AD CarryChampion build

Jayce Classic Build 26.22

UnreleasedJayce is not in League Classic and has not been announced for it. The build below is a classic era build, using the items, masteries and runes of that era.

Jayce Item Build

AD LOADOUT · JAYCE

The Bloodthirster and Infinity Edge turn Jayce's two stances into one AD carry plan, with Trinity Force tying the ranged opening to the hammer follow-up. To the Skies! / Shock Blast gives him both approaches; Thundering Blow / Acceleration Gate controls how the exchange moves. This describes an era build.

AD Jayce spends its core on The Bloodthirster, Infinity Edge, Trinity Force, and Last Whisper, turning both stances toward heavy physical damage. Cleanse and Flash protect that carry plan, while Mercury's Treads and Guardian Angel give it room to survive the exchange after the ranged stance has opened it.

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Start · 0:00Boots of Speed×1Health Potion×1360gfull kit 16,878gCleanseFlash
01BootsMMercury's Treads1,200g475gcombineBoots of Speed325g+Null-Magic Mantle400g02CoreTThe Bloodthirster3,200g850gcombineB. F. Sword1,550g+Vampiric Scepter800g03CoreIInfinity Edge3,800g645gcombineB. F. Sword1,550g+Pickaxe875g+Cloak of Agility730g04CoreTTrinity Force3,628g3gcombineZeal1,175g+Sheen1,200g+Phage1,250g05FlexLLast Whisper2,300g1,025gcombineLong Sword400g+Pickaxe875g06FlexGGuardian Angel2,750g1,310gcombineNegatron Cloak720g+Chain Vest720g
Situational items
Power picksTTiamat1,900gFFrozen Mallet3,300gWWarmog's Armor3,000g
vs APMMaw of Malmortius3,200g
FrontlinePPhantom Dancer2,800g

Jayce Masteries Classic

21 / 9 / 0
Offense21 ptsFury 4/44/4Deadliness 4/44/4Havoc 3/33/3Weapon Expertise 1/11/1Lethality 2/22/2Brute Force 2/22/2Frenzy 1/11/1Sunder 3/33/3Executioner 1/11/1
Defense9 ptsDurability 4/44/4Hardiness 3/33/3Resistance 1/31/3Veteran's Scars 1/11/1
Utility0 pts
Node picks reconstructed from the build archetype. Tree totals are sourced.
Tree gives+4%Attack Speed+0.66Attack Damage per level+8%Armor Penetration+7%damage dealt+3Attack Damage+5%Critical Strike Damage (5%/10% for melee)
Jayce skill orderQTo the Skies! / Shock BlastQ - 1stEThundering Blow / Acceleration GateE - 2ndWLightning Field / Hyper ChargeW - 3rdRMercury Cannon / Mercury HammerR - PrioLevel123456789101112131415161718Q5/5QQQQQW5/5WWWWWE5/5EEEEER3/3RRR

Jayce Runes Classic

~16,500 IP
Marks9×Attack Damage+1 Attack DamageSeals9×Armor+1 ArmorGlyphs9×Scaling Magic Resist+0.2 Magic Resist per level (+3.6 at level 18)Quints3×Attack Damage+2.25 Attack Damage
Page gives+15.75Attack Damage+9Armor+1.8Magic Resist per level+32.4Magic Resist at level 18
Rate this buildRan this build in a real game?
Matchups
ToughYorickIreliaWukong
FavoredJaxTeemoSinged
Good withSorakaBlitzcrankSkarner
Full Jayce counters

The full Jayce build guide

Build guide · every build, explained5 builds

These are the Jayce builds our editors keep coming back to. Each entry: the full loadout in game order, then the case for it.

01FlexNo lane
FlexNo lane sourcedFlex

Jayce Builds

AD Jayce spends its core on The Bloodthirster, Infinity Edge, Trinity Force, and Last Whisper, turning both stances toward heavy physical damage.
On the board
Jayce Flex build for League of Legends Classic: rune page, masteries and the core item build.
The flex loadout · in game orderhover any icon for detail
Summoner spellsCleanse + FlashCleanseFlashRune page30 runesMark of Attack Damage x9×9Seal of Armor x9×9Glyph of Scaling Magic Resist x9×9Quintessence of Attack Damage x3×3Masteries21 / 9 / 02190
Starting items360gBoots of SpeedHealth PotionSkill orderR at 6 / 11 / 16Q: max 1stQE: max 2ndEW: max 3rdWR: ultimateRFull build16,878gMercury's TreadsThe BloodthirsterInfinity EdgeTrinity ForceLast WhisperGuardian Angel

AD Jayce Build

AD

Five Jayce builds sit here, and four of them max the same ability first, which for a champion carrying two stances is less obvious than it sounds. The AD and Crit pages are marksman lines built on Infinity Edge, with the Crit page adding a Wriggle's Lantern the others do not carry. The Bruiser page buys Warmog's Armor and Atma's Impaler to turn health back into damage. The On-Hit page runs Wit's End and Madred's Bloodrazor. The AP page is the real outlier, taking Lich Bane and Rabadon's Deathcap so Shock Blast carries the damage instead. Four of the five settle on Mercury's Treads.

Bruiser Jayce Build

Bruiser
Bruiser Jayce trades the carry variant's sharper finish for a longer melee commitment, making it the sturdier choice for close-range exchanges.

Trinity Force anchors the item route, while Warmog's Armor and Atma's Impaler form the core that separates it from the carry setup. The remaining purchases preserve damage while adding defenses, giving the close-range plan more room to survive after committing.

On-Hit Jayce Build

On-Hit
On-Hit Jayce makes repeated cannon attacks the variant's main pressure, fitting an attack-driven plan that balances offensive and defensive investment.

Wit's End starts the core before Frozen Mallet and Madred's Bloodrazor shape those attacks into the build's defining pattern. The final setup splits its mastery points evenly between Offense and Defense, balancing offensive and defensive investment around attack-driven output while keeping repeated cannon attacks as the central plan.

Crit Jayce Build

Crit
Crit Jayce builds toward an attack-heavy critical-strike finish, making it the pick when the defining item pair should drive the damage plan.

Wriggle's Lantern carries the opening into Infinity Edge and Phantom Dancer, the two items that establish the variant's core identity. The route begins from a defensive opening before shifting its later slots toward repeated attacks and critical strikes. Its remaining choices keep every slot from being spent on crit, preserving room for defense around the central pair.

AP Jayce Build

AP
AP Jayce follows the lone ability-power guide, making it the pick when that documented alternative item route is the goal.

Lich Bane leads into Frozen Heart and later Rabadon's Deathcap along the reported sequence. Its 15/15/0 mastery split accompanies scaling attack damage marks, mostly scaling cooldown reduction glyphs, one scaling magic resist glyph, and movement speed quintessences. This remains a one-guide report.

Our methodEvery Jayce build here is reviewed by our editors before it ships. When a patch, balance change, or update touches Jayce or the items in these builds, this page is re-reviewed and updated.
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