Type weaknesscurrent chartGen 1–9Updated OCT 18, 2026

Ghost Type Weakness

Ghost type weakness: Ghost and Dark moves deal 2× damage to the Ghost type, and it takes no damage from Normal and Fighting attacks. Sableye and Spiritomb (Ghost/Dark) had no weakness at all until Fairy arrived in X & Y. Fairy is still the only type that hits them for 2×.

Weakness chart

What is Ghost type weak to?

This is the chart every game has used since X & Y (Gen 6). What was different in older games is at the bottom of the page.

Ghost weaknesses and resistances

2×Weak to (takes double damage)
½×Resists (takes half damage)
0×Immune to

What Ghost is strong against

2×Super effective on
½×Not very effective on
0×No effect on
Counters

Pokémon strong against Ghost

The best counters to Ghost. These Pokémon win both ways: they take half damage or less from Ghost attacks, and their own type hits Ghost for 2× damage. Ranked by that move, the stat behind it, bulk and speed.

  1. 1
    KingambitDarkSteel1/2×damage from Ghost2×damage to Ghost
    USESDarkKowtow CleavePHYSICAL85 PWR— ACC
    Total
    550
    HP
    100
    Atk
    135
    Def
    120
    SpA
    60
    SpD
    85
    Spe
    50
  2. 2
    TyranitarRockDark1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    600
    HP
    100
    Atk
    134
    Def
    110
    SpA
    95
    SpD
    100
    Spe
    61
  3. 3
    HydreigonDarkDragon1/2×damage from Ghost2×damage to Ghost
    USESDarkDark PulseSPECIAL80 PWR100 ACC
    Total
    600
    HP
    92
    Atk
    105
    Def
    90
    SpA
    125
    SpD
    90
    Spe
    98
  4. 4
    Hisuian ZoroarkNormalGhost0×damage from Ghost2×damage to Ghost
    USESGhostShadow BallSPECIAL80 PWR100 ACC
    Total
    510
    HP
    55
    Atk
    100
    Def
    60
    SpA
    125
    SpD
    60
    Spe
    110
  5. 5
    ObstagoonDarkNormal0×damage from Ghost2×damage to Ghost
    USESDarkLash OutPHYSICAL75 PWR100 ACC
    Total
    520
    HP
    93
    Atk
    90
    Def
    101
    SpA
    60
    SpD
    81
    Spe
    95
  6. 6
    KrookodileGroundDark1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    519
    HP
    95
    Atk
    117
    Def
    80
    SpA
    65
    SpD
    70
    Spe
    92
  7. 7
    IncineroarFireDark1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    530
    HP
    95
    Atk
    115
    Def
    90
    SpA
    80
    SpD
    90
    Spe
    60
  8. 8
    PangoroFightingDark1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    495
    HP
    95
    Atk
    124
    Def
    78
    SpA
    69
    SpD
    71
    Spe
    58

Legendary, Mythical, Paradox and Ultra Beast picks

  1. 1
    YveltalDarkFlying1/2×damage from Ghost2×damage to Ghost
    USESDarkDark PulseSPECIAL80 PWR100 ACC
    Total
    680
    HP
    126
    Atk
    131
    Def
    95
    SpA
    131
    SpD
    98
    Spe
    99
  2. 2
    Roaring MoonDragonDark1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    590
    HP
    105
    Atk
    139
    Def
    71
    SpA
    55
    SpD
    101
    Spe
    119
  3. 3
    GuzzlordDarkDragon1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    570
    HP
    223
    Atk
    101
    Def
    53
    SpA
    97
    SpD
    53
    Spe
    43
  4. 4
    ZarudeDarkGrass1/2×damage from Ghost2×damage to Ghost
    USESDarkCrunchPHYSICAL80 PWR100 ACC
    Total
    600
    HP
    105
    Atk
    120
    Def
    105
    SpA
    70
    SpD
    95
    Spe
    105
Abilities & items

Abilities and items that change Ghost matchups

Some abilities and held items change how much damage Ghost deals or takes, on top of the chart.

Abilities that resist or block Ghost attacks

  • Purifying SaltLESS DAMAGE
    Halves the attacker's attacking stat for Ghost moves, and status conditions like burn and sleep can't affect it.

Resist berries

  • Kasib BerryVSGhostGHOST
    Halves one super effective Ghost hit on the holder, then is used up.
  • Kasib BerryVSGhostGHOST
    Halves one super effective Ghost hit on a Ghost Pokémon, then is used up.
  • Colbur BerryVSDarkDARK
    Halves one super effective Dark hit on a Ghost Pokémon, then is used up.
Moves

Super effective moves against Ghost

Moves that deal 2× damage to Ghost, from every type it is weak to.

Up to 10 moves of each type that hit Ghost for 2×, picked from the moves the most Pokémon can learn at 75 power or more. Filter by type or sort by any number.

MOVECATEGORY
GhostShadow BallGEN 2SPECIAL80ACC 100%PP 15LEARNED BY 316
DarkCrunchGEN 2PHYSICAL80ACC 100%PP 15LEARNED BY 238
DarkDark PulseGEN 4SPECIAL80ACC 100%PP 15LEARNED BY 187
DarkFoul PlayGEN 5PHYSICAL95ACC 100%PP 15LEARNED BY 152
DarkLash OutGEN 8PHYSICAL75ACC 100%PP 5LEARNED BY 133
GhostPoltergeistGEN 8PHYSICAL110ACC 90%PP 5LEARNED BY 57
GhostPhantom ForceGEN 6PHYSICAL90ACC 100%PP 10LEARNED BY 54
Rules & history

Ghost type rules beyond the chart

Battle effects tied to the Ghost type, and what was different in older games.

Beyond the chart

  • Can’t be trapped
    From Gen 6, Ghost types can always switch out, ignoring Mean Look, Block, Shadow Tag and Arena Trap.
  • Ways through the immunity
    Scrappy, Mind’s Eye, Foresight, Odor Sleuth and a held Ring Target let Normal and Fighting attacks hit a Ghost type.
  • Ghost Curse
    When a Ghost type uses Curse, it pays half its max HP once, and the target loses a quarter of its max HP at the end of every turn, starting that turn.

How Ghost changed across generations

  1. GEN2Gold & SilverGhost moves now hit Psychic for 2×. In Gen 1 they had no effect.
  2. GEN4Diamond & PearlSince Gen 4, each Ghost move is physical or special based on the move itself. Before that, every Ghost move was physical.
  3. GEN6X & YGhost moves now hit Steel for normal damage. Steel resisted them before Gen 6.
Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback