Pokemon Sword and Shield Scraggy is a Dark and Fighting Type Shedding Pokémon, which makes it weak against Fighting, , Fairy type moves. You can find and catch Scraggy in Bridge Field with a 10% chance to appear during Overcast weather. The Max IV Stats of Scraggy are 50 HP, 75 Attack, 35 SP Attack, 70 Defense, 70 SP Defense, and 48 Speed.
List of Scraggy Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 348 | |
HP | 50 | |
Attack | 75 | |
Defense | 70 | |
Special Attack | 35 | |
Special Defense | 70 | |
Speed | 48 |
Based on this pokemon's stats we consider the best nature for Scraggy to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Scraggy Abilities
Ability | Type | Effect |
---|---|---|
Shed Skin | Normal | |
Moxie | Normal | |
Intimidate | Hidden |
Sword Pokedex Entry
If it locks eyes with you, watch out! Nothing and no one is safe from the reckless headbutts of this troublesome Pokémon.
Shield Pokedex Entry
It protects itself with its durable skin. It’s thought that this Pokémon will evolve once its skin has completely stretched out.
Scraggy Locations in Pokemon Sword and Shield
Where do i find and how to get Scraggy?
A popular spawn location you can find Scraggy is in the Bridge Field area with a 10% chance to spawn during Overcast weather.
Scraggy is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Scraggy Raids
Where do i find Scraggy Raids?
You can find Scraggy raids in the following locations: Bridge Field, Dusty Bowl, North Lake Miloch, Rolling Fields, South Lake Miloch, Stony Wilderness, West Lake Axewell.
- Bridge Field
- Dusty Bowl
- North Lake Miloch
- Rolling Fields
- South Lake Miloch
- Stony Wilderness
- West Lake Axewell
Scraggy Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
Pokemon Sword and Shield Scraggy Weakness
Scraggy is a Dark and Fighting Type pokemon. This will cause it to take More Damage from Fighting, , Fairy Type Moves and will take Less Damage from Ghost, Rock, Dark type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting Flying |
0.5x Damage | Ghost Rock |
0.25x Damage | Dark |
Immune to Damage |
What pokemon is Scraggy Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Scraggy Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Scraggy Moves List
What moves can Scraggy learn from TMs, TRs, and Leveling?
Scraggy can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark and Fighting type +50% STAB damage.
Scraggy Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Low Kick | ||||||
01 | [] Leer | ||||||
04 | [] Payback | ||||||
08 | [] Headbutt | ||||||
12 | [] Sand Attack | ||||||
16 | [] Facade | ||||||
20 | [] Protect | ||||||
24 | [] Beat Up | ||||||
28 | [] Scary Face | ||||||
32 | [] Brick Break | ||||||
36 | [] Swagger | ||||||
40 | [] Crunch | ||||||
44 | [] High Jump Kick | ||||||
48 | [] Focus Punch | ||||||
52 | [] Head Smash |
TM Moves Scraggy can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 90 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM37 | Beat Up | Physical | — | 100 | 30 | Each Pokémon in your party attacks. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM42 | Revenge | Physical | 90 | 100 | 10 | Power increases if user was hit first. | |
TM43 | Brick Break | Physical | 112.5 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM57 | Payback | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. | |
TM58 | Assurance | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM63 | Drain Punch | Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM75 | Low Sweep | Physical | 97.5 | 100 | 20 | Lowers opponent's Speed. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM85 | Snarl | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
Scraggy TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR22 | Sludge Bomb | Special | 90 | 100 | 10 | May poison opponent. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR32 | Crunch | Physical | 120 | 100 | 15 | May lower opponent's Defense. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR47 | Dragon Claw | Physical | 80 | 100 | 15 | ||
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR58 | Dark Pulse | Special | 120 | 100 | 15 | May cause flinching. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR64 | Focus Blast | Special | 180 | 70 | 5 | May lower opponent's Special Defense. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR81 | Foul Play | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
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