Pokemon Sword and Shield Frillish is a Water and Ghost Type Floating Pokémon, which makes it weak against Grass, Electric, Ghost, Dark type moves. You can find and catch Frillish in Bridge Field with a 10% chance to appear during Thunderstorm weather. The Max IV Stats of Frillish are 55 HP, 40 Attack, 65 SP Attack, 50 Defense, 85 SP Defense, and 40 Speed.
Click/Tap the buttons to navigate the Frillish Guide.
List of Frillish Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Frillish to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Sword Pokedex Entry
It envelops its prey in its veillike arms and draws it down to the deeps, five miles below the ocean’s surface.
Shield Pokedex Entry
Legend has it that the residents of a sunken ancient city changed into these Pokémon.
Frillish Locations in Pokemon Sword and Shield
Where do i find and how to get Frillish?
A popular spawn location you can find Frillish is in the Bridge Field area with a 10% chance to spawn during Thunderstorm weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Frillish Raids
Where do i find Frillish Raids?
You can find Frillish raids in the following locations: Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Frillish Weakness
Frillish is a Water and Ghost Type pokemon. This will cause it to take More Damage from Grass, Electric, Ghost, Dark Type Moves and will take Less Damage from Steel, Fire, Water, Ice, Poison, Bug, Normal, Fighting type moves.
|Immune to Damage|
What pokemon is Frillish Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Frillish Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Frillish Moves List
What moves can Frillish learn from TMs, TRs, and Leveling?
Frillish can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Ghost type +50% STAB damage.
Frillish Level Up Moves
|01|| Water Gun|
|04|| Poison Sting|
|08|| Night Shade|
|12|| Water Pulse|
|16|| Rain Dance|
|32|| Shadow Ball|
|41|| Hydro Pump|
|44|| Destiny Bond|
|48|| Water Spout|
TM Moves Frillish can learn
|TM19||Safeguard||Status||—||—||25||The user's party is protected from status conditions.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM27||Icy Wind||Special||55||95||15||Lowers opponent's Speed.|
|TM28||Giga Drain||Special||75||100||10||User recovers half the HP inflicted on opponent.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM35||Hail||Status||—||—||10||Non-Ice types are damaged for 5 turns.|
|TM36||Whirlpool||Special||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM44||Imprison||Status||—||—||10||Opponent is unable to use moves that the user also knows.|
|TM45||Dive||Physical||120||100||10||Dives underwater on first turn, attacks on second turn.|
|TM55||Brine||Special||97.5||100||10||Power doubles if opponent's HP is less than 50%.|
|TM70||Trick Room||Status||—||—||5||Slower Pokémon move first in the turn for 5 turns.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM77||Hex||Special||97.5||100||10||Inflicts more damage if the target has a status condition.|
Frillish TR Moves
|TR04||Surf||Special||135||100||15||Hits all adjacent Pokémon.|
|TR05||Ice Beam||Special||90||100||10||May freeze opponent.|
|TR06||Blizzard||Special||110||70||5||May freeze opponent.|
|TR11||Psychic||Special||90||100||10||May lower opponent's Special Defense.|
|TR16||Waterfall||Physical||120||100||15||May cause flinching.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR22||Sludge Bomb||Special||90||100||10||May poison opponent.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR33||Shadow Ball||Special||120||100||15||May lower opponent's Special Defense.|
|TR37||Taunt||Status||—||100||20||Opponent can only use moves that attack.|
|TR38||Trick||Status||—||100||10||Swaps held items with the opponent.|
|TR58||Dark Pulse||Special||80||100||15||May cause flinching.|
|TR65||Energy Ball||Special||90||100||10||May lower opponent's Special Defense.|
|TR78||Sludge Wave||Special||95||100||10||May poison opponent.|
|TR84||Scald||Special||120||100||15||May burn opponent.|
|TR92||Dazzling Gleam||Special||80||100||10||Hits all adjacent opponents.|