
Pokemon Scarlet and Violet Dragonair
Pokemon Scarlet and Violet Dragonair is a new D Tier Type Dragon Pokémon, with a growth rate and a 2 Attack EV Yield. Dragonair has a chance of having as an Ability, and based on 420 Total Base Stats; we recommend a Lonely Nature for Dragonair in Pokemon SV.
Dragonair Stats
Dragonair highest IV stat is Attack (84) and the lowest being Def (65).
Rank | Value | Stat | |
---|---|---|---|
F | 61 | HP | |
C | 84 | Atk | |
E | 65 | Def | |
D | 70 | Sp.Atk | |
E | 70 | Sp.Def | |
E | 70 | Speed | |
D | 420 | Total |
Dragonair Abilities
Abilities | Description |
---|---|
Shed Skin Ability 1 | The Pokémon may heal its own status problems. |
Marvel Scale Hidden Ability | Marvel Scale raises the ability-bearer's Defense by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). |
Dragonair Guide
Dragonair has a 2 Attack EV Yield, which means the best nature to have with Dragonair is a Lonely nature due to the highest IV stat being Attack.
How To Evolve Dragonair in Pokemon Scarlet & Violet
Dratini Regular Evolution requires Level 30 to evolve into Dragonair and Level 55 to evolve into Dragonite.
- Dratini#347
-
30Evolves at level 30
- Dragonair#348
-
55Evolves at level 55
- Dragonite#349
Dragonair Regular Evolution's most significant stat increase will be its Atk stat.
Where To Find Dragonair Locations in Pokemon SV
Dragonair has 1 spawn locations in pokemon scarlet and violet. You can find Dratini appearing at level 20 - 52, within the Casseroya Lake location.

Dragonair Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 ![]() |
![]() ![]() Dragonair
Lv. 45
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|

Wild Dragonair Tera Type Location
Tera Pokemon | Moves |
---|---|
Dragonair Raid Rewards in Pokemon SV
Pokemon SV Dragonair has 1 Tera Raids. The Dragonair Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 ![]() Lv. 45
|
![]() 2x
![]() 1x
![]() 4x
![]() 2x
![]() 1x
![]() 2x
![]() 1x
15%
![]() 2x
4.71%
![]() 1x
12.35%
![]() 1x
9.86%
![]() 1x
10.94%
![]() 3x
17.54%
![]() 1x
31.91%
![]() 1x
15.63%
|
![]() ![]() ![]() ![]() Other Moves
![]() |

Pokemon SV Dragonair Weakness
Dragonair is a Ice, Dragon, Fairy type moves, and Less Damage from Fire, Water, Grass, Electric type moves.
Type pokemon. This will cause Dragonair to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() |
Best Moves for Dragonair in Scarlet and Violet
Dragonair Best Moves to use when choosing a Moveset, includes leveling moves such as Hyper Beam and TM Moves like Giga Impact, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Lv. 39 |
Dragon Rush
|
Tier: B Tier Power: 100Acc: 75PP: 10![]() Effect: The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
List of Dragonair Moves in
Dragonair can learn 14 Moves from Leveling Up and 35 TM Moves. Moves like Hyper Beam which, Dragonair will learn by reaching level 74. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Blizzard.
Dragonair Level Up Moves
List of the 14 Moves Dragonair can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. |
Lv.1 |
Twister
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user whips up a vicious tornado to tear at opposing Pokemon. This may also make them flinch. |
Lv.1 |
Wrap
|
Tier: F Tier Power: 15Acc: 90PP: 20![]() Effect: A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
Lv.15 |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10![]() Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Lv.20 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.25 |
Slam
|
Tier: D Tier Power: 80Acc: 75PP: 20![]() Effect: The target is slammed with a long tail, vines, or the like to inflict damage. |
Lv.33 |
Aqua Tail
|
Tier: D Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Lv.39 |
Dragon Rush
|
Tier: B Tier Power: 100Acc: 75PP: 10![]() Effect: The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Lv.46 |
Safeguard
|
Tier: F Tier Power: 0Acc: 101PP: 25![]() Effect: The user creates a protective field that prevents status conditions for five turns. |
Lv.53 |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
Lv.60 |
Dragon Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
Lv.67 |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Lv.74 |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
Dragonair TM Moves
List of the 35 Moves Dragonair can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Dragon Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
Dragon Pulse
|
Tier: C Tier Power: 85Acc: 100PP: 10![]() Effect: The target is attacked with a shock wave generated by the user's gaping mouth. | |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10![]() Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5![]() Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Fire Spin
|
Tier: E Tier Power: 35Acc: 85PP: 15![]() Effect: The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hydro Pump
|
Tier: C Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Surf
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Water Pulse
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. |
Dragonair Egg Moves
List of the 6 Moves Dragonair can learn from being hatched from an egg.
Move | Description |
---|---|
Dragon Breath
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
Extreme Speed
|
Tier: D Tier Power: 80Acc: 100PP: 5![]() Effect: The user charges the target at blinding speed. This move always goes first. |
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Water Pulse
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Mist
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Supersonic
|
Tier: F Tier Power: 0Acc: 55PP: 20![]() Effect: The user generates odd sound waves from its body that confuse the target. |
Popular Guides




















Pokemon Guides






Item Guides











Move Guides

