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Pokemon Sword and Shield Raikou

Pokemon Sword and Shield Raikou is a Electric Type Thunder Pokémon, which makes it weak against Ground type moves. You can find and catch Raikou using our guide below on How To Obtain this pokemon. The Max IV Stats of Raikou are 90 HP, 85 Attack, 115 SP Attack, 75 Defense, 100 SP Defense, and 115 Speed.

Pokemon Sword and Shield Raikou
Raikou Galar Pokedex ID: C243

List of Raikou Max IV Stats in Pokemon SW SH.

Stat Amount Bar Graph
Total 580
HP 90
Attack 85
Defense 75
Special Attack 115
Special Defense 100
Speed 115

Based on this pokemon's stats we consider the best nature for Raikou to have is Hasty, this will increase it's Speed and decrease it's Defense stats.

Raikou Abilities

Ability Type Effect
Inner FocusHidden

Pokemon Sword and Shield Raikou Evolutions

How do i evolve Raikou in Pokemon Sword and Shield?

Currently Pokemon Sword and Shield Raikou does not have an evolution form in Generation 8.

Raikou Locations in Pokemon Sword and Shield

Where do i find and how to get Raikou?

Raikou does not normally spawn in the wild, you will need to find this pokemon using a different method.


Pokemon Sword and Shield Raikou Raids

Where do i find Raikou Raids?

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Raikou Weakness

Raikou is a Electric Type pokemon. This will cause it to take More Damage from Ground Type Moves and will take Less Damage from Flying, Steel, Electric type moves.

Damage Types
Immune to Damage

What pokemon is Raikou Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Raikou Strong Against?

Pokemon Type 1 Type 2 CP

Pokemon SW and SH Raikou Moves List

What moves can Raikou learn from TMs, TRs, and Leveling?

Raikou can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Electric type +50% STAB damage.

Raikou Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
1[] Extreme Speed
1[] Thunder Shock
1[] Leer
1[] Charge
1[] Quick Attack
6[] Spark
12[] Bite
18[] Calm Mind
24[] Roar
30[] Thunder Fang
36[] Howl
42[] Crunch
48[] Extrasensory
54[] Discharge
60[] Reflect
66[] Rain Dance
72[] Thunder
78[] Zap Cannon

TM Moves Raikou can learn

TM Move Type Class Pow Acc PP Effect
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM14Thunder WaveStatus9020Paralyzes opponent.
TM15DigPhysical8010010Digs underground on first turn, attacks on second. Can also escape from caves.
TM17Light ScreenStatus30Halves damage from Special attacks for 5 turns.
TM18ReflectStatus20Halves damage from Physical attacks for 5 turns.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM32SandstormStatus10Creates a sandstorm for 5 turns.
TM33Rain DanceStatus5Makes it rain for 5 turns.
TM34Sunny DayStatus5Makes it sunny for 5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM40SwiftSpecial6020Ignores Accuracy and Evasiveness.
TM41Helping HandStatus20In Double Battles, boosts the power of the partner's move.
TM46Weather BallSpecial5010010Move's power and type changes with the weather.
TM66Thunder FangPhysical97.59515May cause flinching and/or paralyze opponent.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM80Volt SwitchSpecial10510020User must switch out after attacking.
TM81BulldozePhysical6010020Lowers opponent's Speed.
TM85SnarlSpecial559515Lowers opponent's Special Attack.
TM90Electric TerrainStatus10Prevents all Pokémon from falling asleep for 5 turns.
TM93Eerie ImpulseStatus10015Sharply lowers opponent's Special Attack.

Raikou TR Moves

TR Move Type Class Pow Acc PP Effect
TR01Body SlamPhysical8510015May paralyze opponent.
TR08ThunderboltSpecial13510015May paralyze opponent.
TR09ThunderSpecial1657010May paralyze opponent.
TR12AgilityStatus30Sharply raises user's Speed.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR31Iron TailPhysical1007515May lower opponent's Defense.
TR32CrunchPhysical8010015May lower opponent's Defense.
TR33Shadow BallSpecial8010015May lower opponent's Special Defense.
TR49Calm MindStatus20Raises user's Special Attack and Special Defense.
TR56Aura SphereSpecial8020Ignores Accuracy and Evasiveness.
TR74Iron HeadPhysical8010015May cause flinching.
TR84ScaldSpecial8010015May burn opponent.
TR86Wild ChargePhysical13510015User receives recoil damage.
TR95Throat ChopPhysical8010015Prevents use of sound moves for two turns.

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