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Pokemon Scarlet and Violet Normal Moves
Pokemon Scarlet and Violet have 200 Moves, most of which deal Damage. At the moment there is no new Normal Moves being introduced in the Scarlet and Violet Series.
Pokemon SV Normal Moves List
Pokemon SV Normal Moves List ranks the best moves in S Tier such as 1# Explosion, #2 Self-Destruct, 3# Giga Impact, and the Weakest in F Tier being 197# , 198# , 199# .
TIER | Type | Normal Moves | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
S Tier |
Explosion
| 250 | 100 | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | ||
S Tier |
Self-Destruct
| 200 | 100 | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | ||
A Tier |
Giga Impact
| 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. | ||
A Tier |
Hyper Beam
| 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. | ||
B Tier |
Boomburst
| 140 | 100 | 10 | The user attacks everything around it with the destructive power of a terrible explosive sound. | ||
B Tier |
Last Resort
| 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. | ||
C Tier |
Double-Edge
| 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | ||
C Tier |
Judgment
| 100 | 100 | 10 | The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user. | ||
C Tier |
Mega Kick
| 120 | 75 | 5 | The target is attacked by a kick launched with muscle- packed power. | ||
C Tier |
Thrash
| 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. | ||
D Tier |
Body Slam
| 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | ||
D Tier |
Covet
| 60 | 100 | 25 | The user endearingly approaches the target, then steals the target's held item. | ||
D Tier |
Crush Claw
| 75 | 95 | 10 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. | ||
D Tier |
Extreme Speed
| 80 | 100 | 5 | The user charges the target at blinding speed. This move always goes first. | ||
D Tier |
Facade
| 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. | ||
D Tier |
Headbutt
| 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||
D Tier |
Horn Attack
| 65 | 100 | 25 | The target is jabbed with a sharply pointed horn to inflict damage. | ||
D Tier |
Hyper Voice
| 90 | 100 | 10 | The user attacks by letting loose a horribly loud, resounding cry. | ||
D Tier |
Mega Punch
| 80 | 85 | 20 | The target is slugged by a punch thrown with muscle- packed power. | ||
D Tier |
Relic Song
| 75 | 100 | 10 | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokemon. This may also induce sleep. | ||
D Tier |
Retaliate
| 70 | 100 | 5 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. | ||
D Tier |
Revelation Dance
| 90 | 100 | 15 | The user attacks the target by dancing with all its might. This move becomes the same type as the user's type. | ||
D Tier |
Round
| 60 | 100 | 15 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. | ||
D Tier |
Slam
| 80 | 75 | 20 | The target is slammed with a long tail, vines, or the like to inflict damage. | ||
D Tier |
Slash
| 70 | 100 | 20 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | ||
D Tier |
Stomp
| 65 | 100 | 20 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. | ||
D Tier |
Strength
| 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. | ||
D Tier |
Swift
| 60 | 101 | 20 | Star-shaped rays are shot at opposing Pokemon. This attack never misses. | ||
D Tier |
Take Down
| 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. | ||
D Tier |
Tri Attack
| 80 | 100 | 10 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | ||
D Tier |
Uproar
| 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep. | ||
E Tier |
Cut
| 50 | 95 | 30 | The target is cut with a scythe, a claw, or the like to inflict damage. | ||
E Tier |
Double Hit
| 35 | 90 | 10 | The user slams the target with a tail or the like. The target is hit twice in a row. | ||
E Tier |
Echoed Voice
| 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used consecutively by any Pokemon, its power is boosted. | ||
E Tier |
Fake Out
| 40 | 100 | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | ||
E Tier |
False Swipe
| 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ||
E Tier |
Feint
| 30 | 100 | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||
E Tier |
Hold Back
| 40 | 100 | 40 | The user holds back when it attacks, and the target is left with at least 1 HP. | ||
E Tier |
Pay Day
| 40 | 100 | 20 | Coins are hurled at the target to inflict damage. Money is earned after the battle. | ||
E Tier |
Pound
| 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. | ||
E Tier |
Quick Attack
| 40 | 100 | 30 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | ||
E Tier |
Rapid Spin
| 50 | 100 | 40 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. | ||
E Tier |
Scratch
| 40 | 100 | 35 | Hard, pointed, sharp claws rake the target to inflict damage. | ||
E Tier |
Snore
| 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||
E Tier |
Tackle
| 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | ||
E Tier |
Tail Slap
| 25 | 85 | 10 | The user attacks by striking the target with its hard tail. This move hits two to five times in a row. | ||
E Tier |
Vise Grip
| 55 | 100 | 30 | The target is gripped and squeezed from both sides to inflict damage. | ||
E Tier |
Weather Ball
| 50 | 100 | 10 | This move's type and power change depending on the weather at the time the move is used. | ||
F Tier |
Acupressure
| 0 | 101 | 30 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | ||
F Tier |
After You
| 0 | 101 | 15 | The user helps the target and makes it use its move right after the user. | ||
F Tier |
Attract
| 0 | 100 | 15 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | ||
F Tier |
Baton Pass
| 0 | 101 | 40 | The user switches places with a party Pokemon in waiting and passes along any stat changes. | ||
F Tier |
Belly Drum
| 0 | 101 | 10 | The user maximizes its Attack stat but loses HP equal to half its max HP. | ||
F Tier |
Bind
| 15 | 85 | 20 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. | ||
F Tier |
Block
| 0 | 101 | 5 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. | ||
F Tier |
Celebrate
| 0 | 101 | 40 | The Pokemon congratulates you on your special day! | ||
F Tier |
Confide
| 0 | 101 | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | ||
F Tier |
Copycat
| 0 | 101 | 20 | The user mimics the move used immediately before it. This move fails if no other move has been used yet. | ||
F Tier |
Defense Curl
| 0 | 101 | 40 | The user curls up and boosts its Defense stat. | ||
F Tier |
Disable
| 0 | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | ||
F Tier |
Double Team
| 0 | 101 | 15 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | ||
F Tier |
Encore
| 0 | 100 | 5 | The user compels the target to keep using the move it encored for three turns. | ||
F Tier |
Endeavor
| 1 | 100 | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | ||
F Tier |
Endure
| 0 | 101 | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | ||
F Tier |
Entrainment
| 0 | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||
F Tier |
Flail
| 1 | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||
F Tier |
Focus Energy
| 0 | 101 | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | ||
F Tier |
Follow Me
| 0 | 101 | 20 | The user draws attention to itself, making all opposing Pokemon take aim only at the user. | ||
F Tier |
Fury Attack
| 15 | 85 | 20 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. | ||
F Tier |
Fury Swipes
| 18 | 80 | 15 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. | ||
F Tier |
Glare
| 0 | 100 | 30 | The user intimidates the target with the pattern on its belly to cause paralysis. | ||
F Tier |
Growl
| 0 | 100 | 40 | The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. | ||
F Tier |
Growth
| 0 | 101 | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | ||
F Tier |
Guillotine
| 1 | 30 | 5 | A vicious tearing attack with big pincers. The target faints instantly if this attack hits. | ||
F Tier |
Happy Hour
| 0 | 101 | 30 | Using Happy Hour doubles the amount of prize money received after battle. | ||
F Tier |
Harden
| 0 | 101 | 30 | The user stiffens all the muscles in its body to boost its Defense stat. | ||
F Tier |
Heal Bell
| 0 | 101 | 5 | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokemon and allies. | ||
F Tier |
Helping Hand
| 0 | 101 | 20 | The user assists an ally by boosting the power of that ally's attack. | ||
F Tier |
Hold Hands
| 0 | 101 | 40 | The user and an ally hold hands. This makes them very happy. | ||
F Tier |
Horn Drill
| 1 | 30 | 5 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | ||
F Tier |
Howl
| 0 | 101 | 40 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. | ||
F Tier |
Leer
| 0 | 100 | 30 | The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. | ||
F Tier |
Lock-On
| 0 | 101 | 5 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. | ||
F Tier |
Mean Look
| 0 | 101 | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | ||
F Tier |
Metronome
| 0 | 101 | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. | ||
F Tier |
Milk Drink
| 0 | 101 | 5 | The user restores its own HP by up to half its max HP. | ||
F Tier |
Mimic
| 0 | 101 | 10 | The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. | ||
F Tier |
Minimize
| 0 | 101 | 10 | The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. | ||
F Tier |
Morning Sun
| 0 | 101 | 5 | The user restores its own HP. The amount of HP regained varies with the weather. | ||
F Tier |
Noble Roar
| 0 | 100 | 30 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. | ||
F Tier |
Pain Split
| 0 | 101 | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | ||
F Tier |
Perish Song
| 0 | 101 | 5 | Any Pokemon that hears this song faints in three turns, unless it switches out of battle. | ||
F Tier |
Play Nice
| 0 | 101 | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | ||
F Tier |
Present
| 1 | 90 | 15 | The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. | ||
F Tier |
Protect
| 0 | 101 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||
F Tier |
Psych Up
| 0 | 101 | 10 | The user hypnotizes itself into copying any stat change made by the target. | ||
F Tier |
Recover
| 0 | 101 | 5 | The user regenerates its cells, restoring its own HP by up to half its max HP. | ||
F Tier |
Recycle
| 0 | 101 | 10 | The user recycles a held item that has been used in battle so it can be used again. | ||
F Tier |
Roar
| 0 | 101 | 20 | The target is scared off, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | ||
F Tier |
Safeguard
| 0 | 101 | 25 | The user creates a protective field that prevents status conditions for five turns. | ||
F Tier |
Scary Face
| 0 | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. | ||
F Tier |
Screech
| 0 | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. | ||
F Tier |
Shell Smash
| 0 | 101 | 15 | The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats. | ||
F Tier |
Simple Beam
| 0 | 100 | 15 | The user emits a mysterious psychic wave that changes the target's Ability to Simple. | ||
F Tier |
Sing
| 0 | 55 | 15 | A soothing lullaby is sung in a beautiful voice that puts the target to sleep. | ||
F Tier |
Slack Off
| 0 | 101 | 5 | The user slacks off, restoring its own HP by up to half its max HP. | ||
F Tier |
Sleep Talk
| 0 | 101 | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | ||
F Tier |
Smokescreen
| 0 | 100 | 20 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | ||
F Tier |
Soft-Boiled
| 0 | 101 | 5 | The user restores its own HP by up to half its max HP. | ||
F Tier |
Spit Up
| 1 | 100 | 10 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | ||
F Tier |
Splash
| 0 | 101 | 40 | The user just flops and splashes around to no effect at all... | ||
F Tier |
Stockpile
| 0 | 101 | 20 | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. | ||
F Tier |
Substitute
| 0 | 101 | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | ||
F Tier |
Super Fang
| 1 | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | ||
F Tier |
Supersonic
| 0 | 55 | 20 | The user generates odd sound waves from its body that confuse the target. | ||
F Tier |
Swagger
| 0 | 85 | 15 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | ||
F Tier |
Swallow
| 0 | 101 | 10 | The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. | ||
F Tier |
Sweet Scent
| 0 | 100 | 20 | The user releases a scent that harshly lowers opposing Pokemon's evasiveness. | ||
F Tier |
Swords Dance
| 0 | 101 | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | ||
F Tier |
Tail Whip
| 0 | 100 | 30 | The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats. | ||
F Tier |
Teeter Dance
| 0 | 100 | 20 | The user performs a wobbly dance that confuses every Pokemon around it. | ||
F Tier |
Tickle
| 0 | 100 | 20 | The user tickles the target into laughing, lowering its Attack and Defense stats. | ||
F Tier |
Transform
| 0 | 101 | 10 | The user transforms into a copy of the target, right down to having the same move set. | ||
F Tier |
Whirlwind
| 0 | 101 | 20 | The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | ||
F Tier |
Wish
| 0 | 101 | 10 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | ||
F Tier |
Work Up
| 0 | 101 | 30 | The user is roused, and its Attack and Sp. Atk stats are boosted. | ||
F Tier |
Wrap
| 15 | 90 | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | ||
F Tier |
Yawn
| 0 | 101 | 10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||
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