Gourgeist's spread isn't flashy. Defense leads, Sp. Atk trails, 3 stats clear the bar. Moderately hard to find and worth 2 Defense EVs, on a medium-fast 1M XP curve.
Supersized Gourgeist aren’t picky. They will forcefully drag anyone off to the afterlife.
A supersized Pumpkaboo evolves into a supersized Gourgeist. Its bodily proportions also get passed on to its descendants.
Gourgeist's Ghost/Grass typing leaves it vulnerable to Fire, Ice, Flying, Ghost, and Dark. It shrugs off Normal and Fighting-type attacks completely. It resists 4 types, giving it decent defensive coverage. Gourgeist's physical bulk (base 122 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Ice, Flying, Ghost, Dark |
| 0.5x (Resist) | Water, Electric, Grass, Ground |
| 0x (Immune) | Normal, Fighting |
A | ||
Recommended Build AbilityRegenerator ItemRocky Helmet NatureBold Moves
Damage vs Gourgeist View Slowbro builds →Scald16-19% | ||
A | ||
Recommended Build AbilityIntimidate ItemLeftovers NatureAdamant Moves
Damage vs Gourgeist View Gyarados builds →Waterfall13-16% Earthquake11-13% | ||
A | ||
Recommended Build AbilityNatural Cure ItemStarminite NatureJolly Moves
Damage vs Gourgeist View Starmie builds →Liquidation9-11% Thunderbolt11-13% Flip Turn7-8% | ||
SlowkingRecovers HP on switch via Regenerator, burns with Scald, threatens with Chilly Reception WaterPsychic | B | |
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureSassy Moves
Damage vs Gourgeist View Slowking builds →Scald16-19% | ||
B | ||
Recommended Build AbilityBulletproof ItemRocky Helmet NatureImpish Moves
Damage vs Gourgeist View Chesnaught builds →Knock Off 2x19-23% | ||
Gourgeist doesn't evolve through normal leveling. You'll need a trade to get here from Pumpkaboo's line. Breed this form to get Pumpkaboo eggs (average hatch time). Evolving from Pumpkaboo gave Gourgeist the biggest boost in Defense (+52), bringing the total to 494 stats. View every chain in the Evolution Chart.
How to Evolve
This is a pure walling set. Leftovers provides passive recovery each turn so Gourgeist sticks around, and the Impish nature reinforces physical wall. Synthesis handles sustain while Frisk does work passively.
Best Build
Gourgeist best EVs are HP and Defense
Wall Moveset
- Will O Wisp
- Poltergeist
- Synthesis
- Leech Seed
Recommended Teammates
Doubles Physical Sweeper Moveset
- Seed Bomb
- Trick Or Treat
- Phantom Force
- Flame Charge
Recommended Teammates
Physical Sweeper Moveset
- Trick Or Treat
- Phantom Force
- Seed Bomb
- Shadow Sneak
Recommended Teammates
Wall Moveset
- Trick Or Treat
- Curse
- Bullet Seed
- Giga Drain
Recommended Teammates
Wall Moveset
- Trick Or Treat
- Curse
- Bullet Seed
- Giga Drain
Recommended Teammates
Moves
Gourgeist develops a solid moveset just through leveling. Moonblast and Phantom Force show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Breadth over depth defines this movepool. Gourgeist won't stack one type's damage ceiling, but coverage across 10 types means it always has an effective option. Power Whip and Solar Beam anchor the STAB core.
The natural movepool does the job, but Bestow and Curse from the egg pool give Gourgeist something extra. Pair those with Solar Beam and Phantom Force for STAB and coverage across 9 types for reach, and the kit fills out nicely.
The natural movepool does the job, but Bestow and Destiny Bond from the egg pool give Gourgeist something extra. Pair those with Solar Beam and Phantom Force for STAB and coverage across 9 types for reach, and the kit fills out nicely.
No wild encounters for Gourgeist in Legends: Z-A. Bring Pumpkaboo over from X or Sword, then level through the stages. Each step in the chain is laid out below.
Gourgeist's 2-stage line starts with Pumpkaboo, which appears at decent rates in the locations below. Level through 2 stages while you find a trade partner. Everything except the trade step is solo.
How to Obtain Gourgeist in Sword & Shield
Pumpkaboo is your first catch on the way to Gourgeist. You'll find walking encounters from Lv. 14-31 across 88 total spots in the chain.
Step 1Catch PumpkabooRoute 4SwordOverworld Lv.14-16 Route10%EarlyAll WeatherRoute 4ShieldOverworld Lv.14-16 Route10%EarlyAll WeatherRoute 4SwordOverworld Lv.14-16 Route5%EarlyAll WeatherRoute 4SwordOverworld Lv.14-16 Route5%EarlyAll WeatherRoute 4ShieldOverworld Lv.14-16 Route5%EarlyAll WeatherRoute 4ShieldOverworld Lv.14-16 Route5%EarlyAll WeatherRoute 4SwordOverworld Lv.14-16 Route1%EarlyAll WeatherRoute 4ShieldOverworld Lv.14-16 Route1%EarlyAll WeatherGiant's MirrorSwordOverworld Lv.28-3025%MidNormal WeatherGiant's MirrorShieldOverworld Lv.28-3025%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-3120%MidThunderstormHammerlocke HillsSwordOverworld Lv.29-3120%MidThunderstormGiant's MirrorSwordOverworld Lv.28-3010%MidNormal WeatherGiant's MirrorShieldOverworld Lv.28-3010%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-3110%MidThunderstormHammerlocke HillsSwordOverworld Lv.29-3110%MidThunderstormGiant's MirrorSwordOverworld Lv.28-305%MidNormal WeatherGiant's MirrorShieldOverworld Lv.28-305%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-315%MidSnowstormHammerlocke HillsSwordOverworld Lv.29-315%MidSandstormHammerlocke HillsShieldOverworld Lv.29-315%MidSandstormHammerlocke HillsSwordOverworld Lv.29-315%MidOvercastHammerlocke HillsShieldOverworld Lv.29-315%MidOvercastHammerlocke HillsSwordOverworld Lv.29-315%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-315%MidRainingHammerlocke HillsShieldOverworld Lv.29-315%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-315%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-315%MidRainingHammerlocke HillsSwordOverworld Lv.29-315%MidSnowingHammerlocke HillsShieldOverworld Lv.29-315%MidNormal WeatherHammerlocke HillsSwordOverworld Lv.29-315%MidThunderstormHammerlocke HillsSwordOverworld Lv.29-315%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-315%MidSnowingHammerlocke HillsShieldOverworld Lv.29-315%MidThunderstormHammerlocke HillsSwordOverworld Lv.29-315%MidSnowstormHammerlocke HillsShieldOverworld Lv.29-315%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-313%MidSnowstormHammerlocke HillsSwordOverworld Lv.29-313%MidSandstormHammerlocke HillsShieldOverworld Lv.29-313%MidSandstormHammerlocke HillsSwordOverworld Lv.29-313%MidOvercastHammerlocke HillsShieldOverworld Lv.29-313%MidOvercastHammerlocke HillsSwordOverworld Lv.29-313%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-313%MidRainingHammerlocke HillsShieldOverworld Lv.29-313%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-313%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-313%MidRainingHammerlocke HillsSwordOverworld Lv.29-313%MidSnowingHammerlocke HillsShieldOverworld Lv.29-313%MidNormal WeatherHammerlocke HillsSwordOverworld Lv.29-313%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-313%MidSnowingHammerlocke HillsSwordOverworld Lv.29-313%MidSnowstormHammerlocke HillsShieldOverworld Lv.29-313%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-312%MidSandstormHammerlocke HillsSwordOverworld Lv.29-312%MidOvercastHammerlocke HillsShieldOverworld Lv.29-312%MidOvercastHammerlocke HillsSwordOverworld Lv.29-312%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-312%MidRainingHammerlocke HillsShieldOverworld Lv.29-312%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-312%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-312%MidRainingHammerlocke HillsSwordOverworld Lv.29-312%MidSnowingHammerlocke HillsShieldOverworld Lv.29-312%MidNormal WeatherHammerlocke HillsSwordOverworld Lv.29-312%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-312%MidSnowingHammerlocke HillsSwordOverworld Lv.29-312%MidSnowstormHammerlocke HillsShieldOverworld Lv.29-312%MidHeavy FogHammerlocke HillsSwordOverworld Lv.29-312%MidSandstormHammerlocke HillsShieldOverworld Lv.29-312%MidSnowstormGiant's MirrorShieldOverworld Lv.28-301%MidNormal WeatherGiant's MirrorSwordOverworld Lv.28-301%MidNormal WeatherHammerlocke HillsShieldOverworld Lv.29-311%MidOvercastHammerlocke HillsSwordOverworld Lv.29-311%MidIntense SunHammerlocke HillsShieldOverworld Lv.29-311%MidIntense SunHammerlocke HillsSwordOverworld Lv.29-311%MidRainingHammerlocke HillsShieldOverworld Lv.29-311%MidRainingHammerlocke HillsSwordOverworld Lv.29-311%MidNormal WeatherHammerlocke HillsSwordOverworld Lv.29-311%MidSnowingHammerlocke HillsShieldOverworld Lv.29-311%MidNormal WeatherHammerlocke HillsSwordOverworld Lv.29-311%MidHeavy FogHammerlocke HillsShieldOverworld Lv.29-311%MidSnowingHammerlocke HillsSwordOverworld Lv.29-311%MidThunderstormHammerlocke HillsSwordOverworld Lv.29-311%MidSnowstormHammerlocke HillsShieldOverworld Lv.29-311%MidHeavy FogHammerlocke HillsSwordOverworld Lv.29-311%MidSandstormHammerlocke HillsShieldOverworld Lv.29-311%MidThunderstormHammerlocke HillsShieldOverworld Lv.29-311%MidSnowstormHammerlocke HillsSwordOverworld Lv.29-311%MidOvercastHammerlocke HillsShieldOverworld Lv.29-311%MidSandstorm
Step 2Gourgeist ✓
Gourgeist can't be caught in Ultra Sun & Ultra Moon. Transfer Pumpkaboo from X or Sword and evolve through the 2-stage line to get it. The step cards below map the full chain.
Gourgeist can't be caught in Sun & Moon. Transfer Pumpkaboo from X or Sword and evolve through the 2-stage line to get it. The step cards below map the full chain.
Gourgeist has a 494 base stat total and ranks as C-Tier: a situational pick that fills a niche. It works best as a balanced. Base 122 Defense is where it shines.
Watch for Arcanine (Fire), Walrein (Ice), and Talonflame (Flying) when using Gourgeist. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.
Pickup picks up other Pokémon's used and Flung held items. That's the one you want on Gourgeist. Insomnia is the hidden ability. Niche, but it has its uses. Frisk works too if your team needs something different.
Gourgeist fills the balanced role. It's a physical attacker with base 90 Attack. Base 84 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.
Run Will O Wisp, Poltergeist, Synthesis, and Leech Seed on Gourgeist. Will O Wisp is the most common pick at 19% usage. This set covers the balanced role with a mix of damage and utility.
Introduced in X & Y, Gourgeist has appeared in 6 games across 5 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XYDebut

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
