
Pokemon Scarlet and Violet Cresselia
Pokemon Scarlet and Violet Cresselia is a new S Tier Type Lunar Pokémon, with a growth rate and a 3 Special Defense EV Yield. Cresselia has a chance of having as an Ability, and based on 580 Total Base Stats; we recommend a Calm Nature for Cresselia in Pokemon SV.
Cresselia Stats
Cresselia highest IV stat is Special Defense (120) and the lowest being Attack (70).
Rank | Value | Stat | |
---|---|---|---|
D | 120 | HP | |
D | 70 | Atk | |
C | 110 | Def | |
C | 75 | Sp.Atk | |
B | 120 | Sp.Def | |
D | 85 | Speed | |
S | 580 | Total |
Cresselia Abilities
Abilities | Description |
---|---|
Levitate Ability 1 | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
Levitate Hidden Ability | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
Cresselia Guide
Cresselia has a 3 Special Defense EV Yield, which means the best nature to have with Cresselia is a Calm nature due to the highest IV stat being Special Defense.
Breeding Cresselia
Cresselia can breed with pokemon who share the Undiscovered Egg Group.
Cresselia | Value |
---|---|
Egg Groups |
![]() |
Gender | ![]() ![]() |
How To Evolve Cresselia in Pokemon Scarlet & Violet
The Pokemon Cresselia does NOT have an evolution in the Pokemon Scarlet & Violet Series.
- Cresselia
Where To Find Cresselia Locations in Pokemon SV

Cresselia Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Cresselia Weakness
Cresselia is a Bug, Ghost, Dark type moves, and Less Damage from Fighting, Psychic type moves.
Type pokemon. This will cause Cresselia to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
B |
![]() | |
B |
![]() |
Best Moves for Cresselia in Scarlet and Violet
Cresselia Best Moves to use when choosing a Moveset, includes leveling moves such as Confusion and TM Moves like Psychic, and Psyshock.
Unlock | Move | Description |
---|---|---|
Lv. 66 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
List of Cresselia Moves in
Cresselia can learn 14 Moves from Leveling Up and 40 TM Moves. Moves like Lunar Dance which, Cresselia will learn by reaching level 72. You can also learn TM tutor moves such as Psychic, Psyshock and Solar Beam.
Cresselia Level Up Moves
List of the 14 Moves Cresselia can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25![]() Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
Lv.1 |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Lv.6 |
Mist
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Lv.12 |
Aurora Beam
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
Lv.18 |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. |
Lv.24 |
Ally Switch
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
Lv.30 |
Slash
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
Lv.36 |
Psycho Cut
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
Lv.42 |
Moonlight
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user restores its own HP. The amount of HP regained varies with the weather. |
Lv.48 |
Safeguard
|
Tier: F Tier Power: 0Acc: 101PP: 25![]() Effect: The user creates a protective field that prevents status conditions for five turns. |
Lv.54 |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
Lv.60 |
Moonblast
|
Tier: D Tier Power: 95Acc: 100PP: 15![]() Effect: Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
Lv.66 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Lv.72 |
Lunar Dance
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user faints. In return, the Pokemon taking its place will have its HP and PP restored and its status conditions cured. |
Cresselia TM Moves
List of the 40 Moves Cresselia can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Dazzling Gleam
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10![]() Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Cresselia Egg Moves
List of the 5 Moves Cresselia can learn from being hatched from an egg.
Move | Description |
---|---|
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15![]() Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Stomp
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
Weather Ball
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: This move's type and power change depending on the weather at the time the move is used. |
Growth
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10![]() Effect: A seed is planted on the target. It steals some HP from the target every turn. |
Popular Guides




















Pokemon Guides






Item Guides











Move Guides

