As a baby Pokemon, Elekid is mostly a stepping stone. It eventually becomes Electivire, and that's where you want to end up. The Electric Pokémon — cute, but not battle-ready. Known as the Electric Pokemon.
Everything pushes toward mixed damage here. Elekid's Speed does the work, Defense pays the price. But you're still getting 1 Speed EV per KO. Tough to catch, on a medium-fast 1M XP curve.
When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.
This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It’s a pretty even match.
Elekid Weakness
GoodElekid's Electric typing leaves it vulnerable to Ground moves. Not many exploitable gaps in the Electric typing defensive chart. Elekid's Electric typing only leaves 1 gap to cover.
Elekid starts the chain as a baby form and evolves into Electabuzz at level 30. To get more eggs, breed the evolved versions. The evolved forms gain up to 180 total stats over Elekid.
How to Evolve
Best Build
No build content available for this Pokemon in Gen 7.
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The natural movepool does the job, but Barrier and Cross Chop from the egg pool give Elekid something extra. Pair those with Zap Cannon and Thunder for STAB and coverage across 7 types for reach, and the kit fills out nicely.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
moderate rates across 4 locations for Elekid in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Best Locations
4 walking encounters at Lv. 26-29 for Elekid across Moon and Sun. A few locations are version-exclusive, so your copy of the game affects what's available.
At 360 BST, Elekid is firmly in pre-evolution territory. Evolve it into Electabuzz before bringing it to any serious fight.
Watch for Rhydon (Ground) when using Elekid. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.
Elekid evolves into Electabuzz at level 30. Elekid is the base form in a 3-stage evolutionary line.
Static has a 30% chance of paralyzing attacking Pokémon on contact — that's the one you want on Elekid. Vital Spirit is the hidden ability. Niche, but it has its uses.
Elekid is leaning toward the special side (base 65 Sp. Atk). Fragile — can't afford to take many hits, too. But the speed tells the real story — base 95 Speed is workable — faster than some, slower than many.
Elekid appears in 18 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Debuting in Gold & Silver, Elekid appears in 18 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
