Utility
Wall
65Speed · Below Avg

Alomomola's spread is anchored by HP, with physical bulk backing it up. Sp. Atk is the clear weak point. Worth 2 HP EVs per KO, and the fast 800K XP curve keeps leveling painless.

Base Stats
Above
HP165
S
Attack75
C
Defense80
C
Sp. Atk40
D
Sp. Def45
D
Speed65
C
Total470
Details
Catch Rate
Challenging75 / 255
Growth Rate
Fast800,000 XP
Height1.2 m
Weight31.6 kg
Base XP165
Abilities
HealerRare
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Hydration
Cures any major status ailment after each turn during rain.
RegeneratorHATop Pick
Heals for 1/3 max HP upon switching out.
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entries

It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.

Type-wise, Alomomola takes extra damage from Electric and Grass. It resists 4 types, giving it decent defensive coverage. Alomomola's physical bulk (base 80 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Alomomola Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Type ChartGood
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Alomomola (Best Counters)
Incineroar
IncineroarDrops Attack via Intimidate
FireDark
S
Recommended Build
AbilityIntimidate
ItemSafetygoggles
NatureJolly
Moves
  • Fake Out
  • Knock Off
  • Flare Blitz
  • Parting Shot
Damage vs Alomomola
Knock Off
13-15%
Flare Blitz
11-13%
View Incineroar builds →

What you see is what you get. Alomomola sits outside any evolution chain, so focus on the egg moves and a massive partner pool from two egg groups. Eggs are takes forever to hatch. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Alomomola
#594Alomomola
Does not evolve

Breeding

Easy

Breed Alomomola easily with 114 breeding partners from the Water1 and Water2 egg groups.

Egg Groups
Water1Water2
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Breed With (best first)
gyaradosazumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolomalamar

The slow wall spread is where Alomomola earns its spot. Heavy-Duty Boots for hazard immunity on every switch-in, Relaxed nature for the right lean, and Wish handles sustain. Regenerator does the rest without needing a move slot.

Best Build

All 7 games
Highly recommended
Ability
Regenerator
Item
Heavy Duty Boots
Best Nature for Alomomola

Alomomola best EVs are HP and Defense

EVs

Wall Moveset

  • Flip TurnSTAB
  • WishRecovery
  • ProtectFAST +4
  • ScaldSTAB

Recommended Teammates

Moves

All 7 games

TMs define Alomomola's movepool. The natural moves cover basics with Hydro Pump and Surf, but the real versatility comes from technical machines giving it coverage across 7 types. That's where the options open up.

Level-Up Moves

Lv 1
Play Nice
20Normal
Lv 1
Pound
4010035Normal
Lv 5
Aqua Ring
C20Water
Lv 9
Aqua Jet+1
A4010020Water
Lv 13
Helping Hand+5
A20Normal
Lv 13
Wide Guard+3
A10Rock
Lv 21
Protect+4
S10Normal
Lv 25
Water Pulse
D6010020Water
Lv 29
Healing Wish
B10Psychic
Lv 33
Soak
C10020Water
Lv 37
Wish
S10Normal
Lv 41
Brine
D6510010Water
Lv 45
Safeguard
B25Normal
Lv 49
Whirlpool
B358515Water
Lv 55
Hydro Pump
D110805Water

TM Moves

TM
TM14
Acrobatics
D5510015Flying
TM227
Alluring Voice
D8010010Fairy
TM132
Baton Pass
C40Normal
TM143
Blizzard
D110705Ice
TM66
Body Slam
B8510015Normal
TM129
Calm Mind
C20Psychic
TM22
Chilling Water
D5010020Water
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM196
Flip Turn
S6010020Water
TM152
Giga Impact
C150905Normal
TM130
Helping Hand+5
A20Normal
TM142
Hydro Pump
D110805Water
TM163
Hyper Beam
D150905Normal
TM135
Ice Beam
D9010010Ice
TM34
Icy Wind
B559515Ice
TM75
Light Screen
B30Psychic
TM110
Liquidation
C8510010Water
TM139
Misty Terrain
C10Fairy
TM202
Pain Split
C20Normal
TM127
Play Rough
B909010Fairy
TM07
Protect+4
S10Normal
TM120
Psychic
D9010010Psychic
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM188
Scald
A8010015Water
TM200
Scale Shot
D259020Dragon
TM114
Shadow Ball
D8010015Ghost
TM98
Skill Swap
B10Psychic
TM70
Sleep Talk
C10Normal
TM52
Snowscape
C10Ice
TM103
Substitute
C10Normal
TM123
Surf
D9010015Water
TM01
Take Down
D908520Normal
TM171
Tera Blast
D8010010Normal
TM11
Water Pulse
D6010020Water
TM77
Waterfall
C8010015Water
TM208
Whirlpool
B358515Water
TM59
Zen Headbutt
D809015Psychic

Egg Moves

Alomomola doesn't have any Egg moves

Tutor Moves

Alomomola can't learn any Tutor moves
All 7 games

Alomomola tops out at low spawn rates across 6 locations in mid-game routes. The encounters below are sorted by rate so you can see exactly what you're working with.

Best Locations to Catch Alomomola in Scarlet & Violet

6 spots to find Alomomola at Lv. 20-50 via walking. Not all of them exist in both Scarlet and Violet versions, so filter by your copy below.

North Paldean Sea - Ocean
ScarletOverworld Lv.20-50 Water
2%Mid
North Paldean Sea - Ocean
VioletOverworld Lv.20-50 Water
2%Mid
North Province (Area One) - Ocean
ScarletOverworld Lv.20-50 Route
2%Mid
North Province (Area One) - Ocean
VioletOverworld Lv.20-50 Route
2%Mid
North Province (Area Three) - Ocean
VioletOverworld Lv.20-50 Route
2%Mid
North Province (Area Three) - Ocean
ScarletOverworld Lv.20-50 Route
2%Mid
  • Don't let Alomomola's 470 base stat total fool you. Regenerator is what makes it tick. It punches way above its weight class. We rate it A-Tier as a wall.

  • Alomomola's biggest threats include Manectric (Electric) and Roserade (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Run Regenerator on Alomomola. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Alomomola also gets Healer and Hydration, but they don't compare.

  • Alomomola fills the wall role. It's leaning toward the physical side (base 75 Attack). At base 65 Speed, it won't be moving first often. And it's tanky enough to absorb a few hits.

  • Best way to handle Alomomola: Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.

Introduced in Black & White, Alomomola has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

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