Pokemon Sword and Shield Sigilyph is a Psychic and Type Avianoid Pokémon, which makes it weak against Ghost, Dark, Rock, Electric, Ice type moves. You can find and catch Sigilyph in Lake of Outrage with a 13% chance to appear during Normal Weather weather. The Max IV Stats of Sigilyph are 72 HP, 58 Attack, 103 SP Attack, 80 Defense, 80 SP Defense, and 97 Speed.


List of Sigilyph Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 490 | |
HP | 72 | |
Attack | 58 | |
Defense | 80 | |
Special Attack | 103 | |
Special Defense | 80 | |
Speed | 97 |
Based on this pokemon's stats we consider the best nature for Sigilyph to have is Modest, this will increase it's Sp. Atk and decrease it's Attack stats.
Sigilyph Abilities
Ability | Type | Effect |
---|---|---|
Wonder Skin | Normal | |
Magic Guard | Normal | |
Tinted Lens | Hidden |
Sword Pokedex Entry
Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians' emissaries.
Shield Pokedex Entry
A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands.
Pokemon Sword and Shield Sigilyph Evolutions
How do i evolve Sigilyph in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Sigilyph does not have an evolution form in Generation 8.
Sigilyph Locations in Pokemon Sword and Shield
Where do i find and how to get Sigilyph?
A popular spawn location you can find Sigilyph is in the Lake of Outrage area with a 13% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
![]() | 13% | 55 - 58 | ||
![]() | 40% | 28 - 30 | ||
![]() | 40% | 28 - 30 | ||
![]() | 40% | 28 - 30 | ||
![]() | 40% | 28 - 30 | ||
![]() | 60% | 28 - 30 | ||
![]() | 40% | 28 - 30 | ||
![]() | 40% | 28 - 30 | ||
![]() | 60% | 28 - 30 | ||
![]() | 60% | 28 - 30 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Sigilyph Raids
Where do i find Sigilyph Raids?
You can find Sigilyph raids in the following locations: Bridge Field, East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, Rolling Fields, Stony Wilderness.
Pokemon Sword and Shield Sigilyph Weakness
Sigilyph is a Psychic and Type pokemon. This will cause it to take More Damage from Ghost, Dark, Rock, Electric, Ice Type Moves and will take Less Damage from Psychic, Grass, Ground, Fighting type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | ![]() |
Immune to Damage | ![]() |
What pokemon is Sigilyph Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Sigilyph Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Sigilyph Moves List
What moves can Sigilyph learn from TMs, TRs, and Leveling?
Sigilyph can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic and Flying type +50% STAB damage.
Sigilyph Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Gust | ||||||
01 | [] Confusion | ||||||
05 | [] Gravity | ||||||
10 | [] Hypnosis | ||||||
15 | [] Air Cutter | ||||||
20 | [] Psybeam | ||||||
25 | [] Whirlwind | ||||||
30 | [] Cosmic Power | ||||||
35 | [] Air Slash | ||||||
40 | [] Psychic | ||||||
45 | [] Tailwind | ||||||
50 | [] Light Screen | ||||||
50 | [] Reflect | ||||||
55 | [] Sky Attack | ||||||
60 | [] Skill Swap |
TM Moves Sigilyph can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | May raise user's Defense. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM60 | Power Swap | ![]() | Status | — | — | 10 | User and opponent swap Attack and Special Attack. |
TM62 | Speed Swap | ![]() | Status | — | — | 10 | The user exchanges Speed stats with the target. |
TM69 | Psycho Cut | ![]() | Physical | 105 | 100 | 20 | High critical hit ratio. |
TM70 | Trick Room | ![]() | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. |
TM72 | Magic Room | ![]() | Status | — | — | 10 | Suppresses the effects of held items for five turns. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM95 | Air Slash | ![]() | Special | 112.5 | 95 | 20 | May cause flinching. |
Sigilyph TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR11 | Psychic | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR25 | Psyshock | ![]() | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR34 | Future Sight | ![]() | Special | 180 | 100 | 10 | Damage occurs 2 turns later. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | Status | — | — | 10 | The user swaps Abilities with the opponent. |
TR44 | Cosmic Power | ![]() | Status | — | — | 20 | Raises user's Defense and Special Defense. |
TR49 | Calm Mind | ![]() | Status | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | May cause flinching. |
TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR69 | Zen Headbutt | ![]() | Physical | 120 | 90 | 15 | May cause flinching. |
TR70 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
TR82 | Stored Power | ![]() | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. |
TR92 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
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