
Pokemon Scarlet and Violet Tadbulb
Pokemon Scarlet and Violet Tadbulb is a new F Tier Type , with a growth rate and a 1 HP EV Yield. Tadbulb has a chance of having as an Ability, and based on 272 Total Base Stats; we recommend a Modest Nature for Tadbulb in Pokemon SV.
Tadbulb Stats
Tadbulb highest IV stat is Special Attack (59) and the lowest being Attack (31).
Rank | Value | Stat | |
---|---|---|---|
F | 61 | HP | |
F | 31 | Atk | |
F | 41 | Def | |
E | 59 | Sp.Atk | |
F | 35 | Sp.Def | |
F | 45 | Speed | |
F | 272 | Total |
Tadbulb Abilities
Abilities | Description |
---|---|
Own Tempo Ability 1 | Prevents the Pokémon from becoming confused. |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
Tadbulb Guide
Tadbulb has a 1 HP EV Yield, which means the best nature to have with Tadbulb is a Modest nature due to the highest IV stat being Special Attack.
Tadbulb | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
![]() |
Best Nature |
Modest
↑ +10% Special Attack↓ -10% Attack |
Weak To | |
Resistance To | |
Catch Rate | 190 |
EV Yield | 1 HP |
Breeding Tadbulb
Tadbulb can breed with pokemon who share the Water 1 Egg Group.
Tadbulb | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Tadbulb in Pokemon Scarlet & Violet
Tadbulb Regular Evolution requires Thunder Stone to evolve into Bellibolt.
- NewTadbulb#170
- Thunder Stone
- NewBellibolt#171
The Tadbulb Regular Evolution biggest stat increase will be the Def stat.
Where To Find Tadbulb Locations in Pokemon SV
Tadbulb has 1 spawn locations in pokemon scarlet and violet. You can find Bellibolt appearing at level 35 - 60, within the The Great Crater of Paldea location.

Tadbulb Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
1 ![]() |
![]() ![]() Tadbulb
Lv. 12
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Tadbulb Raid Rewards in Pokemon SV
Pokemon SV Tadbulb has 1 Tera Raids. The Tadbulb Tera Raid will be a Lv.12 1-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
1 ![]() Lv. 12
|
![]() 1x
![]() 1x
![]() 1x
![]() 1x
![]() 1x
8.5%
![]() 1x
9.29%
![]() 1x
9.64%
![]() 2x
10.67%
![]() 1x
11.94%
![]() 1x
50.85%
|
![]() ![]() ![]() ![]() |

Pokemon SV Tadbulb Weakness
Tadbulb is a Ground type moves, and Less Damage from Steel, Electric type moves. ,
Type pokemon. This will cause Tadbulb to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
A |
![]() |
Best Moves for Tadbulb in Scarlet and Violet
Tadbulb Best Moves to use when choosing a Moveset, includes leveling moves such as Spark and TM Moves like Wild Charge, and Charge Beam.
Unlock | Move | Description |
---|---|---|
Lv. 50 |
Zap Cannon
|
Tier: A Tier Power: 120Acc: 50PP: 5![]() Effect: The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |
Lv. 32 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
List of Tadbulb Moves in
Tadbulb can learn 13 Moves from Leveling Up and 24 TM Moves. Moves like Sucker Punch which, Tadbulb will learn by reaching level 45. You can also learn TM tutor moves such as Wild Charge, Charge Beam and Hyper Voice.
Tadbulb Level Up Moves
List of the 13 Moves Tadbulb can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.7 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.11 |
Water Gun
|
Tier: E Tier Power: 40Acc: 100PP: 25![]() Effect: The target is blasted with a forceful shot of water. |
Lv.17 |
Charge
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
Lv.21 |
Spark
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Lv.24 |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
Lv.25 |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Lv.32 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
Lv.36 |
Weather Ball
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: This move's type and power change depending on the weather at the time the move is used. |
Lv.40 |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. |
Lv.45 |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Lv.50 |
Zap Cannon
|
Tier: A Tier Power: 120Acc: 50PP: 5![]() Effect: The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
Tadbulb TM Moves
List of the 24 Moves Tadbulb can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acid Spray
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Water Pulse
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Tadbulb Egg Moves
List of the 3 Moves Tadbulb can learn from being hatched from an egg.
Move | Description |
---|---|
Muddy Water
|
Tier: D Tier Power: 90Acc: 85PP: 10![]() Effect: The user attacks by shooting muddy water at opposing Pokemon. This may also lower their accuracy. |
Parabolic Charge
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. |
Soak
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user shoots a torrent of water that changes the target's type to Water. |
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