Mixed
Cannon
55Speed · Slow

Everything pushes toward mixed damage here. Cacturne's Attack does the work, Speed pays the price. But you're still getting 2 Attack and Sp. Atk EVs per KO. Moderately hard to find, on a 1.06M XP medium-slow curve.

Base Stats
Above
HP70
C
Attack115
B
Defense60
C
Sp. Atk115
B
Sp. Def60
C
Speed55
D
Total475
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Slow1.06M XP
Height1.3 m
Weight77.4 kg
Base XP166
Abilities
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Water AbsorbHATop Pick
Absorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity
EV Yield
HPAtk+1DefSpA+1SpDSpe
Attack training target
Pokedex Entries

Packs of them follow travelers through the desert until the travelers can no longer move.

Cacturne is weak to Bug, Fire, Ice, Fighting, Poison, Flying, and Fairy. Watch out for Bug attacks, those deal 4x damage. On the flip side, it's immune to Psychic-type moves entirely. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart.

Cacturne Weakness and Resistance Chart
DamageTypes
4x (Critical)Bug
2x (Weak)Fire, Ice, Fighting, Poison, Flying, Fairy
0.5x (Resist)Water, Electric, Grass, Ground, Ghost, Dark
0x (Immune)Psychic
Type ChartFragile
7Weak
6Resist
2Immune
Score-7
How to Beat Cacturne (Best Counters)

Incineroar can KO Cacturne with Flare Blitz (129-152%). Dragapult threatens a KO with Draco Meteor (115-136%). Mienfoo's High Jump Kick also KOs at 108-128%.

Incineroar
Incineroar
FireDark
S
Recommended Build
AbilityIntimidate
ItemSafetygoggles
NatureJolly
Moves
  • Fake Out
  • Knock Off
  • Flare Blitz
  • Parting Shot
Damage vs Cacturne
Knock Off
17-21%
Flare Blitz 2x
129-152%KO
View Incineroar builds →

Cacturne is what Cacnea becomes. Breed it for Cacnea eggs (average hatch time). Plenty of partners for breeding via two egg groups. Eggs are average hatch time. The evolution from Cacnea pushed Cacturne to 475 total stats. Attack saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Cacnea
Grass
Cacturne
GrassDark
HP
50
70+20
ATK
85
115+30
DEF
40
60+20
SP.ATK
85
115+30
SP.DEF
40
60+20
SPE
35
55+20
BST
335C-Tier
475B-Tier+140
ROLE
Trick Room
Cannon
TYPE
Mixed
Mixed

Breeding

Very Easy

Breed with Cacturne to get Cacnea eggs easily using 89 partners from the Plant and Humanshape egg groups.

Egg Groups
PlantHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
venusaurmeganiumtorterraroseradeserperiorgardevoirinfernapegalladeludicoloshiftryabomasnowwhimsicott

For a hazard lead, Cacturne wants max HP and Attack EVs and Life Orb. The Adamant nature tilts toward physical duty, and Waterabsorb contributes without taking a move slot.

Best Build

All 14 games
Experimental
Ability
Water Absorb
Item
Life OrbPOWER
Best Nature for Cacturne

Cacturne best EVs are Attack and HP

EVs

Physical Tank Moveset

  • Sucker PunchSTAB
  • Knock OffSTAB
  • SpikesHazard
  • Seed BombSTAB

Moves

All 14 games

Most of Cacturne's flexibility comes from TMs. Same-type output runs through Leaf Storm and Solar Beam, but Poison and Bug and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Absorb
D2010025Grass
Lv 1
Destiny Bond
B5Ghost
Lv 1
Growth
C20Normal
Lv 1
Leer
D10030Normal
Lv 1
Poison Sting
D1510035Poison
Lv 10
Leech Seed
S9010Grass
Lv 13
Sand Attack
B10015Ground
Lv 16
Bullet Seed
D2510030Grass
Lv 19
Power Trip
D2010010Dark
Lv 22
Ingrain
C20Grass
Lv 26
Payback
C5010010Dark
Lv 30
Spikes
A20Ground
Lv 35
Sucker Punch+1
S701005Dark
Lv 38
Pin Missile
D259520Bug
Lv 44
Energy Ball
A9010010Grass
Lv 49
Cotton Spore
10040Grass
Lv 54
Sandstorm
B10Rock

TM Moves

TM
TM66
Body Slam
B8510015Normal
TM58
Brick Break
C7510015Fighting
TM28
Bulldoze
C6010020Ground
TM56
Bullet Seed
D2510030Grass
TM224
Curse
C10Ghost
TM94
Dark Pulse
S8010015Dark
TM55
Dig
C8010010Ground
TM73
Drain Punch
A7510010Fighting
TM122
Encore
C1005Normal
TM205
Endeavor
D1005Normal
TM47
Endure+4
C10Normal
TM119
Energy Ball
A9010010Grass
TM25
Facade
C7010020Normal
TM43
Fling
D10010Dark
TM158
Focus Blast
C120705Fighting
TM192
Focus Punch-3
B15010020Fighting
TM62
Foul Play
B9510015Dark
TM111
Giga Drain
A7510010Grass
TM152
Giga Impact
B150905Normal
TM81
Grass Knot
A10020Grass
TM194
Grassy Glide
C5510020Grass
TM137
Grassy Terrain
D10Grass
TM130
Helping Hand+5
C20Normal
TM163
Hyper Beam
B150905Normal
TM181
Knock Off
A6510020Dark
TM199
Lash Out
B751005Dark
TM159
Leaf Storm
A130905Grass
TM12
Low Kick
D10020Fighting
TM185
Lunge
C8010015Bug
TM33
Magical Leaf
C6020Grass
TM140
Nasty Plot
A20Dark
TM83
Poison Jab
B8010020Poison
TM07
Protect+4
B10Normal
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM51
Sandstorm
B10Rock
TM06
Scary Face
C10010Normal
TM71
Seed Bomb
A8010015Grass
TM114
Shadow Ball
C8010015Ghost
TM219
Skitter Smack
C709010Bug
TM70
Sleep Talk
C10Normal
TM168
Solar Beam
A12010010Grass
TM90
Spikes
A20Ground
TM177
Spite
10010Ghost
TM84
Stomping Tantrum
A7510010Ground
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
C6020Normal
TM88
Swords Dance
A20Normal
TM01
Take Down
C908520Normal
TM87
Taunt
C10020Dark
TM171
Tera Blast
B8010010Normal
TM18
Thief
C6010025Dark
TM221
Throat Chop
B8010015Dark
TM68
Thunder Punch
C7510015Electric
TM91
Toxic Spikes
B20Poison
TM20
Trailblaze
B5010020Grass
TM45
Venoshock
C6510010Poison
TM59
Zen Headbutt
C809015Psychic

Egg Moves

Cacturne doesn't have any Egg moves

Tutor Moves

Cacturne can't learn any Tutor moves
All 14 games

2 encounter spots for Cacturne at moderate rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Cacturne in Scarlet & Violet

To get Cacturne, start by catching Cacnea through walking encounters at Lv. 18-51. The chain covers 2 catchable stages before reaching the final form.

  1. Cacnea
    Step 1Catch Cacnea
    Asado Desert - Desert
    VioletOverworld Lv.18-36 Desert
    54%Mid
    Asado Desert - Desert
    ScarletOverworld Lv.18-36 Desert
    54%Mid
  2. Cacturne
    Step 2Cacturne
    Asado Desert - Desert
    VioletOverworld Lv.32-51 Desert
    8%Late
    Asado Desert - Desert
    ScarletOverworld Lv.32-51 Desert
    8%Late
    or evolve from Cacnea (Step 1)
  • Cacturne looks average on paper at 475 BST. But Water Absorb is why it sees play. Build around that and it pulls its weight. B-Tier cannon on our tier list.

  • Cacturne's biggest threats include Scyther (Bug), Blaziken (Fire), and Lapras (Ice), all carrying super-effective STAB moves. Scyther is the most dangerous since Bug moves deal 4x damage. Fighting, Poison, Flying, and Fairy-type attackers are also a problem. With 7 weakness types, most competitive teams carry at least one counter.

  • Cacturne gets Water Absorb and Sand Veil. But Water Absorb is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Cacturne is a mixed attacker with base 115 Attack and 115 Sp. Atk. Speed tells the real story. At base 55 Speed, it won't be moving first often. Fits the cannon role.

  • Water Absorb is the hidden ability. It absorbs water moves, healing for 1/4 max HP. Worth hunting for if you want Cacturne to compete at a higher level.

Debuting in Ruby & Sapphire, Cacturne appears in 14 games across 8 generations. A reliable presence in a solid number of games, typically found through wild encounters.

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