Pokemon Scarlet and Violet Girafarig
Pokemon Scarlet and Violet Girafarig is a new C Tier Type Long Neck Pokémon, with a growth rate and a 2 Special Attack EV Yield. Girafarig has a chance of having as an Ability, and based on 455 Total Base Stats; we recommend a Mild Nature for Girafarig in Pokemon SV.
Girafarig Stats
Girafarig highest IV stat is Special Attack (90) and the lowest being Def (65).
Rank | Value | Stat | |
---|---|---|---|
F | 70 | HP | |
D | 80 | Atk | |
E | 65 | Def | |
B | 90 | Sp.Atk | |
E | 65 | Sp.Def | |
D | 85 | Speed | |
C | 455 | Total |
Girafarig Abilities
Abilities | Description |
---|---|
Inner Focus Ability 1 | Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt. |
Sap Sipper Hidden Ability | Boosts Attack when hit by a Grass-type move. |
Girafarig Guide
Girafarig has a 2 Special Attack EV Yield, which means the best nature to have with Girafarig is a Mild nature due to the highest IV stat being Special Attack.
Girafarig | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
Girafarig Fur
|
Best Nature |
Mild
↑ +10% Special Attack↓ -10% Defense |
Weak To | |
Resistance To | |
Catch Rate | 60 (7.8% with PokéBall, full HP) |
EV Yield | 2 Special Attack |
Breeding Girafarig
Girafarig can breed with pokemon who share the Field Egg Group.
Girafarig | Value |
---|---|
Egg Groups |
Field
|
Gender | 50% male / 50% female |
How To Evolve Girafarig in Pokemon Scarlet & Violet
Girafarig Regular Evolution requires Leveling with Twin Beam in moveset to evolve into Farigiraf.
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Girafarig#192
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Leveling with Twin Beam in moveset
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NewFarigiraf#193
The Girafarig Regular Evolution biggest stat increase will be the HP stat.
Where To Find Girafarig Locations in Pokemon SV
Girafarig has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Farigiraf appearing at level 20 - 60, within the The Great Crater of Paldea location.
Girafarig Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
3 Girafarig Raid |
Girafarig
Lv. 35
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Girafarig Raid Rewards in Pokemon SV
Pokemon SV Girafarig has 1 Tera Raids. The Girafarig Tera Raid will be a Lv.35 3-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
3 Girafarig RaidLv. 35
|
Exp. Candy S
1x
Exp. Candy M
2x
Girafarig Fur
3x
Genius Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
1x
Exp. Candy M
1x
13.86%
Exp. Candy M
2x
5.75%
Genius Feather
1x
12.2%
Aguav Berry
1x
9.72%
Lum Berry
1x
12.31%
Star Piece
1x
21.05%
Stardust
1x
55.56%
|
Take Down
Psybeam
Psyshock
Assurance
Other Moves
Psychic Terrain
|
Pokemon SV Girafarig Weakness
Girafarig is a Bug, Dark type moves, and Less Damage from Psychic type moves.
Type pokemon. This will cause Girafarig to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% |
Best Moves for Girafarig in Scarlet and Violet
Girafarig Best Moves to use when choosing a Moveset, includes leveling moves such as Crunch and TM Moves like Body Slam, and Hyper Voice.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: S Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Egg |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10 Special
Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Body Slam
|
Tier: C Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Hyper Voice
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. |
List of Girafarig Moves in
Girafarig can learn 15 Moves from Leveling Up and 47 TM Moves. Moves like Nasty Plot which, Girafarig will learn by reaching level 46. You can also learn TM tutor moves such as Body Slam, Hyper Voice and Psychic.
Girafarig Level Up Moves
List of the 15 Moves Girafarig can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Astonish
|
Tier: E Tier Power: 30Acc: 100PP: 15 Physical
Effect: The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Guard Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
Lv.1 |
Power Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.5 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25 Special
Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
Lv.10 |
Assurance
|
Tier: E Tier Power: 60Acc: 100PP: 10 Physical
Effect: This move's power is doubled if the target has already taken some damage in the same turn. |
Lv.14 |
Stomp
|
Tier: D Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
Lv.19 |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. |
Lv.23 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.28 |
Double Hit
|
Tier: E Tier Power: 35Acc: 90PP: 10 Physical
Effect: The user slams the target with a tail or the like. The target is hit twice in a row. |
Lv.37 |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.41 |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40 Status
Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. |
Lv.46 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.50 |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
Girafarig TM Moves
List of the 47 Moves Girafarig can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Amnesia
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40 Status
Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Body Slam
|
Tier: C Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dazzling Gleam
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10 Physical
Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Foul Play
|
Tier: D Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: S Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10 Special
Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: D Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: C Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Girafarig Egg Moves
List of the 9 Moves Girafarig can learn from being hatched from an egg.
Move | Description |
---|---|
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10 Special
Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Take Down
|
Tier: C Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Uproar
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep. |
Double Kick
|
Tier: E Tier Power: 30Acc: 100PP: 30 Physical
Effect: The user attacks by kicking the target twice in a row using two feet. |
Ally Switch
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
Beat Up
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks. |
Mean Look
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Mirror Coat
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: A retaliatory attack that counters any special move, inflicting double the damage taken. |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
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