
Pokemon Scarlet and Violet Greavard
Pokemon Scarlet and Violet Greavard is a new F Tier Type Ghost Dog Pokémon, with a growth rate and a 1 Attack EV Yield. Greavard has a chance of having as an Ability, and based on 290 Total Base Stats; we recommend a Adamant Nature for Greavard in Pokemon SV.
Greavard Stats
Greavard highest IV stat is Attack (61) and the lowest being Special Attack (30).
Rank | Value | Stat | |
---|---|---|---|
F | 50 | HP | |
E | 61 | Atk | |
E | 60 | Def | |
F | 30 | Sp.Atk | |
F | 55 | Sp.Def | |
F | 34 | Speed | |
F | 290 | Total |
Greavard Abilities
Abilities | Description |
---|---|
Pickup Ability 1 | When another Pokémon on the field uses a single-use held item, a Pokémon with Pickup will obtain the used item (if they are not already holding anything) and it can be used again. |
Fluffy Hidden Ability | Fluffy reduces damage from contact moves by 50%, but Fire-type moves do double damage. Fire-type moves that make contact do regular damage. |
Greavard Guide
Greavard has a 1 Attack EV Yield, which means the best nature to have with Greavard is a Adamant nature due to the highest IV stat being Attack.
Greavard | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
![]() |
Best Nature |
Adamant
↑ +10% Attack↓ -10% Special Attack |
Weak To | |
Resistance To | |
Catch Rate | 120 |
EV Yield | 1 Attack |
Breeding Greavard
Greavard can breed with pokemon who share the Field Egg Group.
Greavard | Value |
---|---|
Egg Groups |
![]() |
Gender | ![]() ![]() |
How To Evolve Greavard in Pokemon Scarlet & Violet
Greavard Regular Evolution requires Level 30 During Nighttime to evolve into Houndstone.
- NewGreavard#311
-
30Evolves at level 30
- NewHoundstone#312
The Greavard Regular Evolution biggest stat increase will be the SpDef stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
![]() Greavard
| 290 | 50 | 61 | 60 | 30 | 55 | 34 |
Stat Increase | +198 | +22 | +40 | +40 | +20 | +42 | +34 |
![]() Houndstone
| 488 | 72 | 101 | 100 | 50 | 97 | 68 |
Where To Find Greavard Locations in Pokemon SV
Greavard has 1 spawn locations in pokemon scarlet and violet. You can find Greavard appearing at level 22 - 34, within the West Province (Area Three), Glaseado Mountain 1, Glaseado Mountain 2, North Province (Area Three), North Province (Area One) location.

Greavard Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
1 ![]() |
![]() ![]() Greavard
Lv. 12
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Greavard Raid Rewards in Pokemon SV
Pokemon SV Greavard has 1 Tera Raids. The Greavard Tera Raid will be a Lv.12 1-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
1 ![]() Lv. 12
|
![]() 1x
![]() 1x
![]() 1x
![]() 1x
![]() 1x
8.5%
![]() 1x
9.29%
![]() 1x
9.64%
![]() 2x
10.67%
![]() 1x
11.94%
![]() 1x
50.85%
|
![]() ![]() ![]() ![]() |

Pokemon SV Greavard Weakness
Greavard is a Ghost, Dark type moves, and Less Damage from Poison, Bug, Normal, Fighting type moves.
Type pokemon. This will cause Greavard to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
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Best Moves for Greavard in Scarlet and Violet
Greavard Best Moves to use when choosing a Moveset, includes leveling moves such as Crunch and TM Moves like Crunch, and Dig.
Unlock | Move | Description |
---|---|---|
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Lv. 52 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15![]() Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. |
List of Greavard Moves in
Greavard can learn 15 Moves from Leveling Up and 30 TM Moves. Moves like Charm which, Greavard will learn by reaching level 46. You can also learn TM tutor moves such as Crunch, Dig and Facade.
Greavard Level Up Moves
List of the 15 Moves Greavard can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.3 |
Lick
|
Tier: E Tier Power: 30Acc: 100PP: 30![]() Effect: The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
Lv.6 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.6 |
Tail Whip
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats. |
Lv.9 |
Roar
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The target is scared off, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Lv.12 |
Headbutt
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Lv.16 |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. |
Lv.24 |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
Lv.28 |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.32 |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
Lv.37 |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. |
Lv.41 |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
Lv.46 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Lv.52 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15![]() Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Greavard TM Moves
List of the 30 Moves Greavard can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: D Tier Power: 65Acc: 100PP: 10![]() Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Ice Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Snarl
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. |
Greavard Egg Moves
List of the 7 Moves Greavard can learn from being hatched from an egg.
Move | Description |
---|---|
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Ally Switch
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
Destiny Bond
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: If the user is knocked out after using this move, the Pokemon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: For four turns, the target will be unable to use whichever move it last used. |
Howl
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
Memento
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
Yawn
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
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