Grass Type Weakness
Grass type weakness: Fire, Ice, Poison, Flying and Bug moves deal 2× damage to the Grass type. Ferrothorn (Grass/Steel) cuts those five weaknesses to two, Fire at 4× and Fighting at 2×, and takes no damage from Poison attacks. Abomasnow (Grass/Ice) goes the other way and ends up with seven.
What is Grass type weak to?
This is the chart every game has used since X & Y (Gen 6). What was different in older games is at the bottom of the page.
Pokémon strong against Grass
The best counters to Grass. These Pokémon win both ways: they take half damage or less from Grass attacks, and their own type hits Grass for 2× damage. Ranked by that move, the stat behind it, bulk and speed.
- 1USES
FlamethrowerSPECIAL90 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
Bug BuzzSPECIAL90 PWR100 ACC
Heat WaveSPECIAL95 PWR90 ACC
Fire BlastSPECIAL110 PWR85 ACC
- Total
- 550
- HP
- 85
- Atk
- 60
- Def
- 65
- SpA
- 135
- SpD
- 105
- Spe
- 100
- 2USES
Flare BlitzPHYSICAL120 PWR100 ACC
Fire PunchPHYSICAL75 PWR100 ACC
U-turnPHYSICAL70 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
FlamethrowerSPECIAL90 PWR100 ACC
- Total
- 480
- HP
- 105
- Atk
- 140
- Def
- 55
- SpA
- 30
- SpD
- 55
- Spe
- 95
- 3USES
Flare BlitzPHYSICAL120 PWR100 ACC
Leech LifePHYSICAL80 PWR100 ACC
X-ScissorPHYSICAL80 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
FlamethrowerSPECIAL90 PWR100 ACC
- Total
- 525
- HP
- 100
- Atk
- 115
- Def
- 65
- SpA
- 90
- SpD
- 90
- Spe
- 65
- 4USES
Icicle CrashPHYSICAL85 PWR90 ACC
Ice BeamSPECIAL90 PWR100 ACC
BlizzardSPECIAL110 PWR70 ACC
Freeze-DrySPECIAL70 PWR100 ACC
- Total
- 600
- HP
- 115
- Atk
- 145
- Def
- 92
- SpA
- 75
- SpD
- 86
- Spe
- 87
- 5USES
Armor CannonSPECIAL120 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
FlamethrowerSPECIAL90 PWR100 ACC
Heat WaveSPECIAL95 PWR90 ACC
Fire BlastSPECIAL110 PWR85 ACC
- Total
- 525
- HP
- 85
- Atk
- 60
- Def
- 100
- SpA
- 125
- SpD
- 80
- Spe
- 75
- 7USES
Flare BlitzPHYSICAL120 PWR100 ACC
Bitter BladePHYSICAL90 PWR100 ACC
Poison JabPHYSICAL80 PWR100 ACC
X-ScissorPHYSICAL80 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
- Total
- 525
- HP
- 75
- Atk
- 125
- Def
- 80
- SpA
- 60
- SpD
- 100
- Spe
- 85
- 8USES
Flare BlitzPHYSICAL120 PWR100 ACC
Fire PunchPHYSICAL75 PWR100 ACC
Temper FlarePHYSICAL75 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
FlamethrowerSPECIAL90 PWR100 ACC
- Total
- 528
- HP
- 110
- Atk
- 123
- Def
- 65
- SpA
- 100
- SpD
- 65
- Spe
- 65
Legendary, Mythical, Paradox and Ultra Beast picks
- 1USES
Sludge WaveSPECIAL95 PWR100 ACC
Sludge BombSPECIAL90 PWR100 ACC
FlamethrowerSPECIAL90 PWR100 ACC
Fire BlastSPECIAL110 PWR85 ACC
Mystical FireSPECIAL75 PWR100 ACC
- Total
- 690
- HP
- 140
- Atk
- 85
- Def
- 95
- SpA
- 145
- SpD
- 95
- Spe
- 130
- 2USES
Fusion FlareSPECIAL100 PWR100 ACC
OverheatSPECIAL130 PWR90 ACC
FlamethrowerSPECIAL90 PWR100 ACC
Heat WaveSPECIAL95 PWR90 ACC
Blue FlareSPECIAL130 PWR85 ACC
- Total
- 680
- HP
- 100
- Atk
- 120
- Def
- 100
- SpA
- 150
- SpD
- 120
- Spe
- 90
- 4USES
Flare BlitzPHYSICAL120 PWR100 ACC- Brave BirdPHYSICAL120 PWR100 ACC
Sacred FirePHYSICAL100 PWR95 ACC
OverheatSPECIAL130 PWR90 ACC
FlamethrowerSPECIAL90 PWR100 ACC
- Total
- 680
- HP
- 106
- Atk
- 130
- Def
- 90
- SpA
- 110
- SpD
- 154
- Spe
- 90
Abilities and items that change Grass matchups
Some abilities and held items change how much damage Grass deals or takes, on top of the chart.
Abilities that resist or block Grass attacks
- Sap SipperNO DAMAGEGrass moves deal no damage and raise the holder's Attack by one stage instead.
Abilities that cover Grass’s weaknesses
Carried by Grass Pokémon themselves.
- Thick FatLESS DAMAGEVSHalves the attacker's attacking stat for Fire moves, so Fire hits deal about half damage.
FIRE - HeatproofLESS DAMAGEVSHalves the attacker's attacking stat for Fire moves and also halves burn damage each turn.
FIRE - Thick FatLESS DAMAGEVSHalves the attacker's attacking stat for Ice moves, so Ice hits deal about half damage.
ICE
Resist berries
- Halves one super effective Grass hit on the holder, then is used up.
Rindo BerryVS
GRASS - Halves one super effective Fire hit on a Grass Pokémon, then is used up.
Occa BerryVS
FIRE - Halves one super effective Ice hit on a Grass Pokémon, then is used up.
Yache BerryVS
ICE - Halves one super effective Poison hit on a Grass Pokémon, then is used up.
Kebia BerryVS
POISON - Halves one super effective Flying hit on a Grass Pokémon, then is used up.
Coba BerryVSFLYING - Halves one super effective Bug hit on a Grass Pokémon, then is used up.
Tanga BerryVS
BUG
Super effective moves against Grass
Moves that deal 2× damage to Grass, from every type it is weak to.
Up to 10 moves of each type that hit Grass for 2×, picked from the moves the most Pokémon can learn at 75 power or more. Filter by type or sort by any number.
| MOVE | CATEGORY | ||||
|---|---|---|---|---|---|
| SPECIAL | 90 | ACC 100% | PP 10 | LEARNED BY 290 | |
| SPECIAL | 110 | ACC 70% | PP 5 | LEARNED BY 264 | |
| SPECIAL | 75 | ACC 100% | PP 15 | LEARNED BY 220 | |
| SPECIAL | 90 | ACC 100% | PP 15 | LEARNED BY 204 | |
| PHYSICAL | 80 | ACC 100% | PP 20 | LEARNED BY 201 | |
| PHYSICAL | 75 | ACC 100% | PP 15 | LEARNED BY 188 | |
| SPECIAL | 110 | ACC 85% | PP 5 | LEARNED BY 183 | |
| SPECIAL | 90 | ACC 100% | PP 10 | LEARNED BY 173 | |
| PHYSICAL | 75 | ACC 100% | PP 15 | LEARNED BY 168 | |
| SPECIAL | 95 | ACC 90% | PP 10 | LEARNED BY 153 | |
| Air SlashGEN 4 | SPECIAL | 75 | ACC 95% | PP 15 | LEARNED BY 147 |
| BounceGEN 3 | PHYSICAL | 85 | ACC 85% | PP 5 | LEARNED BY 128 |
| PHYSICAL | 120 | ACC 80% | PP 5 | LEARNED BY 125 | |
| PHYSICAL | 80 | ACC 100% | PP 15 | LEARNED BY 120 | |
| FlyGEN 1 | PHYSICAL | 90 | ACC 95% | PP 15 | LEARNED BY 109 |
| SPECIAL | 130 | ACC 90% | PP 5 | LEARNED BY 102 | |
| SPECIAL | 95 | ACC 100% | PP 10 | LEARNED BY 95 | |
| PHYSICAL | 120 | ACC 100% | PP 15 | LEARNED BY 85 | |
| HurricaneGEN 5 | SPECIAL | 110 | ACC 70% | PP 10 | LEARNED BY 80 |
| PHYSICAL | 80 | ACC 100% | PP 10 | LEARNED BY 76 | |
| SPECIAL | 90 | ACC 100% | PP 10 | LEARNED BY 72 | |
| PHYSICAL | 75 | ACC 100% | PP 10 | LEARNED BY 70 | |
| PHYSICAL | 80 | ACC 100% | PP 15 | LEARNED BY 68 | |
| Sky AttackGEN 1 | PHYSICAL | 140 | ACC 90% | PP 5 | LEARNED BY 67 |
| Brave BirdGEN 4 | PHYSICAL | 120 | ACC 100% | PP 15 | LEARNED BY 64 |
| SPECIAL | 120 | ACC 90% | PP 10 | LEARNED BY 58 | |
| SPECIAL | 75 | ACC 100% | PP 10 | LEARNED BY 53 | |
| PHYSICAL | 120 | ACC 85% | PP 10 | LEARNED BY 43 | |
| PHYSICAL | 85 | ACC 90% | PP 10 | LEARNED BY 32 | |
| SPECIAL | 80 | ACC 100% | PP 10 | LEARNED BY 31 | |
| PHYSICAL | 85 | ACC 90% | PP 10 | LEARNED BY 25 | |
| Drill PeckGEN 1 | PHYSICAL | 80 | ACC 100% | PP 20 | LEARNED BY 23 |
Grass type rules beyond the chart
Battle effects tied to the Grass type, and what was different in older games.
Beyond the chart
- Immune to powder movesFrom Gen 6, powder and spore moves such as Spore, Sleep Powder and Stun Spore fail on Grass types.
- Immune to Leech SeedLeech Seed always fails on a Grass type.
- Grassy TerrainBoosts Grass moves from grounded users by 30% (50% before Gen 8) and restores a little HP to grounded Pokémon each turn.
How Grass changed across generations
- GEN4Diamond & PearlSince Gen 4, each Grass move is physical or special based on the move itself. Before that, every Grass move was special.
