Utility
Balanced
360Low
95Moderate
DTier

As a baby Pokemon, Elekid is mostly a stepping stone. It eventually becomes Electivire, and that's where you want to end up. The Electric Pokémon — cute, but not battle-ready. Known as the Electric Pokemon.

Everything pushes toward mixed damage here. Elekid's Speed does the work, Defense pays the price. But you're still getting 1 Speed EV per KO. Tough to catch, on a medium-fast 1M XP curve.

Base Stats
360Avg
HP45
D
Attack63
C
Defense37
F
Sp. Atk65
C
Sp. Def55
D
Speed95
B
Total360
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Elekid yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch45ChallengingMedium Fast1M XP0.6m / 2'00"23.5kg / 51.8 lbs72Base XP
Pokedex Entries

They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.

Legends Arceus

Elekid Weakness

Good

Elekid's Electric typing leaves it vulnerable to Ground moves. Not many exploitable gaps in the Electric typing defensive chart. Elekid's Electric typing only leaves 1 gap to cover.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
None
STAB (2)i
1Weak
3Resist
0Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
Vital SpiritHAPrevents sleep.

Elekid starts the chain as a baby form and evolves into Electabuzz at level 30. To get more eggs, breed the evolved versions. The evolved forms gain up to 180 total stats over Elekid.

How to Evolve

3 Forms
Elekid
#239Elekid
30
Level 30
Electabuzz
#125Electabuzz
Trade + Electirizer
Electivire
#466Electivire
Stat Comparison 3 Stages
Elekid
Electric
Electabuzz
Electric
Electivire
Electric
HP
45
65+20
75+10
ATK
63
83+20
123+40
DEF
37
57+20
67+10
SP.ATK
65
95+30
95
SP.DEF
55
85+30
85
SPE
95
105+10
95-10
BST
360A-Tier
490C-Tier+130
540B-Tier+50
ROLE
Balanced
Pivot
Wallbreaker
TYPE
Utility
Mixed
Physical
Breeding
Unavailable
Undiscovered egg group

Best Build

Legends: Arceus uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

The offense anchors on Thunder and Thunderbolt, with Normal and Fire coverage and more adding reach. It's a workable movepool for Elekid that handles most situations. Thunderbolt and Thunder give it enough punch where it matters.

Level-Up Moves

Lv 1
Thunder Shock
4010030Electric
Lv 6
Quick Attack+1
4010030Normal
Lv 11
Spark
6510020Electric
Lv 18
Thunder Wave
9020Electric
Lv 25
Thunder Punch
7510015Electric
Lv 34
Thunderbolt
9010015Electric
Lv 43
Thunder
1107010Electric

TM Moves

Elekid can't learn any TM moves

Egg Moves

Elekid doesn't have any Egg moves

Tutor Moves

Src
Tutor
Charge Beam
509010Electric
Tutor
Fire Punch
7510015Fire
Tutor
Ice Punch
7510015Ice
Tutor
Psychic
9010010Psychic
Tutor
Rest
10Psychic
Tutor
Rock Smash
4010015Fighting
Tutor
Swift
6020Normal
Tutor
Thunder Punch
7510015Electric
Tutor
Thunderbolt
9010015Electric
Tutor
Wild Charge
9010015Electric

Elekid starts showing up in mid-game routes at decent spawn rates across 3 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Best Locations

Walking encounters at walking across 3 spots for Elekid. Sorted by progression so you can see what's reachable at your current point in the game.

Arena's Approach
GrassUncommon
EASY
Cloudcap Pass
GrassUncommonSky
EASY
Icebound Falls
GrassUncommonWater
EASY
  • At 360 BST, Elekid is firmly in pre-evolution territory. Evolve it into Electabuzz before bringing it to any serious fight.

  • Watch for Rhydon (Ground) when using Elekid. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Elekid evolves into Electabuzz at level 30. Elekid is the base form in a 3-stage evolutionary line.

  • Static has a 30% chance of paralyzing attacking Pokémon on contact — that's the one you want on Elekid. Vital Spirit is the hidden ability. Niche, but it has its uses.

  • Elekid is leaning toward the special side (base 65 Sp. Atk). Fragile — can't afford to take many hits, too. But the speed tells the real story — base 95 Speed is workable — faster than some, slower than many.

  • Elekid appears in 18 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Debuting in Gold & Silver, Elekid appears in 18 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.