Naive cuts Sp. Defense for 10% more Speed. Mixed attackers that need both physical and special moves pick this when Timid's Attack penalty isn't an option. Over in Diamond & Pearl, Venusaur, Azelf, Magneton, and others all run Naive in competitive play. Everstone breeding locks in Naive with 100% consistency from Gen 5 onward. Pair it with Synchronize for wild catches.

Naive raises Speed by 10% and lowers Sp. Defense by 10%. Speed-focused Pokemon willing to sacrifice special bulk. 37 Pokemon competitively run this nature.
SHOWINGRegional13
#PokemonTierRoleAbility+Spe-SpDSpe
1
Venusaur
Venusaur
GRASSPOISON
BSpecial AttackerChlorophyll
80+13
100-12
80
2
Azelf
Azelf
PSYCHIC
BPhysical AttackerLevitate
115+16
70-9
115
3
Magneton
Magneton
ELECTRICSTEEL
BSpecial Revenge KillerMagnetpull
70+12
70-9
70
4
Electivire
Electivire
ELECTRIC
BPhysical AttackerMotordrive
95+14
85-11
95
5
Zangoose
Zangoose
NORMAL
BBulky SupportToxicboost
90+14
60-8
90
6
Murkrow
Murkrow
DARKFLYING
BPhysical AttackerPrankster
91+14
42-7
91
7
Leafeon
Leafeon
GRASS
BSpecial AttackerChlorophyll
95+14
65-9
95
8
Moltres
Moltres
FIREFLYING
BSpecial AttackerFlame Body
90+14
85-11
90
9
Dugtrio
Dugtrio
GROUND
BPhysical AttackerArenatrap
120+17
70-9
120
10
Haunter
Haunter
GHOSTPOISON
BUtilityLevitate
95+14
55-8
95
11
Dodrio
Dodrio
NORMALFLYING
BPhysical AttackerTangledfeet
110+16
60-8
110
12
Skuntank
Skuntank
POISONDARK
BPhysical AttackerAftermath
84+13
61-9
84
13
Stunky
Stunky
POISONDARK
BBulky SupportAftermath
74+12
41-7
74
14
Drifloon
Drifloon
GHOSTFLYING
BPhysical AttackerUnburden
70+12
44-7
70
15
Ditto
Ditto
NORMAL
CBulky SupportImposter
48+10
48-7
48
16
Shedinja
Shedinja
BUGGHOST
CPhysical AttackerWonderguard
40+9
30-5
40
17
Houndour
Houndour
DARKFIRE
CUtilityFlashfire
65+11
50-7
65
18
Furret
Furret
NORMAL
CPhysical AttackerFrisk
90+14
55-8
90
19
Tauros
Tauros
NORMAL
CPhysical AttackerIntimidate
110+16
70-9
110
20
Linoone
Linoone
NORMAL
CPhysical AttackerGluttony
100+15
61-9
100
21
Sharpedo
Sharpedo
WATERDARK
CPhysical AttackerSpeed Boost
95+14
40-6
95
22CBulky SupportSolarpower
30+8
85-11
30
23
Delibird
Delibird
ICEFLYING
CUtilityVitalspirit
75+12
45-7
75
24
Onix
Onix
ROCKGROUND
CSpecial AttackerRockhead
70+12
45-7
70
25CPhysical AttackerTechnician
65+11
51-8
65
26
Luxray
Luxray
ELECTRIC
CBulky SupportIntimidate
70+12
79-10
70
27
Whiscash
Whiscash
WATERGROUND
CSpecial AttackerOblivious
60+11
71-10
60
28
Seviper
Seviper
POISON
CPhysical AttackerInfiltrator
65+11
60-8
65
29
Arbok
Arbok
POISON
CPhysical AttackerIntimidate
80+13
79-10
80
30
Wailord
Wailord
WATER
CSpecial Revenge KillerWaterveil
60+11
45-7
60
31CPhysical AttackerIntimidate
70+12
60-8
70
32
Yanma
Yanma
BUGFLYING
CSpecial AttackerCompoundeyes
95+14
45-7
95
33
Buizel
Buizel
WATER
CPhysical AttackerSwiftswim
85+13
30-5
85
34CSpecial AttackerTorrent
58+11
80-10
58
35
Psyduck
Psyduck
WATER
DSpecial AttackerSwiftswim
55+10
50-7
55
36
Mudkip
Mudkip
WATER
DPhysical AttackerTorrent
40+9
50-7
40
37
Pichu
Pichu
ELECTRIC
DSpecial AttackerLightningrod
60+11
35-6
60
Venusaur
Venusaur
GRASS POISON
B
Role
Special Attacker
Ability
Chlorophyll
+Spe
80 +13
Spe
80
Azelf
Azelf
PSYCHIC
B
Role
Physical Attacker
Ability
Levitate
+Spe
115 +16
Spe
115
Magneton
Magneton
ELECTRIC STEEL
B
Role
Special Revenge Killer
Ability
Magnetpull
+Spe
70 +12
Spe
70
Electivire
Electivire
ELECTRIC
B
Role
Physical Attacker
Ability
Motordrive
+Spe
95 +14
Spe
95
Zangoose
Zangoose
NORMAL
B
Role
Bulky Support
Ability
Toxicboost
+Spe
90 +14
Spe
90
Murkrow
Murkrow
DARK FLYING
B
Role
Physical Attacker
Ability
Prankster
+Spe
91 +14
Spe
91
Leafeon
Leafeon
GRASS
B
Role
Special Attacker
Ability
Chlorophyll
+Spe
95 +14
Spe
95
Moltres
Moltres
FIRE FLYING
B
Role
Special Attacker
Ability
Flame Body
+Spe
90 +14
Spe
90
Dugtrio
Dugtrio
GROUND
B
Role
Physical Attacker
Ability
Arenatrap
+Spe
120 +17
Spe
120
Haunter
Haunter
GHOST POISON
B
Role
Utility
Ability
Levitate
+Spe
95 +14
Spe
95
Dodrio
Dodrio
NORMAL FLYING
B
Role
Physical Attacker
Ability
Tangledfeet
+Spe
110 +16
Spe
110
Skuntank
Skuntank
POISON DARK
B
Role
Physical Attacker
Ability
Aftermath
+Spe
84 +13
Spe
84
Stunky
Stunky
POISON DARK
B
Role
Bulky Support
Ability
Aftermath
+Spe
74 +12
Spe
74
Drifloon
Drifloon
GHOST FLYING
B
Role
Physical Attacker
Ability
Unburden
+Spe
70 +12
Spe
70
Ditto
Ditto
NORMAL
C
Role
Bulky Support
Ability
Imposter
+Spe
48 +10
Spe
48
Shedinja
Shedinja
BUG GHOST
C
Role
Physical Attacker
Ability
Wonderguard
+Spe
40 +9
Spe
40
Houndour
Houndour
DARK FIRE
C
Role
Utility
Ability
Flashfire
+Spe
65 +11
Spe
65
Furret
Furret
NORMAL
C
Role
Physical Attacker
Ability
Frisk
+Spe
90 +14
Spe
90
Tauros
Tauros
NORMAL
C
Role
Physical Attacker
Ability
Intimidate
+Spe
110 +16
Spe
110
Linoone
Linoone
NORMAL
C
Role
Physical Attacker
Ability
Gluttony
+Spe
100 +15
Spe
100
Sharpedo
Sharpedo
WATER DARK
C
Role
Physical Attacker
Ability
Speed Boost
+Spe
95 +14
Spe
95
Sunflora
Sunflora
GRASS
C
Role
Bulky Support
Ability
Solarpower
+Spe
30 +8
Spe
30
Delibird
Delibird
ICE FLYING
C
Role
Utility
Ability
Vitalspirit
+Spe
75 +12
Spe
75
Onix
Onix
ROCK GROUND
C
Role
Special Attacker
Ability
Rockhead
+Spe
70 +12
Spe
70
Role
Physical Attacker
Ability
Technician
+Spe
65 +11
Spe
65
Luxray
Luxray
ELECTRIC
C
Role
Bulky Support
Ability
Intimidate
+Spe
70 +12
Spe
70
Whiscash
Whiscash
WATER GROUND
C
Role
Special Attacker
Ability
Oblivious
+Spe
60 +11
Spe
60
Seviper
Seviper
POISON
C
Role
Physical Attacker
Ability
Infiltrator
+Spe
65 +11
Spe
65
Arbok
Arbok
POISON
C
Role
Physical Attacker
Ability
Intimidate
+Spe
80 +13
Spe
80
Wailord
Wailord
WATER
C
Role
Special Revenge Killer
Ability
Waterveil
+Spe
60 +11
Spe
60
C
Role
Physical Attacker
Ability
Intimidate
+Spe
70 +12
Spe
70
Yanma
Yanma
BUG FLYING
C
Role
Special Attacker
Ability
Compoundeyes
+Spe
95 +14
Spe
95
Buizel
Buizel
WATER
C
Role
Physical Attacker
Ability
Swiftswim
+Spe
85 +13
Spe
85
Wartortle
Wartortle
WATER
C
Role
Special Attacker
Ability
Torrent
+Spe
58 +11
Spe
58
Psyduck
Psyduck
WATER
D
Role
Special Attacker
Ability
Swiftswim
+Spe
55 +10
Spe
55
Mudkip
Mudkip
WATER
D
Role
Physical Attacker
Ability
Torrent
+Spe
40 +9
Spe
40
Pichu
Pichu
ELECTRIC
D
Role
Special Attacker
Ability
Lightningrod
+Spe
60 +11
Spe
60
+10%Speed
-10%Sp. Defense
Flavor Preference
Likes Sweet, dislikes Bitter
Competitive Role
Speed-focused Pokemon willing to sacrifice special bulk.
Naive vs Timid
Choose Naive
+Speed / -Sp. Defense
  • Pokemon in contested speed tiers (base 80-110)
  • Sweepers that need to outspeed threats before attacking
  • Pokemon without priority moves or speed-boosting setups
Choose Timid
+Speed / -Attack
  • Pokemon with priority moves that bypass speed
  • Dragon Dance / Shift Gear users that fix speed in-game
  • Wallbreakers that need maximum damage output
How to Get
SynchronizeLead with a Naive Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Naive nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Naive Mint to change stat effects to Naive. The original nature name stays but stats change. (Gen 8+)
What does the Naive nature do in Pokemon?
Naive raises Speed by 10% and lowers Sp. Defense by 10%. At level 100 with full investment, that's roughly a 30-point swing on the boosted stat. Pokemon with Naive nature prefer Sweet flavor and dislike Bitter.
What are the best Naive nature Pokemon?
Top Naive users include Venusaur, Azelf, Magneton, and Electivire. They benefit from the Speed boost because their main damage comes from that stat. The Sp. Defense drop doesn't hurt them since they don't rely on it.
Is Naive a good nature for competitive Pokemon?
Naive is a strong competitive nature. It's one of the most-used natures in competitive formats. The key is matching it to Pokemon that don't need Sp. Defense in their moveset.
How do I get a Naive nature Pokemon?
Synchronize is the fastest method. Lead with a Pokemon that has Synchronize and Naive nature, and wild encounters match it (Gen 3+). Breeding works too: give the Naive parent an Everstone and all offspring inherit the nature. Nature Mints (Gen 8+) let you change the stat effect to Naive without rebreeding.
Should I use Naive or Timid?
Naive prioritizes mixed speed, while Timid goes for special speed. Pick Naive when your Pokemon's role depends on the stat it boosts. Go with Timid when special speed matters more for your team.