Special
Balanced
360Low
95Moderate
ATier

As a baby Pokemon, Elekid is mostly a stepping stone. It eventually becomes Electivire, and that's where you want to end up. The Electric Pokémon — cute, but not battle-ready. Known as the Electric Pokemon.

Everything pushes toward mixed damage here. Elekid's Speed does the work, Defense pays the price. But you're still getting 1 Speed EV per KO. Tough to catch, on a medium-fast 1M XP curve.

Base Stats
360Avg
HP45
D
Attack63
C
Defense37
F
Sp. Atk65
C
Sp. Def55
D
Speed95
B
Total360
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Elekid yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch45ChallengingMedium Fast1M XP0.6m / 2'00"23.5kg / 51.8 lbs72Base XP
Pokedex Entries

It generates electricity by whirling its arms. However, it can’t store the energy it makes.

Brilliant Diamond / Shining Pearl

Elekid Weakness

Good

Elekid's Electric typing leaves it vulnerable to Ground moves. Not many exploitable gaps in the Electric typing defensive chart. Elekid's Electric typing only leaves 1 gap to cover.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
None
STAB (2)i
1Weak
3Resist
0Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
Vital SpiritHAPrevents sleep.

Elekid starts the chain as a baby form and evolves into Electabuzz at level 30. To get more eggs, breed the evolved versions. The evolved forms gain up to 180 total stats over Elekid.

How to Evolve

3 Forms
Elekid
#239Elekid
30
Level 30
Electabuzz
#125Electabuzz
Trade + Electirizer
Electivire
#466Electivire
Stat Comparison 3 Stages
Elekid
Electric
Electabuzz
Electric
Electivire
Electric
HP
45
65+20
75+10
ATK
63
83+20
123+40
DEF
37
57+20
67+10
SP.ATK
65
95+30
95
SP.DEF
55
85+30
85
SPE
95
105+10
95-10
BST
360A-Tier
490C-Tier+130
540B-Tier+50
ROLE
Balanced
Pivot
Wallbreaker
TYPE
Utility
Mixed
Physical
Breeding
Unavailable
Undiscovered egg group

Best Build

No build content available for this Pokemon in Gen 8.

Try selecting a different game/generation filter, or check back later.

The natural movepool does the job, but Cross Chop and Dynamic Punch from the egg pool give Elekid something extra.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Quick Attack+1
4010030Normal
Lv 4
Thunder Shock
4010030Electric
Lv 8
Charge
20Electric
Lv 12
Swift
6020Normal
Lv 16
Shock Wave
6020Electric
Lv 20
Thunder Wave
9020Electric
Lv 24
Screech
8540Normal
Lv 28
Thunder Punch
7510015Electric
Lv 32
Discharge
8010015Electric
Lv 36
Low Kick
10020Fighting
Lv 40
Thunderbolt
9010015Electric
Lv 44
Light Screen
30Psychic
Lv 48
Thunder
1107010Electric

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM57
Charge Beam
509010Electric
TM32
Double Team
15Normal
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM01
Focus Punch-3
15010020Fighting
TM16
Light Screen
30Psychic
TM17
Protect+4
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM98
Rock Smash
4010015Fighting
TM34
Shock Wave
6020Electric
TM82
Sleep Talk
10Normal
TM90
Substitute
10Normal
TM87
Swagger
8515Normal
TM46
Thief
6010025Dark
TM25
Thunder
1107010Electric
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM43
Volt Switch
7010020Electric

Egg Moves

Src
Egg
Cross Chop
100805Fighting
Egg
Dynamic Punch
100505Fighting
Egg
Feint+2
3010010Normal
Egg
Fire Punch
7510015Fire
Egg
Hammer Arm
1009010Fighting
Egg
Ice Punch
7510015Ice

Tutor Moves

Elekid can't learn any Tutor moves

decent spawn rates for Elekid across 7 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Best Locations

7 walking spots from Lv. 16-63 for Elekid. Sorted by game progression with rates on each row, so you can compare without scrolling through everything.

Dazzling Cave
GrassLv.16-6315%MidCaveUnique encounter
EASY
Stargleam Cavern
GrassLv.16-6315%MidCaveUnique encounter
EASY
Whiteout Cave
GrassLv.16-6315%MidCaveUnique encounter
EASY
Glacial Cavern
GrassLv.16-6310%MidCaveUnique encounter
MODERATE
Dazzling Cave
GrassLv.58-63PostCavePost-game
Stargleam Cavern
GrassLv.58-63PostCavePost-game
Whiteout Cave
GrassLv.58-63PostCavePost-game
  • At 360 BST, Elekid is firmly in pre-evolution territory. Evolve it into Electabuzz before bringing it to any serious fight.

  • Watch for Rhydon (Ground) when using Elekid. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Elekid evolves into Electabuzz at level 30. Elekid is the base form in a 3-stage evolutionary line.

  • Static has a 30% chance of paralyzing attacking Pokémon on contact — that's the one you want on Elekid. Vital Spirit is the hidden ability. Niche, but it has its uses.

  • Elekid is a special attacker with base 65 Sp. Atk. Fragile — can't afford to take many hits, too. But the speed tells the real story — base 95 Speed is workable — faster than some, slower than many.

  • Elekid appears in 18 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Debuting in Gold & Silver, Elekid appears in 18 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.