Pokemon Scarlet and Violet Squawkabilly
Pokemon Scarlet and Violet Squawkabilly is a new D Tier Type , with a growth rate and a 1 Attack EV Yield. Squawkabilly has a chance of having as an Ability, and based on 417 Total Base Stats; we recommend a Adamant Nature for Squawkabilly in Pokemon SV.
Squawkabilly Stats
Squawkabilly highest IV stat is Attack (96) and the lowest being Special Attack (45).
Rank | Value | Stat | |
---|---|---|---|
E | 82 | HP | |
C | 96 | Atk | |
F | 51 | Def | |
E | 45 | Sp.Atk | |
F | 51 | Sp.Def | |
D | 92 | Speed | |
D | 417 | Total |
Squawkabilly Abilities
Abilities | Description |
---|---|
Intimidate Ability 1 | Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle). |
Guts Hidden Ability | Guts raises the ability-bearer's Attack by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If burnt, the Pokémon does not suffer the usual drop in Attack. |
Squawkabilly Guide
Squawkabilly has a 1 Attack EV Yield, which means the best nature to have with Squawkabilly is a Adamant nature due to the highest IV stat being Attack.
Squawkabilly | Detail |
---|---|
Wild Material Drops |
Squawkabilly Feather
|
Best Nature |
Adamant
↑ +10% Attack↓ -10% Special Attack |
Weak To | |
Resistance To | |
Catch Rate | 190 |
EV Yield | 1 Attack |
Breeding Squawkabilly
Squawkabilly can breed with pokemon who share the Flying Egg Group.
Squawkabilly | Value |
---|---|
Egg Groups |
Flying
|
Gender | 50% Male / 50% Female |
How To Evolve Squawkabilly in Pokemon Scarlet & Violet
The Pokemon Squawkabilly does NOT have an evolution in the Pokemon Scarlet & Violet Series.
-
NewSquawkabilly#113
Where To Find Squawkabilly Locations in Pokemon SV
Squawkabilly Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Squawkabilly Weakness
Squawkabilly is a Rock, Electric, Ice type moves, and Less Damage from Bug, Grass, Ghost, Ground type moves.
Type pokemon. This will cause Squawkabilly to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
-50% | |
S |
-50% |
Best Moves for Squawkabilly in Scarlet and Violet
Squawkabilly Best Moves to use when choosing a Moveset, includes leveling moves such as Uproar and TM Moves like Brave Bird, and Hurricane.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: S Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Egg |
Double-Edge
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
List of Squawkabilly Moves in
Squawkabilly can learn 16 Moves from Leveling Up and 27 TM Moves. Moves like Reversal which, Squawkabilly will learn by reaching level 52. You can also learn TM tutor moves such as Brave Bird, Hurricane and Air Slash.
Squawkabilly Level Up Moves
List of the 16 Moves Squawkabilly can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Mimic
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. |
Lv.1 |
Peck
|
Tier: E Tier Power: 35Acc: 100PP: 35 Physical
Effect: The target is jabbed with a sharply pointed beak or horn to inflict damage. |
Lv.6 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.10 |
Torment
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Lv.13 |
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. |
Lv.17 |
Fury Attack
|
Tier: F Tier Power: 15Acc: 85PP: 20 Physical
Effect: The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
Lv.20 |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. |
Lv.24 |
Uproar
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep. |
Lv.27 |
Copycat
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user mimics the move used immediately before it. This move fails if no other move has been used yet. |
Lv.30 |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. |
Lv.34 |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. |
Lv.38 |
Swagger
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Lv.42 |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
Lv.47 |
Roost
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
Lv.52 |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. |
Squawkabilly TM Moves
List of the 27 Moves Squawkabilly can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Air Cutter
|
Tier: D Tier Power: 60Acc: 95PP: 25 Special
Effect: The user launches razor-like wind to slash opposing Pokemon. This move has a heightened chance of landing a critical hit. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15 Special
Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Foul Play
|
Tier: D Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: S Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Heat Wave
|
Tier: D Tier Power: 95Acc: 90PP: 10 Special
Effect: The user attacks by exhaling hot breath on opposing Pokemon. This may also leave them with a burn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: C Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Squawkabilly Egg Moves
List of the 4 Moves Squawkabilly can learn from being hatched from an egg.
Move | Description |
---|---|
Double-Edge
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Final Gambit
|
Tier: F Tier Power: 1Acc: 100PP: 5 Special
Effect: The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
Flatter
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
Parting Shot
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokemon in waiting. |
Popular Guides
Pokemon Guides
Item Guides
Move Guides