Pokemon Scarlet and Violet Fletchling
Pokemon Scarlet and Violet Fletchling is a new F Tier Type Tiny Robin Pokémon, with a growth rate and a 1 Speed EV Yield. Fletchling has a chance of having as an Ability, and based on 278 Total Base Stats; we recommend a Naive Nature for Fletchling in Pokemon SV.
Fletchling Stats
Fletchling highest IV stat is Speed (62) and the lowest being Special Defense (38).
Rank | Value | Stat | |
---|---|---|---|
F | 45 | HP | |
E | 50 | Atk | |
F | 43 | Def | |
F | 40 | Sp.Atk | |
F | 38 | Sp.Def | |
E | 62 | Speed | |
F | 278 | Total |
Fletchling Abilities
Abilities | Description |
---|---|
Big Pecks Ability 1 | Big Pecks prevents the ability-bearer's Defense stat from being lowered, for example via Tail Whip. |
Gale Wings Hidden Ability | Gives priority to Flying-type moves. |
Fletchling Guide
Fletchling has a 1 Speed EV Yield, which means the best nature to have with Fletchling is a Naive nature due to the highest IV stat being Speed.
Fletchling | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
Fletchling Feather
|
Best Nature |
Naive
↑ +10% Speed↓ -10% Special Defense |
Weak To | |
Resistance To | |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
EV Yield | 1 Speed |
Breeding Fletchling
Fletchling can breed with pokemon who share the Flying Egg Group.
Fletchling | Value |
---|---|
Egg Groups |
Flying
|
Gender | 50% male / 50% female |
How To Evolve Fletchling in Pokemon Scarlet & Violet
Fletchling Regular Evolution requires Level 17 to evolve into Fletchinder and Level 35 to evolve into Talonflame.
-
Fletchling#019
-
17Evolves at level 17
-
Fletchinder#020
-
35Evolves at level 35
-
Talonflame#021
Fletchling Regular Evolution's most significant stat increase will be its Speed stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Fletchling
| 278 | 45 | 50 | 43 | 40 | 38 | 62 |
Stat Increase | +104 | +17 | +23 | +12 | +16 | +14 | +22 |
Fletchinder
| 382 | 62 | 73 | 55 | 56 | 52 | 84 |
Stat Increase | +117 | +16 | +8 | +16 | +18 | +17 | +42 |
Talonflame
| 499 | 78 | 81 | 71 | 74 | 69 | 126 |
Where To Find Fletchling Locations in Pokemon SV
Fletchling has 3 spawn locations in pokemon scarlet and violet. You can find the evolved form Talonflame appearing at level 17 - 60, within the The Great Crater of Paldea location.
Fletchling Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
2 Fletchling Raid |
Fletchling
Lv. 20
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Wild Fletchling Tera Type Location
Tera Pokemon | Moves |
---|---|
Fletchling Raid Rewards in Pokemon SV
Pokemon SV Fletchling has 1 Tera Raids. The Fletchling Tera Raid will be a Lv.20 2-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
2 Fletchling RaidLv. 20
|
Exp. Candy S
3x
Fletchling Feather
2x
Swift Feather
1x
Exp. Candy M
1x
12.37%
Swift Feather
1x
11.76%
Persim Berry
1x
5.33%
Chesto Berry
2x
5.63%
Aspear Berry
1x
5.97%
Tiny Mushroom
1x
47.62%
|
Flame Charge
Quick Attack
Flail
Peck
|
Pokemon SV Fletchling Weakness
Fletchling is a Rock, Electric, Ice type moves, and Less Damage from Bug, Grass, Ghost, Ground type moves.
Type pokemon. This will cause Fletchling to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
-50% | |
S |
-50% |
Best Moves for Fletchling in Scarlet and Violet
Fletchling Best Moves to use when choosing a Moveset, includes leveling moves such as Aerial Ace and TM Moves like Air Slash, and Flare Blitz.
Unlock | Move | Description |
---|---|---|
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15 Special
Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Flare Blitz
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. |
List of Fletchling Moves in
Fletchling can learn 12 Moves from Leveling Up and 27 TM Moves. Moves like Roost which, Fletchling will learn by reaching level 45. You can also learn TM tutor moves such as Air Slash, Flare Blitz and Fly.
Fletchling Level Up Moves
List of the 12 Moves Fletchling can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Peck
|
Tier: E Tier Power: 35Acc: 100PP: 35 Physical
Effect: The target is jabbed with a sharply pointed beak or horn to inflict damage. |
Lv.5 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.10 |
Ember
|
Tier: E Tier Power: 40Acc: 100PP: 25 Special
Effect: The target is attacked with small flames. This may also leave the target with a burn. |
Lv.15 |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Lv.20 |
Acrobatics
|
Tier: D Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
Lv.25 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.30 |
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. |
Lv.35 |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
Lv.40 |
Steel Wing
|
Tier: D Tier Power: 70Acc: 90PP: 25 Physical
Effect: The target is hit with wings of steel. This may also boost the user's Defense stat. |
Lv.45 |
Roost
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
Lv.50 |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. |
Fletchling TM Moves
List of the 27 Moves Fletchling can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: D Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Air Cutter
|
Tier: D Tier Power: 60Acc: 95PP: 25 Special
Effect: The user launches razor-like wind to slash opposing Pokemon. This move has a heightened chance of landing a critical hit. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15 Special
Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Flame Charge
|
Tier: E Tier Power: 50Acc: 100PP: 20 Physical
Effect: Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | |
Flare Blitz
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Heat Wave
|
Tier: D Tier Power: 95Acc: 90PP: 10 Special
Effect: The user attacks by exhaling hot breath on opposing Pokemon. This may also leave them with a burn. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Overheat
|
Tier: C Tier Power: 130Acc: 90PP: 5 Special
Effect: The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: D Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: C Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Fletchling Egg Moves
List of the 3 Moves Fletchling can learn from being hatched from an egg.
Move | Description |
---|---|
Flame Charge
|
Tier: E Tier Power: 50Acc: 100PP: 20 Physical
Effect: Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
Defog
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Quick Guard
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user protects itself and its allies from priority moves. |
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