
Pokemon Scarlet and Violet Grumpig
Pokemon Scarlet and Violet Grumpig is a new C Tier Type Manipulate Pokémon, with a growth rate and a 2 Special Defense EV Yield. Grumpig has a chance of having as an Ability, and based on 470 Total Base Stats; we recommend a Calm Nature for Grumpig in Pokemon SV.
Grumpig Stats
Grumpig highest IV stat is Special Defense (110) and the lowest being Attack (45).
Rank | Value | Stat | |
---|---|---|---|
E | 80 | HP | |
F | 45 | Atk | |
E | 65 | Def | |
B | 90 | Sp.Atk | |
C | 110 | Sp.Def | |
D | 80 | Speed | |
C | 470 | Total |
Grumpig Abilities
Abilities | Description |
---|---|
Thick Fat Ability 1 | Thick Fat reduces the damage taken from Fire-type and Ice-type moves by 50%. |
Gluttony Hidden Ability | A Pokémon with Gluttony will use a pinch berry when its HP drops to 50%, rather than the usual 25%. |
Grumpig Guide
Grumpig has a 2 Special Defense EV Yield, which means the best nature to have with Grumpig is a Calm nature due to the highest IV stat being Special Defense.
Breeding Grumpig
Grumpig can breed with pokemon who share the Field Egg Group.
Grumpig | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Grumpig in Pokemon Scarlet & Violet
Spoink Regular Evolution requires Level 32 to evolve into Grumpig.
- Spoink#111
-
32Evolves at level 32
- Grumpig#112
The Grumpig Regular Evolution biggest stat increase will be the Def stat.
Where To Find Grumpig Locations in Pokemon SV
Grumpig has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Spoink appearing at level 32 - 51, within the Glaseado Mountain 1, North Province (Area One), North Province (Area Two) location.

Grumpig Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 ![]() |
![]() ![]() Grumpig
Lv. 45
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Grumpig Raid Rewards in Pokemon SV
Pokemon SV Grumpig has 1 Tera Raids. The Grumpig Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 ![]() Lv. 45
|
![]() 2x
![]() 1x
![]() 4x
![]() 2x
![]() 1x
![]() 2x
![]() 1x
15%
![]() 2x
4.71%
![]() 1x
12.35%
![]() 1x
9.86%
![]() 1x
10.94%
![]() 3x
17.54%
![]() 1x
31.91%
![]() 1x
15.63%
|
![]() ![]() ![]() ![]() Other Moves
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Pokemon SV Grumpig Weakness
Grumpig is a Bug, Ghost, Dark type moves, and Less Damage from Fighting, Psychic type moves.
Type pokemon. This will cause Grumpig to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
B |
![]() | |
B |
![]() |
Best Moves for Grumpig in Scarlet and Violet
Grumpig Best Moves to use when choosing a Moveset, includes leveling moves such as Psyshock and TM Moves like Focus Blast, and Psychic.
Unlock | Move | Description |
---|---|---|
Egg |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
List of Grumpig Moves in
Grumpig can learn 15 Moves from Leveling Up and 61 TM Moves. Moves like Teeter Dance which, Grumpig will learn by reaching level Evolution. You can also learn TM tutor moves such as Focus Blast, Psychic and Psyshock.
Grumpig Level Up Moves
List of the 15 Moves Grumpig can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Belch
|
Tier: C Tier Power: 120Acc: 90PP: 10![]() Effect: The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Lv.1 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25![]() Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
Lv.1 |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. |
Lv.1 |
Splash
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user just flops and splashes around to no effect at all... |
Lv.18 |
Psych Up
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user hypnotizes itself into copying any stat change made by the target. |
Lv.22 |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. |
Lv.26 |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Lv.29 |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Lv.35 |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
Lv.35 |
Snore
|
Tier: E Tier Power: 50Acc: 100PP: 15![]() Effect: This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Lv.42 |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
Lv.46 |
Payback
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
Lv.52 |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
Lv.60 |
Bounce
|
Tier: D Tier Power: 85Acc: 85PP: 5![]() Effect: The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
Lv.Evolution |
Teeter Dance
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user performs a wobbly dance that confuses every Pokemon around it. |
Grumpig TM Moves
List of the 61 Moves Grumpig can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Amnesia
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Dazzling Gleam
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10![]() Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Flash Cannon
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Snarl
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10![]() Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Grumpig Egg Moves
List of the 8 Moves Grumpig can learn from being hatched from an egg.
Move | Description |
---|---|
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Extrasensory
|
Tier: C Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with an odd, unseeable power. This may also make the target flinch. |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Amnesia
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
Mirror Coat
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any special move, inflicting double the damage taken. |
Simple Beam
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user emits a mysterious psychic wave that changes the target's Ability to Simple. |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. |
Whirlwind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
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