Physical
Wallbreaker
95Speed · Above Avg

The stat budget goes to damage. Attack and Sp. Atk carry the offense, Defense doesn't even come close. A Thunderbolt Pokemon on a medium-fast 1M XP curve, worth 3 Attack EVs per KO.

Base Stats
High
HP75
C
Attack123
A
Defense67
C
Sp. Atk95
B
Sp. Def85
C
Speed95
B
Total540
Details
Catch Rate
Difficult30 / 255
Growth Rate
Medium Fast1M XP
Height1.8 m
Weight138.6 kg
Base XP243
Abilities
Motor DriveTop Pick
Absorbs electric moves, raising Speed one stage.
Vital SpiritHA
Prevents sleep.
Motor Drive grants Electric immunity
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries

Its evolution was induced by an unusual item, and its electrical output rises along with its heart rate. From its tails, it can unleash an electric current measuring 20,000 volts.

Legends: Arceus

Type-wise, Electivire takes extra damage from Ground. Few weaknesses and 3 resistances make the typing clean. Motor Drive grants an additional Electric immunity, reshaping the matchup chart. With 75 HP and balanced defenses, Electivire can afford to eat a neutral hit or two.

Electivire Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground
0.5x (Resist)Electric, Flying, Steel
Type ChartGood
1Weak
3Resist
1Immune
Score+1
4xCritical
None
2xWeak
¼xResist
None
0xImmune
STAB (2)
How to Beat Electivire (Best Counters)
Alomomola
AlomomolaRecovers HP on switch via Regenerator
Water
A
Recommended Build
AbilityRegenerator
ItemHeavy-Duty Boots
NatureRelaxed
Moves
  • Flip Turn
  • WishRecovery
  • ProtectPriority
  • ToxicUtility
Damage vs Electivire
Flip Turn
25-29%
View Alomomola builds →

Getting Electivire requires a trade, not just grinding levels. The chain starts at Elekid. Breed this form to get Elekid eggs (average hatch time). Attack grew the most through evolution (+60 over Elekid), and Electivire peaks at 540 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Elekid
#239Elekid
30
Level 30
Electabuzz
#125Electabuzz
Trade + Electirizer
Trade + Electirizer
Electivire
#466Electivire
Stat Comparison 3 Stages
Elekid
Electric
Electabuzz
Electric
Electivire
Electric
HP
45
65+20
75+10
ATK
63
83+20
123+40
DEF
37
57+20
67+10
SP.ATK
65
95+30
95
SP.DEF
55
85+30
85
SPE
95
105+10
95-10
BST
360A-Tier
490C-Tier+130
540B-Tier+50
ROLE
Balanced
Pivot
Wallbreaker
TYPE
Utility
Mixed
Physical

Breeding

Moderate

Breed with Electivire to get Elekid eggs using 70 partners from the Humanshape egg group.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Click Volt Switch, bring in a teammate, repeat. Electivire's pivot game is backed by Life Orb for extra damage on every hit for a health trade and max Attack and Speed EVs. Motordrive works in the background while Ground coverage covers bad matchups.

Best Build

All 13 games
Experimental
Ability
Motor Drive
Item
Life OrbPOWER
Best Nature for Electivire

Electivire best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • Ice Punch
  • Supercell SlamSTAB
  • EarthquakeCoverage
  • Volt SwitchSTAB

Recommended Teammates

Moves

All 13 games

TMs carry this one. Electivire learns Thunder and Supercell Slam naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Fighting and beyond give it real matchup play.

Level-Up Moves

Lv 1
Charge
C20Electric
Lv 1
Leer
D10030Normal
Lv 1
Quick Attack+1
B4010030Normal
Lv 1
Thunder Shock
4010030Electric
Lv 12
Swift
D6020Normal
Lv 16
Shock Wave
C6020Electric
Lv 20
Thunder Wave
C9020Electric
Lv 24
Screech
C8540Normal
Lv 28
Thunder Punch
A7510015Electric
Lv 34
Discharge
B8010015Electric
Lv 40
Low Kick
B10020Fighting
Lv 46
Thunderbolt
B9010015Electric
Lv 52
Light Screen
C30Psychic
Lv 58
Thunder
C1107010Electric
Lv 64
Giga Impact
B150905Normal

TM Moves

TM
TM66
Body Slam
C8510015Normal
TM58
Brick Break
B7510015Fighting
TM64
Bulk Up
S20Fighting
TM28
Bulldoze
C6010020Ground
TM173
Charge
C20Electric
TM23
Charge Beam
C509010Electric
TM55
Dig
C8010010Ground
TM204
Double-Edge
B12010015Normal
TM149
Earthquake
S10010010Ground
TM96
Eerie Impulse
C10015Electric
TM136
Electric Terrain
C10Electric
TM72
Electro Ball
D10010Electric
TM211
Electroweb
C559515Electric
TM47
Endure+4
C10Normal
TM25
Facade
C7010020Normal
TM67
Fire Punch
B7510015Fire
TM125
Flamethrower
C9010015Fire
TM43
Fling
D10010Dark
TM158
Focus Blast
C120705Fighting
TM192
Focus Punch-3
B15010020Fighting
TM152
Giga Impact
B150905Normal
TM130
Helping Hand+5
B20Normal
TM163
Hyper Beam
B150905Normal
TM69
Ice Punch
S7510015Ice
TM181
Knock Off
A6510020Dark
TM75
Light Screen
C30Psychic
TM12
Low Kick
B10020Fighting
TM39
Low Sweep
C6510020Fighting
TM223
Metal Sound
D8540Steel
TM80
Metronome
C10Normal
TM07
Protect+4
A10Normal
TM120
Psychic
C9010010Psychic
TM50
Rain Dance
C5Water
TM74
Reflect
C20Psychic
TM85
Rest
C5Psychic
TM86
Rock Slide
C759010Rock
TM36
Rock Tomb
C609515Rock
TM70
Sleep Talk
C10Normal
TM84
Stomping Tantrum
C7510010Ground
TM103
Substitute
C10Normal
TM210
Supercell Slam
S1009515Electric
TM32
Swift
D6020Normal
TM01
Take Down
C908520Normal
TM87
Taunt
A10020Dark
TM171
Tera Blast
S8010010Normal
TM18
Thief
C6010025Dark
TM166
Thunder
C1107010Electric
TM68
Thunder Punch
A7510015Electric
TM82
Thunder Wave
C9020Electric
TM126
Thunderbolt
B9010015Electric
TM20
Trailblaze
A5010020Grass
TM191
Uproar
C9010010Normal
TM48
Volt Switch
A7010020Electric
TM193
Weather Ball
D5010010Normal
TM147
Wild Charge
B9010015Electric

Egg Moves

Electivire doesn't have any Egg moves

Tutor Moves

Electivire can't learn any Tutor moves
All 13 games

No wild encounters for Electivire in Scarlet & Violet. Bring Elekid over from Crystal, Diamond, or Legends: Arceus, then level through the stages. Each step in the chain is laid out below.

Trade Evolution Required — Requires trading with another player

How to Obtain Electivire in Scarlet & Violet

  1. Elekid
    Step 1Breed Elekid from Electabuzz
  2. Electivire
    Step 3Electivire
  • We rate Electivire B-Tier: a solid choice for the right team. At 540 BST, it fits the wallbreaker role. Base 123 Attack stands out.

  • Electivire's biggest threats include Swampert (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Motor Drive is the go-to ability for Electivire. It absorbs electric moves, raising Speed one stage. Its hidden ability Vital Spirit can work in specific setups.

  • Base 95 Speed is workable. Faster than some, slower than many. On offense, Electivire is a physical attacker with base 123 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • The core moveset is Icepunch, Supercellslam, Earthquake, and Volt Switch. Icepunch leads at 16% usage. This set covers the wallbreaker role with a mix of damage and utility.

Obtainable through a trade evolution, Electivire appears in 13 titles across 7 generations since Diamond & Pearl. The evolution method adds a barrier that wild-catchable Pokemon don't have.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback