
Pokemon Scarlet and Violet Galarian Articuno
Pokemon Scarlet and Violet Galarian Articuno is a new S Tier Type Cruel Pokémon, with a growth rate and a EV Yield. Galarian Articuno has a chance of having as an Ability, and based on 580 Total Base Stats; we recommend a Modest Nature for Galarian Articuno in Pokemon SV.
Galarian Articuno Stats
Galarian Articuno highest IV stat is Special Attack (125) and the lowest being Attack (85).
Rank | Value | Stat | |
---|---|---|---|
E | 90 | HP | |
C | 85 | Atk | |
D | 85 | Def | |
S | 125 | Sp.Atk | |
C | 100 | Sp.Def | |
D | 95 | Speed | |
S | 580 | Total |
Galarian Articuno Abilities
Abilities | Description |
---|---|
Competitive Ability 1 | Competitive raises the ability-bearer's Special Attack when a stat-lowering move is targeted at it. |
Competitive Hidden Ability | Competitive raises the ability-bearer's Special Attack when a stat-lowering move is targeted at it. |
Galarian Articuno Guide
Galarian Articuno has a EV Yield, which means the best nature to have with Galarian Articuno is a Modest nature due to the highest IV stat being Special Attack.
Breeding Galarian Articuno
Galarian Articuno can breed with pokemon who share the Egg Group.
Galarian Articuno | Value |
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How To Evolve Galarian Articuno in Pokemon Scarlet & Violet
The Pokemon Galarian Articuno does NOT have an evolution in the Pokemon Scarlet & Violet Series.
- Galarian Articuno
Where To Find Galarian Articuno Locations in Pokemon SV

Galarian Articuno Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Galarian Articuno Weakness
Galarian Articuno is a Ghost, Dark, Rock, Electric, Ice type moves, and Less Damage from Psychic, Grass, Ground, Fighting type moves.
Type pokemon. This will cause Galarian Articuno to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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A |
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Best Moves for Galarian Articuno in Scarlet and Violet
Galarian Articuno Best Moves to use when choosing a Moveset, includes leveling moves such as Hurricane and TM Moves like Hurricane, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Lv. 65 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Galarian Articuno Moves in
Galarian Articuno can learn 14 Moves from Leveling Up and 35 TM Moves. Moves like Trick Room which, Galarian Articuno will learn by reaching level 70. You can also learn TM tutor moves such as Hurricane, Hyper Beam and Air Slash.
Galarian Articuno Level Up Moves
List of the 14 Moves Galarian Articuno can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Gust
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A gust of wind is whipped up by wings and launched at the target to inflict damage. |
Lv.5 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25![]() Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
Lv.10 |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
Lv.15 |
Hypnosis
|
Tier: F Tier Power: 0Acc: 60PP: 20![]() Effect: The user employs hypnotic suggestion to make the target fall asleep. |
Lv.20 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.25 |
Ancient Power
|
Tier: E Tier Power: 60Acc: 100PP: 5![]() Effect: The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Lv.30 |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
Lv.35 |
Psycho Cut
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
Lv.40 |
Recover
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user regenerates its cells, restoring its own HP by up to half its max HP. |
Lv.50 |
Dream Eater
|
Tier: B Tier Power: 100Acc: 100PP: 15![]() Effect: The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
Lv.55 |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
Lv.60 |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Lv.65 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Lv.70 |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. |
Galarian Articuno TM Moves
List of the 35 Moves Galarian Articuno can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Air Cutter
|
Tier: D Tier Power: 60Acc: 95PP: 25![]() Effect: The user launches razor-like wind to slash opposing Pokemon. This move has a heightened chance of landing a critical hit. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15![]() Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10![]() Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Galarian Articuno Egg Moves
List of the 8 Moves Galarian Articuno can learn from being hatched from an egg.
Move | Description |
---|---|
Double Kick
|
Tier: E Tier Power: 30Acc: 100PP: 30![]() Effect: The user attacks by kicking the target twice in a row using two feet. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Yawn
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
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