Brave cranks Attack up 10% but lowers Speed. That Speed penalty sounds bad until you realize Trick Room flips the turn order. In Legends: Arceus, You'll see it on Bronzong, Ursaluna, Rhyperior among others. Legends: Arceus assigns natures randomly. No breeding, no Synchronize, no mints. Getting Brave is pure luck.
Brave raises Attack by 10% and lowers Speed by 10%. Trick Room physical attackers that benefit from moving last. 38 Pokemon competitively run this nature.
| # | Pokemon | Tier | Role | Ability | +Atk | -Spe | Spe |
|---|---|---|---|---|---|---|---|
| 1 | Bronzong STEELPSYCHIC | A | Physical Tank | Levitate | 89+14 | 33-6 | 33 |
| 2 | Ursaluna GROUNDNORMAL | A | Physical Tank | Guts | 140+19 | 50-7 | 50 |
| 3 | Rhyperior GROUNDROCK | A | Physical Tank | Solidrock | 140+19 | 40-6 | 40 |
| 4 | Rhydon GROUNDROCK | A | Physical Tank | Lightningrod | 130+18 | 40-6 | 40 |
| 5 | Snorlax NORMAL | A | Bulky Support | Gluttony | 110+16 | 30-5 | 30 |
| 6 | Gallade PSYCHICFIGHTING | B | Physical Tank | Sharpness | 125+17 | 80-10 | 80 |
| 7 | Ursaring NORMAL | B | Physical Tank | Guts | 130+18 | 55-8 | 55 |
| 8 | Torterra GRASSGROUND | B | Physical Tank | Shellarmor | 109+16 | 56-8 | 56 |
| 9 | Mamoswine ICEGROUND | B | Physical Tank | Thickfat | 130+18 | 80-10 | 80 |
| 10 | Spiritomb GHOSTDARK | B | Bulky Support | Infiltrator | 92+14 | 35-6 | 35 |
| 11 | Dusknoir GHOST | B | Physical Tank | Frisk | 100+15 | 45-7 | 45 |
| 12 | Honchkrow DARK | B | Physical Tank | Superluck | 125+17 | 71-10 | 71 |
| 13 | Rampardos ROCK | B | Physical Tank | Sheerforce | 165+21 | 58-8 | 58 |
| 14 | Decidueye GRASSGHOST | B | Physical Tank | Overgrow | 107+15 | 70-9 | 70 |
| 15 | Braviary NORMAL | B | Physical Tank | Defiant | 123+17 | 80-10 | 80 |
| 16 | Avalugg ICE | B | Physical Tank | Icebody | 117+16 | 28-5 | 28 |
| 17 | Dusclops GHOST | B | Physical Tank | Frisk | 70+12 | 25-5 | 25 |
| 18 | Skuntank POISONDARK | B | Physical Attacker | Aftermath | 93+14 | 84-11 | 84 |
| 19 | Shaymin GRASS | B | Mixed Revenge Killer | Natural Cure | 100+15 | 100-12 | 100 |
| 20 | Wyrdeer NORMALPSYCHIC | C | Physical Tank | Intimidate | 105+15 | 65-9 | 65 |
| 21 | Steelix STEELGROUND | C | Physical Tank | Rockhead | 85+13 | 30-5 | 30 |
| 22 | Flareon FIRE | C | Bulky Support | Guts | 130+18 | 65-9 | 65 |
| 23 | Golem ROCKGROUND | C | Physical Tank | Sturdy | 120+17 | 45-7 | 45 |
| 24 | Riolu FIGHTING | C | Physical Attacker | Prankster | 70+12 | 60-8 | 60 |
| 25 | Lickilicky NORMAL | C | Physical Wallbreaker | Owntempo | 85+13 | 50-7 | 50 |
| 26 | Sudowoodo ROCK | C | Physical Tank | Rockhead | 100+15 | 30-5 | 30 |
| 27 | Kricketune BUG | C | Physical Tank | Technician | 85+13 | 65-9 | 65 |
| 28 | Vespiquen BUG | C | Utility | Pressure | 80+13 | 40-6 | 40 |
| 29 | Whiscash WATERGROUND | C | Physical Tank | Oblivious | 78+13 | 60-8 | 60 |
| 30 | Piloswine ICEGROUND | C | Physical Tank | Thickfat | 100+15 | 50-7 | 50 |
| 31 | Staravia NORMAL | C | Physical Attacker | Reckless | 75+12 | 80-10 | 80 |
| 32 | Cascoon BUG | C | Physical Tank | Shedskin | 35+8 | 15-4 | 15 |
| 33 | Munchlax NORMAL | C | Physical Wallbreaker | Thickfat | 85+13 | 5-3 | 5 |
| 34 | Eevee NORMAL | D | Physical Tank | Adaptability | 55+10 | 55-8 | 55 |
| 35 | Starly NORMAL | D | Physical Tank | Keeneye | 55+10 | 60-8 | 60 |
| 36 | Buneary NORMAL | D | Utility | Limber | 66+11 | 85-11 | 85 |
| 37 | Bidoof NORMAL | D | Physical Tank | Simple | 45+9 | 31-6 | 31 |
| 38 | Kricketot BUG | D | Physical Attacker | Shedskin | 25+7 | 25-5 | 25 |
Bronzong
STEEL PSYCHIC
Role
Physical TankAbility
Levitate+Atk
89 +14Spe
33Ursaluna
GROUND NORMAL
Role
Physical TankAbility
Guts+Atk
140 +19Spe
50Rhyperior
GROUND ROCK
Role
Physical TankAbility
Solidrock+Atk
140 +19Spe
40Rhydon
GROUND ROCK
Role
Physical TankAbility
Lightningrod+Atk
130 +18Spe
40Snorlax
NORMAL
Role
Bulky SupportAbility
Gluttony+Atk
110 +16Spe
30Gallade
PSYCHIC FIGHTING
Role
Physical TankAbility
Sharpness+Atk
125 +17Spe
80Ursaring
NORMAL
Role
Physical TankAbility
Guts+Atk
130 +18Spe
55Torterra
GRASS GROUND
Role
Physical TankAbility
Shellarmor+Atk
109 +16Spe
56Mamoswine
ICE GROUND
Role
Physical TankAbility
Thickfat+Atk
130 +18Spe
80Spiritomb
GHOST DARK
Role
Bulky SupportAbility
Infiltrator+Atk
92 +14Spe
35Dusknoir
GHOST
Role
Physical TankAbility
Frisk+Atk
100 +15Spe
45Honchkrow
DARK
Role
Physical TankAbility
Superluck+Atk
125 +17Spe
71Rampardos
ROCK
Role
Physical TankAbility
Sheerforce+Atk
165 +21Spe
58Decidueye
GRASS GHOST
Role
Physical TankAbility
Overgrow+Atk
107 +15Spe
70Braviary
NORMAL
Role
Physical TankAbility
Defiant+Atk
123 +17Spe
80Avalugg
ICE
Role
Physical TankAbility
Icebody+Atk
117 +16Spe
28Dusclops
GHOST
Role
Physical TankAbility
Frisk+Atk
70 +12Spe
25Skuntank
POISON DARK
Role
Physical AttackerAbility
Aftermath+Atk
93 +14Spe
84Shaymin
GRASS
Role
Mixed Revenge KillerAbility
Natural Cure+Atk
100 +15Spe
100Wyrdeer
NORMAL PSYCHIC
Role
Physical TankAbility
Intimidate+Atk
105 +15Spe
65Steelix
STEEL GROUND
Role
Physical TankAbility
Rockhead+Atk
85 +13Spe
30Flareon
FIRE
Role
Bulky SupportAbility
Guts+Atk
130 +18Spe
65Golem
ROCK GROUND
Role
Physical TankAbility
Sturdy+Atk
120 +17Spe
45Riolu
FIGHTING
Role
Physical AttackerAbility
Prankster+Atk
70 +12Spe
60Lickilicky
NORMAL
Role
Physical WallbreakerAbility
Owntempo+Atk
85 +13Spe
50Sudowoodo
ROCK
Role
Physical TankAbility
Rockhead+Atk
100 +15Spe
30Kricketune
BUG
Role
Physical TankAbility
Technician+Atk
85 +13Spe
65Vespiquen
BUG
Role
UtilityAbility
Pressure+Atk
80 +13Spe
40Whiscash
WATER GROUND
Role
Physical TankAbility
Oblivious+Atk
78 +13Spe
60Piloswine
ICE GROUND
Role
Physical TankAbility
Thickfat+Atk
100 +15Spe
50Staravia
NORMAL
Role
Physical AttackerAbility
Reckless+Atk
75 +12Spe
80Cascoon
BUG
Role
Physical TankAbility
Shedskin+Atk
35 +8Spe
15Munchlax
NORMAL
Role
Physical WallbreakerAbility
Thickfat+Atk
85 +13Spe
5Eevee
NORMAL
Role
Physical TankAbility
Adaptability+Atk
55 +10Spe
55Starly
NORMAL
Role
Physical TankAbility
Keeneye+Atk
55 +10Spe
60Buneary
NORMAL
Role
UtilityAbility
Limber+Atk
66 +11Spe
85Bidoof
NORMAL
Role
Physical TankAbility
Simple+Atk
45 +9Spe
31Kricketot
BUG
Role
Physical AttackerAbility
Shedskin+Atk
25 +7Spe
25+10%Attack
-10%Speed
Flavor Preference
Likes Spicy, dislikes Sweet
Competitive Role
Trick Room physical attackers that benefit from moving last.
Brave vs Adamant
Choose Brave
+Attack / -Speed
- Pokemon that benefit from maximizing Attack
- Builds where the -Speed penalty is irrelevant
Choose Adamant
+Attack / -Sp. Attack
- Pokemon that need Attack more than Attack
- Builds where -Speed is too costly
How to Get
SynchronizeLead with a Brave Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Brave nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Brave Mint to change stat effects to Brave. The original nature name stays but stats change. (Gen 8+)
Other +Attack Natures
What does the Brave nature do in Pokemon?
Brave gives your Pokemon 10% more Attack at the cost of Speed. That tradeoff works best when the lowered stat isn't part of your moveset. Pokemon with Brave nature prefer Spicy flavor and dislike Sweet.
What are the best Brave nature Pokemon?
Competitively, Bronzong, Ursaluna, Rhyperior, and Rhydon run Brave most often. The +Attack boost complements their role, and the -Speed penalty barely affects their game plan.
Is Brave a good nature for competitive Pokemon?
For the right Pokemon, Brave is one of the best natures you can pick. The -Speed drop actually helps under Trick Room, where slower Pokemon move first. Just don't slap it on something that uses Speed-based moves.
How do I get a Brave nature Pokemon?
Breeding with an Everstone is the most reliable approach since Gen 5. The parent holding it passes its nature to every offspring. Synchronize works for wild catches. And if you already have the Pokemon, a Brave Mint from the Battle Tower changes the stat effects to Brave.
Should I use Brave or Adamant?
Short answer: Brave for Trick Room power, Adamant for standard power. There's no universal best. Check your Pokemon's base stats and common threats in the format you're playing to decide which tradeoff is better.