MidChampion build

Zyra Classic Build 26.22

UnreleasedZyra is not in League Classic and has not been announced for it. The build below is a classic era build, using the items, masteries and runes of that era.

Zyra Item Build

AP LOADOUT · ZYRA

Rod of Ages into Rylai's Crystal Scepter gives Zyra's plants time and space to matter before Rabadon's Deathcap and Void Staff sharpen the AP finish. Deadly Bloom and Grasping Roots turn Rampant Growth seeds into two different threats.

AP Zyra starts with Rod of Ages and Rylai's Crystal Scepter, giving Rampant Growth setups a sturdier route before Rabadon's Deathcap and Void Staff take over the damage slots. Zhonya's Hourglass closes the core, while Deadly Bloom priority and Ignite keep this variant centered on AP carry pressure.

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Start · 0:00Doran's Ring×1400gfull kit 15,655gIgniteFlash
01BootsSSorcerer's Shoes1,100g775gcombineBoots of Speed325g02CoreRRod of Ages2,800g740gcombineCatalyst the Protector1,200g+Blasting Wand860g03CoreRRylai's Crystal Scepter2,900g605gcombineBlasting Wand860g+Amplifying Tome435g+Giant's Belt1,000g04CoreRRabadon's Deathcap3,300g840gcombineNeedlessly Large Rod1,600g+Blasting Wand860g05FlexVVoid Staff2,295g1,000gcombineBlasting Wand860g+Amplifying Tome435g06FlexZZhonya's Hourglass3,260g500gcombineSeeker's Armguard1,160g+Needlessly Large Rod1,600g
Situational items

Zyra Masteries Classic

21 / 0 / 9
Offense21 ptsSorcery 4/44/4Blast 4/44/4Havoc 3/33/3Arcane Knowledge 1/11/1Mental Force 3/33/3Spellsword 1/11/1Archmage 4/44/4Executioner 1/11/1
Defense0 pts
Utility9 ptsSummoner's Insight 1/11/1Meditation 3/33/3Mastermind 1/31/3Expanded Mind 3/33/3Runic Affinity 1/11/1
Node picks reconstructed from the build archetype. Tree totals are sourced.
Tree gives+4%Cooldown Reduction+1Ability Power per level+8%Magic Penetration+7%damage dealt+6Ability Power+5%Ability Power
Zyra skill orderQDeadly BloomQ - 1stWRampant GrowthW - 2ndEGrasping RootsE - 3rdRStranglethornsR - PrioLevel123456789101112131415161718Q5/5QQQQQW5/5WWWWWE5/5EEEEER3/3RRR

Zyra Runes Classic

~16,500 IP
Marks9×Magic Penetration+1 Magic PenetrationSeals9×Mana Regeneration+0.4 Mana Regen / 5 sec.Glyphs9×Ability Power+1.2 Ability PowerQuints3×Ability Power+5 Ability Power
Page gives+9Magic Penetration+3.6Mana Regen / 5 sec.+25.8Ability Power
Rate this buildRan this build in a real game?
Matchups
ToughFizzAkaliKatarina
FavoredMordekaiserRyzeKarthus
Good withAmumuEzrealMalphite
Full Zyra counters

The full Zyra build guide

Build guide · every build, explained2 builds

These are the Zyra builds our editors keep coming back to. Each entry: the full loadout in game order, then the case for it.

01FlexNo lane
FlexNo lane sourcedFlex

Zyra Builds

AP Zyra starts with Rod of Ages and Rylai's Crystal Scepter, giving Rampant Growth setups a sturdier route before Rabadon's Deathcap and Void Staff take over the damage slots.
On the board
Zyra Flex build for League of Legends Classic: rune page, masteries and the core item build.
The flex loadout · in game orderhover any icon for detail
Summoner spellsIgnite + FlashIgniteFlashRune page30 runesMark of Magic Penetration x9×9Seal of Mana Regeneration x9×9Glyph of Ability Power x9×9Quintessence of Ability Power x3×3Masteries21 / 0 / 92109
Starting items400gDoran's RingSkill orderR at 6 / 11 / 16Q: max 1stQW: max 2ndWE: max 3rdER: ultimateRFull build15,655gSorcerer's ShoesRod of AgesRylai's Crystal ScepterRabadon's DeathcapVoid StaffZhonya's Hourglass

AP Zyra Build

AP

Zyra's two builds barely overlap at all. The AP page is a standard scaling line, with Void Staff and Rabadon's Deathcap over a Rod of Ages, behind a Deadly Bloom that is maxed first, and Zhonya's Hourglass covering the moment after Stranglethorns. The AP Tank page buys almost none of that, taking Frozen Heart, Randuin's Omen and Shurelya's Reverie while opening instead on a Faerie Charm and a Sight Ward, and it maxes Rampant Growth so the plants carry the damage. Only Abyssal Scepter scales her spells on that page. Rise of the Thorns means neither build is finished when she dies.

AP Tank Zyra Build

AP Tank
AP Tank Zyra trades the carry line's direct damage for setup and utility, making it the pick when controlling space matters more than maximizing AP pressure.

Rampant Growth (W) takes first priority, planting seeds that grant vision and turn into fighting plants when her other spells hit them; its passive cooldown reduction keeps those setups available. Frozen Heart follows the first completed item, and Randuin's Omen closes the utility-heavy core.

Our methodEvery Zyra build here is reviewed by our editors before it ships. When a patch, balance change, or update touches Zyra or the items in these builds, this page is re-reviewed and updated.
ExploreWhere to go next after Zyra