Naive cuts Sp. Defense for 10% more Speed. Mixed attackers that need both physical and special moves pick this when Timid's Attack penalty isn't an option. Over in Legends: Arceus, Azelf, Magneton, Enamorus, and others all run Naive in competitive play. Legends: Arceus assigns natures randomly. No breeding, no Synchronize, no mints. Getting Naive is pure luck.

Naive raises Speed by 10% and lowers Sp. Defense by 10%. Speed-focused Pokemon willing to sacrifice special bulk. 21 Pokemon competitively run this nature.
#PokemonTierRoleAbility+Spe-SpDSpe
1
Azelf
Azelf
PSYCHIC
BPhysical AttackerLevitate
115+16
70-9
115
2
Magneton
Magneton
ELECTRICSTEEL
BSpecial Revenge KillerMagnetpull
70+12
70-9
70
3
Enamorus
Enamorus
FAIRYFLYING
BSpecial Revenge KillerContrary
106+15
80-10
106
4
Electivire
Electivire
ELECTRIC
BPhysical AttackerMotordrive
95+14
85-11
95
5
Murkrow
Murkrow
DARKFLYING
BPhysical AttackerPrankster
91+14
42-7
91
6
Leafeon
Leafeon
GRASS
BSpecial AttackerChlorophyll
95+14
65-9
95
7
Haunter
Haunter
GHOSTPOISON
BUtilityLevitate
95+14
55-8
95
8
Skuntank
Skuntank
POISONDARK
BPhysical AttackerAftermath
84+13
61-9
84
9BPhysical AttackerShellarmor
70+12
70-9
70
10
Stunky
Stunky
POISONDARK
BBulky SupportAftermath
74+12
41-7
74
11
Drifloon
Drifloon
GHOSTFLYING
BPhysical AttackerUnburden
70+12
44-7
70
12
Onix
Onix
ROCKGROUND
CSpecial AttackerRockhead
70+12
45-7
70
13CPhysical AttackerTechnician
65+11
51-8
65
14
Luxray
Luxray
ELECTRIC
CBulky SupportIntimidate
70+12
79-10
70
15
Whiscash
Whiscash
WATERGROUND
CSpecial AttackerOblivious
60+11
71-10
60
16
Zorua
Zorua
DARK
CUtilityIllusion
65+11
40-6
65
17
Yanma
Yanma
BUGFLYING
CSpecial AttackerCompoundeyes
95+14
45-7
95
18
Buizel
Buizel
WATER
CPhysical AttackerSwiftswim
85+13
30-5
85
19
Psyduck
Psyduck
WATER
DSpecial AttackerSwiftswim
55+10
50-7
55
20
Rowlet
Rowlet
GRASSFLYING
DUtilityLongreach
42+9
50-7
42
21
Pichu
Pichu
ELECTRIC
DSpecial AttackerLightningrod
60+11
35-6
60
Azelf
Azelf
PSYCHIC
B
Role
Physical Attacker
Ability
Levitate
+Spe
115 +16
Spe
115
Magneton
Magneton
ELECTRIC STEEL
B
Role
Special Revenge Killer
Ability
Magnetpull
+Spe
70 +12
Spe
70
Enamorus
Enamorus
FAIRY FLYING
B
Role
Special Revenge Killer
Ability
Contrary
+Spe
106 +15
Spe
106
Electivire
Electivire
ELECTRIC
B
Role
Physical Attacker
Ability
Motordrive
+Spe
95 +14
Spe
95
Murkrow
Murkrow
DARK FLYING
B
Role
Physical Attacker
Ability
Prankster
+Spe
91 +14
Spe
91
Leafeon
Leafeon
GRASS
B
Role
Special Attacker
Ability
Chlorophyll
+Spe
95 +14
Spe
95
Haunter
Haunter
GHOST POISON
B
Role
Utility
Ability
Levitate
+Spe
95 +14
Spe
95
Skuntank
Skuntank
POISON DARK
B
Role
Physical Attacker
Ability
Aftermath
+Spe
84 +13
Spe
84
Samurott
Samurott
WATER
B
Role
Physical Attacker
Ability
Shellarmor
+Spe
70 +12
Spe
70
Stunky
Stunky
POISON DARK
B
Role
Bulky Support
Ability
Aftermath
+Spe
74 +12
Spe
74
Drifloon
Drifloon
GHOST FLYING
B
Role
Physical Attacker
Ability
Unburden
+Spe
70 +12
Spe
70
Onix
Onix
ROCK GROUND
C
Role
Special Attacker
Ability
Rockhead
+Spe
70 +12
Spe
70
Role
Physical Attacker
Ability
Technician
+Spe
65 +11
Spe
65
Luxray
Luxray
ELECTRIC
C
Role
Bulky Support
Ability
Intimidate
+Spe
70 +12
Spe
70
Whiscash
Whiscash
WATER GROUND
C
Role
Special Attacker
Ability
Oblivious
+Spe
60 +11
Spe
60
Zorua
Zorua
DARK
C
Role
Utility
Ability
Illusion
+Spe
65 +11
Spe
65
Yanma
Yanma
BUG FLYING
C
Role
Special Attacker
Ability
Compoundeyes
+Spe
95 +14
Spe
95
Buizel
Buizel
WATER
C
Role
Physical Attacker
Ability
Swiftswim
+Spe
85 +13
Spe
85
Psyduck
Psyduck
WATER
D
Role
Special Attacker
Ability
Swiftswim
+Spe
55 +10
Spe
55
Rowlet
Rowlet
GRASS FLYING
D
Role
Utility
Ability
Longreach
+Spe
42 +9
Spe
42
Pichu
Pichu
ELECTRIC
D
Role
Special Attacker
Ability
Lightningrod
+Spe
60 +11
Spe
60
+10%Speed
-10%Sp. Defense
Flavor Preference
Likes Sweet, dislikes Bitter
Competitive Role
Speed-focused Pokemon willing to sacrifice special bulk.
Naive vs Timid
Choose Naive
+Speed / -Sp. Defense
  • Pokemon in contested speed tiers (base 80-110)
  • Sweepers that need to outspeed threats before attacking
  • Pokemon without priority moves or speed-boosting setups
Choose Timid
+Speed / -Attack
  • Pokemon with priority moves that bypass speed
  • Dragon Dance / Shift Gear users that fix speed in-game
  • Wallbreakers that need maximum damage output
How to Get
SynchronizeLead with a Naive Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Naive nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Naive Mint to change stat effects to Naive. The original nature name stays but stats change. (Gen 8+)
What does the Naive nature do in Pokemon?
Naive raises Speed by 10% and lowers Sp. Defense by 10%. At level 100 with full investment, that's roughly a 30-point swing on the boosted stat. Pokemon with Naive nature prefer Sweet flavor and dislike Bitter.
What are the best Naive nature Pokemon?
Top Naive users include Azelf, Magneton, Enamorus, and Electivire. They benefit from the Speed boost because their main damage comes from that stat. The Sp. Defense drop doesn't hurt them since they don't rely on it.
Is Naive a good nature for competitive Pokemon?
Naive is a strong competitive nature. It's one of the most-used natures in competitive formats. The key is matching it to Pokemon that don't need Sp. Defense in their moveset.
How do I get a Naive nature Pokemon?
Synchronize is the fastest method. Lead with a Pokemon that has Synchronize and Naive nature, and wild encounters match it (Gen 3+). Breeding works too: give the Naive parent an Everstone and all offspring inherit the nature. Nature Mints (Gen 8+) let you change the stat effect to Naive without rebreeding.
Should I use Naive or Timid?
Naive prioritizes mixed speed, while Timid goes for special speed. Pick Naive when your Pokemon's role depends on the stat it boosts. Go with Timid when special speed matters more for your team.