Physical
Balanced
468Average
60Moderate
CTier

Electric moves don't affect Whiscash at all — that's the advantage of Water/Ground typing. It relies on priority moves or Scarf to keep up. Flexible enough to run physical or special sets. Introduced in Gen 3.

Raw HP carries Whiscash's bulk more than the defenses do. Speed barely registers. But that HP pool covers for it. A moderately hard to find Whiskers Pokemon that yields 2 HP EVs on a medium-fast 1M XP curve.

Base Stats
468Above
HP110
B
Attack78
C
Defense73
C
Sp. Atk76
C
Sp. Def71
C
Speed60
C
Total468
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Whiscash yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch75ChallengingMedium Fast1M XP0.9m / 2'11"23.6kg / 52 lbs164Base XP
Pokedex Entries

It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.

Diamond

As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.

Pearl

Whiscash Weakness

Good

Whiscash is weak to Grass-type moves. Watch out for Grass attacks, those deal 4x damage. On the flip side, it's immune to Electric-type moves entirely. 4 resistances help offset the weaknesses. With 110 HP and balanced defenses, Whiscash can afford to eat a neutral hit or two.

Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
2xWeaki
None
¼xResisti
None
0xImmunei
1Weak
4Resist
1Immune
Scorei+3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Grass — Energy Ball, Giga Drain, Leaf Storm
Abilities
ObliviousPrevents infatuation and protects against captivate.
AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move.
HydrationHACures any major status ailment after each turn during rain.

Evolved from Barboach. Whiscash is the final form in this two-stage line. A decent partner pool for breeding via one egg group. Eggs are average hatch time. HP grew the most through evolution (+60 over Barboach), and Whiscash peaks at 468 total stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Barboach
WaterGround
Whiscash
WaterGround
HP
50
110+60
ATK
48
78+30
DEF
43
73+30
SP.ATK
46
76+30
SP.DEF
41
71+30
SPE
60
60
BST
288D-Tier
468C-Tier+180
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Very Easy

Breed with Whiscash to get Barboach eggs easily using 19 partners from the Water2 egg group. Notable egg moves include Flail, Hydro Pump, Spark and 3 more.

Egg Groups
Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
6moves
Breed With (best first)
gyaradosoctillerymagikarpremoraidwailordrelicanthwailmerlanturnsharpedowhiscashlumineonseaking

Find one free turn for Dragon Dance and Whiscash can run through teams. Jolly nature leans fast physical, Oblivious supports the sweep, and double STAB stops anything from walling it cleanly.

Best Build

Physical Setup Sweeper
Ability
Oblivious
Item
Nothing
Nature
Jolly+SPE
EVs

Best Whiscash Moveset

  • EarthquakeSTAB
  • Dragon Dance
  • WaterfallSTAB
  • Rock Slide

Egg moves make a real difference. Whiscash gets Flail and Hydro Pump exclusively through breeding, filling gaps that TMs and level-up can't touch. Psychic and Normal coverage and more rounds out the picture alongside Hydro Pump and Earthquake.

Level-Up Moves

Lv 1
Mud Sport
15Ground
Lv 1
Mud-Slap
2010010Ground
Lv 1
Tickle
10020Normal
Lv 1
Water Sport
15Water
Lv 1
Zen Headbutt
809015Psychic
Lv 6
Mud Sport
15Ground
Lv 6
Water Sport
15Water
Lv 10
Water Gun
4010025Water
Lv 14
Mud Bomb
658510Ground
Lv 18
Amnesia
20Psychic
Lv 22
Water Pulse
6010020Water
Lv 26
Magnitude
10030Ground
Lv 33
Rest
10Psychic
Lv 33
Snore
4010015Normal
Lv 39
Aqua Tail
909010Water
Lv 45
Earthquake
10010010Ground
Lv 51
Future Sight
12010010Psychic
Lv 57
Fissure
305Ground

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM78
Captivate
10020Normal
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM83
Natural Gift
10015Normal
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
HM06
Rock Smash
4010015Fighting
TM39
Rock Tomb
609510Rock
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
TM82
Sleep Talk
10Normal
TM71
Stone Edge
100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
HM03
Surf
9510015Water
TM87
Swagger
9015Normal
TM06
Toxic
8510Poison
TM03
Water Pulse
6010020Water
HM07
Waterfall
8010015Water

Egg Moves

Src
Egg
Flail
10015Normal
Egg
Hydro Pump
120805Water
Egg
Spark
6510020Electric
Egg
Take Down
908520Normal
Egg
Thrash
12010020Normal
Egg
Whirlpool
358515Water

Tutor Moves

Whiscash can't learn any Tutor moves

Transfer Moves

Src
Gen 3
Double-Edge
12010015Normal
Gen 3
Mimic
10Normal

Easy grab on Whiscash with high spawn rates across 34 locations in mid-game fishing spots. The sorted list below shows the full spread so you can pick the most convenient spot.

Where To Catch Whiscash in Diamond & Pearl

To get Whiscash, start by catching Barboach through fishing encounters at Lv. 10-55. The chain covers 2 catchable stages before reaching the final form.

  1. Barboach
    Step 1Catch Barboach
    Celestic Town
    DiamondGood RodLv.10-25CommonEarlyCity
    EASY
    Celestic Town
    PearlGood RodLv.10-25CommonEarlyCity
    EASY
    Eterna City
    DiamondGood RodLv.10-25CommonEarlyCity
    EASY
    Eterna City
    PearlGood RodLv.10-25CommonEarlyCity
    EASY
    Mt. Coronet - 4F
    DiamondGood RodLv.10-25CommonEarlyCave
    EASY
    Mt. Coronet - 4F
    PearlGood RodLv.10-25CommonEarlyCave
    EASY
    Mt. Coronet - B1F
    DiamondGood RodLv.10-25CommonEarlyCave
    EASY
    Mt. Coronet - B1F
    PearlGood RodLv.10-25CommonEarlyCave
    EASY
    Mt. Coronet - Route 207 Entrance
    DiamondGood RodLv.10-25CommonEarlyCave
    EASY
    Mt. Coronet - Route 207 Entrance
    PearlGood RodLv.10-25CommonEarlyCave
    EASY
    Oreburgh Gate - B1F
    DiamondGood RodLv.10-25CommonEarly
    EASY
    Oreburgh Gate - B1F
    PearlGood RodLv.10-25CommonEarly
    EASY
    Ravaged Path
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Ravaged Path
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 205 - North
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 205 - North
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 208
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 208
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 210 - North
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 210 - North
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 212 - South
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 212 - South
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 227
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 227
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 228
    DiamondGood RodLv.10-25CommonEarlyRoute
    EASY
    Route 228
    PearlGood RodLv.10-25CommonEarlyRoute
    EASY
    Great Marsh - Area 1
    PearlGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 1
    DiamondGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 2
    PearlGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 2
    DiamondGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 3
    PearlGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 3
    DiamondGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 4
    DiamondGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 4
    PearlGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 6
    DiamondGood RodLv.15-20CommonEarlyFacility
    EASY
    Great Marsh - Area 6
    PearlGood RodLv.15-20CommonEarlyFacility
    EASY
  2. Whiscash
    Step 2Whiscash
    Eterna City
    DiamondSuper RodLv.20-50CommonMidCity
    EASY
    Eterna City
    PearlSuper RodLv.20-50CommonMidCity
    EASY
    Mt. Coronet - B1F
    DiamondSuper RodLv.20-50CommonMidCave
    EASY
    Mt. Coronet - B1F
    PearlSuper RodLv.20-50CommonMidCave
    EASY
    Mt. Coronet - Route 207 Entrance
    DiamondSuper RodLv.20-50CommonMidCave
    EASY
    Mt. Coronet - Route 207 Entrance
    PearlSuper RodLv.20-50CommonMidCave
    EASY
    Oreburgh Gate - B1F
    DiamondSuper RodLv.20-50CommonMid
    EASY
    Oreburgh Gate - B1F
    PearlSuper RodLv.20-50CommonMid
    EASY
    Ravaged Path
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Ravaged Path
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 205 - North
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Route 205 - North
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 208
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 208
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Route 210 - North
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 210 - North
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Route 212 - South
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 212 - South
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Route 227
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 227
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Route 228
    PearlSuper RodLv.20-50CommonMidRoute
    EASY
    Route 228
    DiamondSuper RodLv.20-50CommonMidRoute
    EASY
    Great Marsh - Area 1
    PearlSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 1
    DiamondSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 2
    PearlSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 2
    DiamondSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 3
    PearlSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 3
    DiamondSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 4
    PearlSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 4
    DiamondSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 6
    DiamondSuper RodLv.30-55CommonMidFacility
    EASY
    Great Marsh - Area 6
    PearlSuper RodLv.30-55CommonMidFacility
    EASY
    Celestic Town
    DiamondSuper RodLv.40-55RareLateCity
    EXTREME
    Celestic Town
    PearlSuper RodLv.40-55RareLateCity
    EXTREME
    or evolve from Barboach (Step 1)
  • We rate Whiscash C-Tier — a situational pick that fills a niche. At 468 BST, the stats are spread pretty evenly. Base 110 HP stands out.

  • Whiscash's biggest threats include Exeggutor (Grass), all carrying super-effective STAB moves. Exeggutor is the most dangerous since Grass moves deal 4x damage. Only 1 weakness means fewer dedicated counters to worry about.

  • Barboach evolves into Whiscash at level 30. Whiscash is the fully evolved form. It sits at 468 BST in its evolved form.

  • Oblivious is the go-to ability for Whiscash. It prevents infatuation and protects against captivate. Its hidden ability Hydration can work in specific setups. Anticipation is the other option — pick based on what your team needs.

  • At base 60 Speed, it won't be moving first often. On offense, Whiscash is a physical attacker with base 78 Attack. Defensively? Enough bulk to take a hit or two.

  • Whiscash appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Available in 16 titles since its debut in Ruby & Sapphire, Whiscash spans 7 generations of Pokemon games. It's accessible through wild encounters in most mainline games.