Pokémon Legends: Arceus Type Chart
In Legends: Arceus, a Pokémon weak to an attack through both of its types takes 2.5× damage, and one that resists it through both takes 0.4×. Single-type matchups are the familiar 18-type chart, so the change only shows up on dual types. The checker below covers all 242 Pokémon, and the boss cards grade each type against the five Nobles and everything after them.
The Legends: Arceus type chart
In the full chart, rows attack and columns defend: tap any cell to read the matchup in plain words.
Good against: its attacks do 2× to these. Weak to: these hit it for 2×. Under those, ½× means half damage and 0× means no damage.
Hisuian Electrode, the fourth Noble, is Electric/Grass, so Ground’s 2× on Electric and ½× on Grass cancel out to normal damage. Charts for the other games sit on the type chart hub.
Every type in Legends: Arceus
Open a type to see its Pokémon in Legends: Arceus.
Legends: Arceus team weakness calculator
Add your Pokémon to see what your team is weak to, how it grades over the whole game, and who to send against each boss. Every matchup uses that boss’s real Legends: Arceus team.
Build your team
Add up to 6 Pokémon. You get a grade, and every boss below shows who on your team to send.
Graded with the Hisui dual-type rule. Levels are from the first battle, and the two final legends list none. You only face one of them, set by the clan you side with.
How types work differently in Legends: Arceus
Agile and Strong Style trade a move’s power against how soon you act again. Battles here also run without abilities or held items.
Two Hisuian starters, two ways to hit
Hisui keeps the per-move split, so a move’s category decides whether Attack or Sp. Atk powers it. These two starter evolutions pull in opposite directions, though you only begin with one of the three lines.
How Hisui scores dual types
When an attack meets both of a defender’s types, two weaknesses stop at 2.5×. Two resistances give 0.4×, and a weakness with a resistance still cancels to 1×. Bastiodon shows the whole range: 2.5× from Fighting and Ground, 2× from Water, 0.4× from Normal and Flying, nothing from Poison.
Different on the Gen 2–5 chart
Steel lost its Ghost and Dark resistances in X & Y, and Hisui keeps it that way. Hisuian Goodra, a Steel/Dragon type, still drops Grass to 0.4×, since each of its types resists Grass.