Pokemon Scarlet and Violet Electrode
Pokemon Scarlet and Violet Electrode is a new C Tier Type Ball Pokémon, with a growth rate and a 2 Speed EV Yield. Electrode has a chance of having as an Ability, and based on 490 Total Base Stats; we recommend a Timid Nature for Electrode in Pokemon SV.
Electrode Stats
Electrode highest IV stat is Speed (150) and the lowest being Attack (50).
Rank | Value | Stat | |
---|---|---|---|
F | 60 | HP | |
E | 50 | Atk | |
E | 70 | Def | |
C | 80 | Sp.Atk | |
D | 80 | Sp.Def | |
S | 150 | Speed | |
C | 490 | Total |
Electrode Abilities
Abilities | Description |
---|---|
Soundproof Ability 1 | Soundproof grants the Pokémon immunity to all sound-based moves, preventing all damage and effects. |
Aftermath Hidden Ability | If an attacker faints a Pokémon with Aftermath using a contact move, the attacker will lose 1/4 of their maximum HP. |
Electrode Guide
Electrode has a 2 Speed EV Yield, which means the best nature to have with Electrode is a Timid nature due to the highest IV stat being Speed.
Breeding Electrode
Electrode can breed with pokemon who share the Mineral Egg Group.
Electrode | Value |
---|---|
Egg Groups |
Mineral
|
Gender | Genderless |
How To Evolve Electrode in Pokemon Scarlet & Violet
Voltorb Regular Evolution requires Level 30 to evolve into Electrode.
-
Voltorb#207
-
30Evolves at level 30
-
Electrode#208
The Electrode Regular Evolution biggest stat increase will be the Speed stat.
Where To Find Electrode Locations in Pokemon SV
Electrode has 1 spawn locations in pokemon scarlet and violet. You can find Voltorb appearing at level 26 - 29, within the West Province (Area Three), East Province (Area Three) location.
Electrode Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 Electrode Raid |
Electrode
Lv. 45
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Electrode Raid Rewards in Pokemon SV
Pokemon SV Electrode has 1 Tera Raids. The Electrode Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 Electrode RaidLv. 45
|
Exp. Candy M
2x
Exp. Candy L
1x
Voltorb Sparks
4x
Swift Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
2x
Exp. Candy M
1x
15%
Exp. Candy L
2x
4.71%
Swift Feather
1x
12.35%
Mago Berry
1x
9.86%
Lum Berry
1x
10.94%
Tamato Berry
3x
17.54%
Big Mushroom
1x
31.91%
Nugget
1x
15.63%
|
Discharge
Swift
Foul Play
Magnet Rise
Other Moves
Light Screen
|
Pokemon SV Electrode Weakness
Electrode is a Ground type moves, and Less Damage from Steel, Electric type moves. ,
Type pokemon. This will cause Electrode to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
A |
-50% | |
A |
-50% |
Best Moves for Electrode in Scarlet and Violet
Electrode Best Moves to use when choosing a Moveset, includes leveling moves such as Discharge and TM Moves like Thunder, and Thunderbolt.
Unlock | Move | Description |
---|---|---|
Lv. 47 |
Explosion
|
Tier: S Tier Power: 250Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Lv. 26 |
Self-Destruct
|
Tier: S Tier Power: 200Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
List of Electrode Moves in
Electrode can learn 18 Moves from Leveling Up and 27 TM Moves. Moves like Mirror Coat which, Electrode will learn by reaching level 58. You can also learn TM tutor moves such as Thunder, Thunderbolt and Wild Charge.
Electrode Level Up Moves
List of the 18 Moves Electrode can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Charge
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
Lv.1 |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
Lv.1 |
Magnetic Flux
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokemon with the Plus Ability or the Minus Ability. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.1 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30 Special
Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.9 |
Spark
|
Tier: D Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Lv.11 |
Rollout
|
Tier: E Tier Power: 30Acc: 90PP: 20 Physical
Effect: The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
Lv.13 |
Screech
|
Tier: F Tier Power: 0Acc: 85PP: 40 Status
Effect: An earsplitting screech harshly lowers the target's Defense stat. |
Lv.16 |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
Lv.20 |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. |
Lv.22 |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
Lv.26 |
Self-Destruct
|
Tier: S Tier Power: 200Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Lv.29 |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. |
Lv.36 |
Magnet Rise
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user levitates using electrically generated magnetism for five turns. |
Lv.41 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
Lv.47 |
Explosion
|
Tier: S Tier Power: 250Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Lv.54 |
Gyro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 5 Physical
Effect: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Lv.58 |
Mirror Coat
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: A retaliatory attack that counters any special move, inflicting double the damage taken. |
Electrode TM Moves
List of the 27 Moves Electrode can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Foul Play
|
Tier: D Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20 Special
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15 Physical
Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Electrode Egg Moves
List of the 3 Moves Electrode can learn from being hatched from an egg.
Move | Description |
---|---|
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10 Status
Effect: A seed is planted on the target. It steals some HP from the target every turn. |
Recycle
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user recycles a held item that has been used in battle so it can be used again. |
Worry Seed
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
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