Mixed
Wallbreaker
540High
95Moderate
CTier

Electivire doesn't stand out in any single area, but it gets the job done for in-game teams. Only weak to Ground. Been around since Gen 4. It sits at a decent but contested Speed tier. Known as the Thunderbolt Pokemon.

The stat budget goes to damage. Attack and Sp. Atk carry the offense, Defense doesn't even come close. A Thunderbolt Pokemon on a medium-fast 1M XP curve, worth 3 Attack EVs per KO.

Base Stats
540High
HP75
C
Attack123
A
Defense67
C
Sp. Atk95
B
Sp. Def85
C
Speed95
B
Total540
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Electivire yields +3 Atk
HPAtk+3DefSpASpDSpe
Details
Catch30DifficultMedium Fast1M XP1.8m / 5'11"138.6kg / 305.6 lbs243Base XP
Pokedex Entries

The amount of electrical energy this Pokémon produces is proportional to the rate of its pulse. The voltage jumps while Electivire is battling.

Sword

In terms of electrical-energy output, Electivire is one of the best among all Electric Pokémon. It discharges high-voltage currents from its tails.

Shield

Electivire Weakness

Good

Type-wise, Electivire takes extra damage from Ground. Few weaknesses and 3 resistances make the typing clean. Motor Drive grants an additional Electric immunity, reshaping the matchup chart. With 75 HP and balanced defenses, Electivire can afford to eat a neutral hit or two.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
STAB (2)i
1Weak
3Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Motor DriveAbsorbs electric moves, raising Speed one stage.
Vital SpiritHAPrevents sleep.
Motor Drive grants Electric immunity

Getting Electivire requires a trade, not just grinding levels. The chain starts at Elekid. Breed this form to get Elekid eggs (average hatch time). Attack grew the most through evolution (+60 over Elekid), and Electivire peaks at 540 total stats.

How to Evolve

3 Forms
Elekid
#239Elekid
30
Level 30
Electabuzz
#125Electabuzz
Trade + Electirizer
Electivire
#466Electivire
Stat Comparison 3 Stages
Elekid
Electric
Electabuzz
Electric
Electivire
Electric
HP
45
65+20
75+10
ATK
63
83+20
123+40
DEF
37
57+20
67+10
SP.ATK
65
95+30
95
SP.DEF
55
85+30
85
SPE
95
105+10
95-10
BST
360A-Tier
490C-Tier+130
540B-Tier+50
ROLE
Balanced
Pivot
Wallbreaker
TYPE
Utility
Mixed
Physical
Breeding
Moderate

Breed with Electivire to get Elekid eggs using 51 partners from the Humanshape egg group.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Breed With (best first)
gardevoirgalladehawluchacinderacegrimmsnarllopunnyrabootmorgrembunearylucariomienshaoscorbunny

Click Volt Switch, bring in a teammate, repeat. Electivire's pivot game is backed by Assault Vest for a special bulk boost with no status moves allowed and a spread EV build EVs. Motordrive works in the background while Ground coverage covers bad matchups.

Best Build

Utility
Ability
Motordrive
Item
Assault VestBULK
Nature
Impish+DEF
EVs

Best Electivire Moveset

  • Ice Punch
  • EarthquakeCoverage
  • Volt SwitchSTAB
  • Wild ChargeSTAB

Recommended Teammates

TMs carry this one. Electivire learns Thunder and Thunderbolt naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Fighting and beyond give it real matchup play.

Level-Up Moves

Lv 1
Charge
20Electric
Lv 1
Leer
10030Normal
Lv 1
Quick Attack+1
4010030Normal
Lv 1
Thunder Shock
4010030Electric
Lv 12
Swift
6020Normal
Lv 16
Shock Wave
6020Electric
Lv 20
Thunder Wave
9020Electric
Lv 24
Screech
8540Normal
Lv 28
Thunder Punch
7510015Electric
Lv 34
Discharge
8010015Electric
Lv 40
Low Kick
10020Fighting
Lv 46
Thunderbolt
9010015Electric
Lv 52
Light Screen
30Psychic
Lv 58
Thunder
1107010Electric
Lv 64
Giga Impact
150905Normal

TM Moves

Src
TM31
Attract
10015Normal
TR01
Body Slam
8510015Normal
TM43
Brick Break
7510015Fighting
TM81
Bulldoze
6010020Ground
TR93
Darkest Lariat
8510010Dark
TM15
Dig
8010010Ground
TR10
Earthquake
10010010Ground
TM90
Electric Terrain
10Electric
TR80
Electro Ball
10010Electric
TM82
Electroweb
559515Electric
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TM03
Fire Punch
7510015Fire
TR02
Flamethrower
9010015Fire
TM59
Fling
10010Dark
TR64
Focus Blast
120705Fighting
TM09
Giga Impact
150905Normal
TM41
Helping Hand+5
20Normal
TM08
Hyper Beam
150905Normal
TM04
Ice Punch
7510015Ice
TR31
Iron Tail
1007515Steel
TM17
Light Screen
30Psychic
TR07
Low Kick
10020Fighting
TM75
Low Sweep
6510020Fighting
TM01
Mega Kick
120755Normal
TM
Mega Punch
808520Normal
TM25
Protect+4
10Normal
TR11
Psychic
9010010Psychic
TM33
Rain Dance
5Water
TM21
Rest
10Psychic
TM22
Rock Slide
759010Rock
TM48
Rock Tomb
609515Rock
TM76
Round
6010015Normal
TM16
Screech
8540Normal
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TM98
Stomping Tantrum
7510010Ground
TR20
Substitute
10Normal
TM40
Swift
6020Normal
TR37
Taunt
10020Dark
TM23
Thief
6010025Dark
TR09
Thunder
1107010Electric
TM05
Thunder Punch
7510015Electric
TM14
Thunder Wave
9020Electric
TR08
Thunderbolt
9010015Electric
TR35
Uproar
9010010Normal
TM80
Volt Switch
7010020Electric
TM46
Weather Ball
5010010Normal
TR86
Wild Charge
9010015Electric

Egg Moves

Electivire doesn't have any Egg moves

Tutor Moves

Src
Tutor
Rising Voltage
7010020Electric

Electivire's 3-stage chain starts with Elekid, which appears at decent rates in the locations below. Level through 3 stages while you find a trade partner. Everything except the trade step is solo.

Trade Evolution Required — Requires trading with another player

How to Obtain Electivire in Sword & Shield

Elekid is your first catch on the way to Electivire. You'll find walking encounters from Lv. 60-65 across 24 total spots in the chain.

  1. Elekid
    Step 1Catch Elekid
    Frigid Sea
    ShieldGrassLv.60-6520%PostWaterThunderstorm
    EASY
    Frigid Sea
    SwordGrassLv.60-6520%PostWaterThunderstorm
    EASY
    Giant's Foot
    SwordGrassLv.60-6520%PostThunderstorm
    EASY
    Giant's Foot
    ShieldGrassLv.60-6520%PostThunderstorm
    EASY
    Three-Point Pass
    SwordGrassLv.60-6520%PostThunderstorm
    EASY
    Three-Point Pass
    ShieldGrassLv.60-6520%PostThunderstorm
    EASY
    Ballimere Lake
    ShieldGrassLv.60-6519%PostWaterThunderstorm
    EASY
    Ballimere Lake
    SwordGrassLv.60-6519%PostWaterThunderstorm
    EASY
    Giant's Bed
    SwordGrassLv.60-6518%PostThunderstorm
    EASY
    Giant's Bed
    ShieldGrassLv.60-6518%PostThunderstorm
    EASY
    Old Cemetery
    SwordGrassLv.60-6515%PostThunderstorm
    EASY
    Old Cemetery
    ShieldGrassLv.60-6515%PostThunderstorm
    EASY
  2. Electabuzz
    Step 2Catch or Evolve Electabuzz
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterThunderstorm
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterThunderstorm
    MODERATE
    Frigid Sea
    ShieldOverworldLv.60-6510%PostWaterThunderstorm
    MODERATE
    Frigid Sea
    SwordOverworldLv.60-6510%PostWaterThunderstorm
    MODERATE
    Giant's Bed
    SwordOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Giant's Bed
    ShieldOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Giant's Foot
    SwordOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Giant's Foot
    ShieldOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Old Cemetery
    SwordOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Old Cemetery
    ShieldOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Three-Point Pass
    SwordOverworldLv.60-6510%PostThunderstorm
    MODERATE
    Three-Point Pass
    ShieldOverworldLv.60-6510%PostThunderstorm
    MODERATE
    or evolve from Elekid (Step 1)
  3. Electivire
    Step 3Electivire
  • We rate Electivire C-Tier — a situational pick that fills a niche. At 540 BST, it fits the wallbreaker role. Base 123 Attack stands out.

  • Electivire's biggest threats include Swampert (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Electabuzz evolves into Electivire while holding a Electirizer. Electivire is the final evolution in a 3-stage line starting from Elekid. At 540 BST, it's got solid stats to work with.

  • Motor Drive is the go-to ability for Electivire. It absorbs electric moves, raising Speed one stage. Its hidden ability Vital Spirit can work in specific setups.

  • Base 95 Speed is workable — faster than some, slower than many. On offense, Electivire is a mixed attacker — base 123 Attack and 95 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • Electivire appears in 13 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Obtainable through a trade evolution, Electivire appears in 13 titles across 6 generations since Diamond & Pearl. The evolution method adds a barrier that wild-catchable Pokemon don't have.