Pokemon Sword and Shield Mantyke is a Water and Type Kite Pokémon, which makes it weak against Rock, Electric type moves. You can find and catch Mantyke in Route 9 - Circhester Bay with a 35% chance to appear during All Weather weather. The Max IV Stats of Mantyke are 45 HP, 20 Attack, 60 SP Attack, 50 Defense, 120 SP Defense, and 50 Speed.
Click/Tap the buttons to navigate the Mantyke Guide.
List of Mantyke Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Mantyke to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Sword Pokedex Entry
Mantyke living in Galar seem to be somewhat sluggish. The colder waters of the seas in this region may be the cause.
Shield Pokedex Entry
It swims along with a school of Remoraid, and they’ll all fight together to repel attackers.
Pokemon Sword and Shield Mantyke Evolutions
How do i evolve Mantyke in Pokemon Sword and Shield?
Pokemon Sword and Shield Mantyke evolves into Mantine with a with Remoraid in party.
Mantyke Locations in Pokemon Sword and Shield
Where do i find and how to get Mantyke?
A popular spawn location you can find Mantyke is in the Route 9 - Circhester Bay area with a 35% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Mantyke Raids
Where do i find Mantyke Raids?
You can find Mantyke raids in the following locations: East Lake Axewell, Giant's Mirror, North Lake Miloch, South Lake Miloch, West Lake Axewell.
Pokemon Sword and Shield Mantyke Weakness
Mantyke is a Water and Type pokemon. This will cause it to take More Damage from Rock, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Fighting, Bug, Ground type moves.
|Immune to Damage|
What pokemon is Mantyke Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Mantyke Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Mantyke Moves List
What moves can Mantyke learn from TMs, TRs, and Leveling?
Mantyke can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Flying type +50% STAB damage.
Mantyke Level Up Moves
|01|| Water Gun|
|08|| Wing Attack|
|12|| Water Pulse|
|16|| Wide Guard|
|24|| Bubble Beam|
|32|| Air Slash|
|36|| Aqua Ring|
|44|| Take Down|
|48|| Hydro Pump|
TM Moves Mantyke can learn
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM22||Rock Slide||Physical||75||90||10||May cause flinching.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM27||Icy Wind||Special||55||95||15||Lowers opponent's Speed.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM35||Hail||Status||—||—||10||Non-Ice types are damaged for 5 turns.|
|TM36||Whirlpool||Special||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM40||Swift||Special||60||—||20||Ignores Accuracy and Evasiveness.|
|TM41||Helping Hand||Status||—||—||20||In Double Battles, boosts the power of the partner's move.|
|TM45||Dive||Physical||120||100||10||Dives underwater on first turn, attacks on second turn.|
|TM52||Bounce||Physical||127.5||85||5||Springs up on first turn, attacks on second. May paralyze opponent.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM78||Acrobatics||Physical||82.5||100||15||Stronger when the user does not have a held item.|
|TM81||Bulldoze||Physical||60||100||20||Lowers opponent's Speed.|
|TM95||Air Slash||Special||112.5||95||20||May cause flinching.|
Mantyke TR Moves
|TR04||Surf||Special||135||100||15||Hits all adjacent Pokémon.|
|TR05||Ice Beam||Special||90||100||10||May freeze opponent.|
|TR06||Blizzard||Special||110||70||5||May freeze opponent.|
|TR10||Earthquake||Physical||100||100||10||Power is doubled if opponent is underground from using Dig.|
|TR12||Agility||Status||—||—||30||Sharply raises user's Speed.|
|TR16||Waterfall||Physical||120||100||15||May cause flinching.|
|TR17||Amnesia||Status||—||—||20||Sharply raises user's Special Defense.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR84||Scald||Special||120||100||15||May burn opponent.|