BRAVE NATURE CALCULATOR

Check how Brave nature changes any Pokemon's stats at level 50. Brave boosts Attack by 10% and cuts Speed by the same amount, so it matters more for some builds than others. Type a name below to see the exact stat shift and whether Brave is the right call.

In Emerald, natures are permanent and can't be changed after catching or breeding.

Select a Pokemon above to see how Brave changes their stats

Quick Pick

BEST BRAVE NATURE POKEMON

Brave cranks Attack up 10% but lowers Speed. That Speed penalty sounds bad until you realize Trick Room flips the turn order. In Emerald, You'll see it on Aggron, Steelix, Kecleon among others. Getting Brave in Emerald means wild catching with Synchronize or breeding in Emerald with an Everstone.

Brave raises Attack by 10% and lowers Speed by 10%. Trick Room physical attackers that benefit from moving last. 35 Pokemon competitively run this nature.
SHOWINGRegional20
#PokemonTierRoleAbility+Atk-SpeSpe
1
Aggron
Aggron
STEELROCK
BPhysical TankRockhead
110+16
50-7
50
2
Steelix
Steelix
STEELGROUND
BPhysical TankRockhead
85+13
30-5
30
3
Kecleon
Kecleon
NORMAL
CPhysical TankColorchange
90+14
40-6
40
4CPhysical TankIntimidate
80+13
30-5
30
5
Beldum
Beldum
STEELPSYCHIC
CPhysical AttackerClearbody
55+10
30-5
30
6
Forretress
Forretress
BUGSTEEL
CPhysical TankSturdy
90+14
40-6
40
7
Camerupt
Camerupt
FIREGROUND
CUtilityMagmaarmor
100+15
40-6
40
8
Porygon
Porygon
NORMAL
CPhysical TankTrace
60+11
40-6
40
9
Trapinch
Trapinch
GROUND
CPhysical TankArenatrap
100+15
10-3
10
10
Cacturne
Cacturne
GRASSDARK
CMixed AttackerWaterabsorb
115+16
55-8
55
11
Marowak
Marowak
GROUND
CPhysical TankRockhead
80+13
45-7
45
12
Grimer
Grimer
POISON
CPhysical WallbreakerStickyhold
80+13
25-5
25
13
Ursaring
Ursaring
NORMAL
CPhysical TankGuts
130+18
55-8
55
14
Azumarill
Azumarill
WATERFAIRY
CPhysical TankHuge Power
50+10
50-7
50
15CBulky SupportGuts
130+18
65-9
65
16
Solrock
Solrock
ROCKPSYCHIC
CPhysical TankLevitate
95+14
70-9
70
17
Banette
Banette
GHOST
CPhysical TankInsomnia
115+16
65-9
65
18
Mawile
Mawile
STEELFAIRY
CBulky SupportIntimidate
85+13
50-7
50
19
Whiscash
Whiscash
WATERGROUND
CBulky SupportOblivious
78+13
60-8
60
20
Golem
Golem
ROCKGROUND
CPhysical TankRockhead
120+17
45-7
45
21
Krabby
Krabby
WATER
CPhysical TankSheerforce
105+15
50-7
50
22
Cubone
Cubone
GROUND
CPhysical TankBattlearmor
50+10
35-6
35
23CPhysical TankShedskin
35+8
15-4
15
24
Corsola
Corsola
WATERROCK
CPhysical WallbreakerNatural Cure
55+10
35-6
35
25
Dratini
Dratini
DRAGON
DPhysical AttackerShedskin
64+11
50-7
50
26
Azurill
Azurill
NORMALFAIRY
DUtilityHuge Power
20+7
20-4
20
27
Larvitar
Larvitar
ROCKGROUND
DPhysical TankGuts
64+11
41-7
41
28
Shuppet
Shuppet
GHOST
DPhysical AttackerFrisk
75+12
45-7
45
29
Mudkip
Mudkip
WATER
DPhysical WallbreakerTorrent
70+12
40-6
40
30
Pidgey
Pidgey
NORMALFLYING
DUtilityBigpecks
45+9
56-8
56
31DUtilityOvergrow
49+10
45-7
45
32
Whismur
Whismur
NORMAL
DPhysical AttackerSoundproof
51+10
28-5
28
33
Swinub
Swinub
ICEGROUND
DBulky SupportOblivious
50+10
50-7
50
34
Igglybuff
Igglybuff
NORMALFAIRY
DUtilityCute Charm
30+8
15-4
15
35
Seel
Seel
WATER
DPhysical TankThickfat
45+9
45-7
45
Aggron
Aggron
STEEL ROCK
B
Role
Physical Tank
Ability
Rockhead
+Atk
110 +16
Spe
50
Steelix
Steelix
STEEL GROUND
B
Role
Physical Tank
Ability
Rockhead
+Atk
85 +13
Spe
30
Kecleon
Kecleon
NORMAL
C
Role
Physical Tank
Ability
Colorchange
+Atk
90 +14
Spe
40
Snubbull
Snubbull
FAIRY
C
Role
Physical Tank
Ability
Intimidate
+Atk
80 +13
Spe
30
Beldum
Beldum
STEEL PSYCHIC
C
Role
Physical Attacker
Ability
Clearbody
+Atk
55 +10
Spe
30
Forretress
Forretress
BUG STEEL
C
Role
Physical Tank
Ability
Sturdy
+Atk
90 +14
Spe
40
Camerupt
Camerupt
FIRE GROUND
C
Role
Utility
Ability
Magmaarmor
+Atk
100 +15
Spe
40
Porygon
Porygon
NORMAL
C
Role
Physical Tank
Ability
Trace
+Atk
60 +11
Spe
40
Trapinch
Trapinch
GROUND
C
Role
Physical Tank
Ability
Arenatrap
+Atk
100 +15
Spe
10
Cacturne
Cacturne
GRASS DARK
C
Role
Mixed Attacker
Ability
Waterabsorb
+Atk
115 +16
Spe
55
Marowak
Marowak
GROUND
C
Role
Physical Tank
Ability
Rockhead
+Atk
80 +13
Spe
45
Grimer
Grimer
POISON
C
Role
Physical Wallbreaker
Ability
Stickyhold
+Atk
80 +13
Spe
25
Ursaring
Ursaring
NORMAL
C
Role
Physical Tank
Ability
Guts
+Atk
130 +18
Spe
55
Azumarill
Azumarill
WATER FAIRY
C
Role
Physical Tank
Ability
Huge Power
+Atk
50 +10
Spe
50
Flareon
Flareon
FIRE
C
Role
Bulky Support
Ability
Guts
+Atk
130 +18
Spe
65
Solrock
Solrock
ROCK PSYCHIC
C
Role
Physical Tank
Ability
Levitate
+Atk
95 +14
Spe
70
Banette
Banette
GHOST
C
Role
Physical Tank
Ability
Insomnia
+Atk
115 +16
Spe
65
Mawile
Mawile
STEEL FAIRY
C
Role
Bulky Support
Ability
Intimidate
+Atk
85 +13
Spe
50
Whiscash
Whiscash
WATER GROUND
C
Role
Bulky Support
Ability
Oblivious
+Atk
78 +13
Spe
60
Golem
Golem
ROCK GROUND
C
Role
Physical Tank
Ability
Rockhead
+Atk
120 +17
Spe
45
Krabby
Krabby
WATER
C
Role
Physical Tank
Ability
Sheerforce
+Atk
105 +15
Spe
50
Cubone
Cubone
GROUND
C
Role
Physical Tank
Ability
Battlearmor
+Atk
50 +10
Spe
35
C
Role
Physical Tank
Ability
Shedskin
+Atk
35 +8
Spe
15
Corsola
Corsola
WATER ROCK
C
Role
Physical Wallbreaker
Ability
Natural Cure
+Atk
55 +10
Spe
35
Dratini
Dratini
DRAGON
D
Role
Physical Attacker
Ability
Shedskin
+Atk
64 +11
Spe
50
Azurill
Azurill
NORMAL FAIRY
D
Role
Utility
Ability
Huge Power
+Atk
20 +7
Spe
20
Larvitar
Larvitar
ROCK GROUND
D
Role
Physical Tank
Ability
Guts
+Atk
64 +11
Spe
41
Shuppet
Shuppet
GHOST
D
Role
Physical Attacker
Ability
Frisk
+Atk
75 +12
Spe
45
Mudkip
Mudkip
WATER
D
Role
Physical Wallbreaker
Ability
Torrent
+Atk
70 +12
Spe
40
Pidgey
Pidgey
NORMAL FLYING
D
Role
Utility
Ability
Bigpecks
+Atk
45 +9
Spe
56
Chikorita
Chikorita
GRASS
D
Role
Utility
Ability
Overgrow
+Atk
49 +10
Spe
45
Whismur
Whismur
NORMAL
D
Role
Physical Attacker
Ability
Soundproof
+Atk
51 +10
Spe
28
Swinub
Swinub
ICE GROUND
D
Role
Bulky Support
Ability
Oblivious
+Atk
50 +10
Spe
50
Igglybuff
Igglybuff
NORMAL FAIRY
D
Role
Utility
Ability
Cute Charm
+Atk
30 +8
Spe
15
Seel
Seel
WATER
D
Role
Physical Tank
Ability
Thickfat
+Atk
45 +9
Spe
45

BRAVE NATURE GUIDE

+10%Attack
-10%Speed
Flavor Preference
Likes Spicy, dislikes Sweet
Competitive Role
Trick Room physical attackers that benefit from moving last.
Brave vs Adamant
Choose Brave
+Attack / -Speed
  • Pokemon that benefit from maximizing Attack
  • Builds where the -Speed penalty is irrelevant
Choose Adamant
+Attack / -Sp. Attack
  • Pokemon that need Attack more than Attack
  • Builds where -Speed is too costly
How to Get
SynchronizeLead with a Brave Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Brave nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Brave Mint to change stat effects to Brave. The original nature name stays but stats change. (Gen 8+)

BRAVE FAQs

What does the Brave nature do in Pokemon?
Brave gives your Pokemon 10% more Attack at the cost of Speed. That tradeoff works best when the lowered stat isn't part of your moveset. Pokemon with Brave nature prefer Spicy flavor and dislike Sweet.
What are the best Brave nature Pokemon?
Competitively, Aggron, Steelix, Kecleon, and Snubbull run Brave most often. The +Attack boost complements their role, and the -Speed penalty barely affects their game plan.
Is Brave a good nature for competitive Pokemon?
For the right Pokemon, Brave is one of the best natures you can pick. The -Speed drop actually helps under Trick Room, where slower Pokemon move first. Just don't slap it on something that uses Speed-based moves.
How do I get a Brave nature Pokemon?
Breeding with an Everstone is the most reliable approach since Gen 5. The parent holding it passes its nature to every offspring. Synchronize works for wild catches. And if you already have the Pokemon, a Brave Mint from the Battle Tower changes the stat effects to Brave.
Should I use Brave or Adamant?
Short answer: Brave for Trick Room power, Adamant for standard power. There's no universal best. Check your Pokemon's base stats and common threats in the format you're playing to decide which tradeoff is better.
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