Pokemon Scarlet and Violet Sableye
Pokemon Scarlet and Violet Sableye is a new E Tier Type Darkness Pokémon, with a growth rate and a 1 Attack, 1 Defense EV Yield. Sableye has a chance of having as an Ability, and based on 380 Total Base Stats; we recommend a Brave Nature for Sableye in Pokemon SV.
Sableye Stats
Sableye highest IV stat is Attack (75) and the lowest being Speed (50).
Rank | Value | Stat | |
---|---|---|---|
F | 50 | HP | |
D | 75 | Atk | |
E | 75 | Def | |
D | 65 | Sp.Atk | |
E | 65 | Sp.Def | |
F | 50 | Speed | |
E | 380 | Total |
Sableye Abilities
Abilities | Description |
---|---|
Keen Eye Ability 1 | Keen Eye prevents the Pokémon from losing accuracy, for example from moves like Sand-Attack. |
Prankster Hidden Ability | Prankster increases the priority of status moves by +1. |
Sableye Guide
Sableye has a 1 Attack, 1 Defense EV Yield, which means the best nature to have with Sableye is a Brave nature due to the highest IV stat being Attack.
Sableye | Detail |
---|---|
Wild Material Drops |
Sableye Gem
|
Best Nature |
Brave
↑ +10% Attack↓ -10% Speed |
Weak To | |
Resistance To | |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
EV Yield | 1 Attack, 1 Defense |
Breeding Sableye
Sableye can breed with pokemon who share the Human-Like Egg Group.
Sableye | Value |
---|---|
Egg Groups |
Human-Like
|
Gender | 50% male / 50% female |
How To Evolve Sableye in Pokemon Scarlet & Violet
The Pokemon Sableye does NOT have an evolution in the Pokemon Scarlet & Violet Series.
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Sableye#297
Where To Find Sableye Locations in Pokemon SV
Sableye Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
3 Sableye Raid |
Sableye
Lv. 35
|
Tera Raid Spawn |
5 Sableye Raid |
Sableye
Lv. 75
|
Sableye Raid Rewards in Pokemon SV
Pokemon SV Sableye has 2 Tera Raids. There are multiple Sableye Tera Raids, first being a Lv.35 3-Star Raid and the second is a Lv.75 5-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
3 Sableye RaidLv. 35
|
Exp. Candy S
1x
Exp. Candy M
2x
Sableye Gem
3x
Swift Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
1x
Exp. Candy M
1x
13.86%
Exp. Candy M
2x
5.75%
Swift Feather
1x
12.2%
Mago Berry
1x
9.72%
Lum Berry
1x
12.31%
Tiny Mushroom
1x
43.86%
Big Mushroom
1x
37.5%
|
Hex
Foul Play
Snarl
Aerial Ace
Other Moves
Will-O-Wisp
|
5 Sableye RaidLv. 75
|
Exp. Candy L
1x
Exp. Candy XL
1x
Sableye Gem
5x
Swift Feather
3x
Current Type Tera Shard
2x
Current Type Tera Shard
2x
Exp. Candy L
2x
10.38%
Rare Candy
1x
4.21%
Swift Feather
2x
10.99%
Grepa Berry
3x
9.88%
Big Mushroom
1x
16.44%
Balm Mushroom
1x
3.28%
Nugget
1x
8.47%
Sweet Herba Mystica
1x
4.63%
Jolly Mint
1x
4.85%
Naive Mint
1x
5.1%
Hasty Mint
1x
5.38%
Timid Mint
1x
5.68%
PP Up
1x
7.23%
Bottle Cap
1x
10.39%
Ability Capsule
1x
5.8%
|
Shadow Claw
Foul Play
Will-O-Wisp
Night Shade
Other Moves
Flatter
Torment
|
Pokemon SV Sableye Weakness
Sableye is a Fairy type moves, and Less Damage from Poison, Fighting, Psychic, Normal type moves.
Type pokemon. This will cause Sableye to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
A |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
C |
+200% | |
C |
+200% | |
C |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
-50% | |
A |
Immune | |
A |
Immune |
Best Moves for Sableye in Scarlet and Violet
Sableye Best Moves to use when choosing a Moveset, includes leveling moves such as Knock Off and TM Moves like Dark Pulse, and Foul Play.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10 Physical
Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
List of Sableye Moves in
Sableye can learn 17 Moves from Leveling Up and 60 TM Moves. Moves like Zen Headbutt which, Sableye will learn by reaching level 42. You can also learn TM tutor moves such as Dark Pulse, Foul Play and Phantom Force.
Sableye Level Up Moves
List of the 17 Moves Sableye can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30 Status
Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.3 |
Astonish
|
Tier: E Tier Power: 30Acc: 100PP: 15 Physical
Effect: The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
Lv.9 |
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Lv.12 |
Fake Out
|
Tier: E Tier Power: 40Acc: 100PP: 10 Physical
Effect: This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
Lv.15 |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: For four turns, the target will be unable to use whichever move it last used. |
Lv.18 |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Lv.21 |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15 Special
Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
Lv.24 |
Fury Swipes
|
Tier: F Tier Power: 18Acc: 80PP: 15 Physical
Effect: The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
Lv.27 |
Knock Off
|
Tier: D Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Lv.30 |
Quash
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user suppresses the target and makes its move go last. |
Lv.33 |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
Lv.36 |
Mean Look
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Lv.39 |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20 Special
Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Lv.42 |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Lv.45 |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
Lv.48 |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
Sableye TM Moves
List of the 60 Moves Sableye can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dazzling Gleam
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10 Physical
Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Drain
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Metal Claw
|
Tier: E Tier Power: 50Acc: 95PP: 35 Physical
Effect: The target is raked with steel claws. This may also boost the user's Attack stat. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10 Special
Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15 Special
Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10 Physical
Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20 Special
Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: E Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Snarl
|
Tier: D Tier Power: 55Acc: 95PP: 15 Special
Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Will-O-Wisp
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user shoots a sinister flame at the target to inflict a burn. | |
X-Scissor
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sableye Egg Moves
List of the 6 Moves Sableye can learn from being hatched from an egg.
Move | Description |
---|---|
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5 Physical
Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Feint
|
Tier: E Tier Power: 30Acc: 100PP: 10 Physical
Effect: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Flatter
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
Metal Burst
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user retaliates with much greater force against the opponent that last inflicted damage on it. |
Recover
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user regenerates its cells, restoring its own HP by up to half its max HP. |
Torment
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user torments and enrages the target, making it incapable of using the same move twice in a row. |
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