Pokemon Sword and Shield Passimian is a Fighting Type Teamwork Pokémon, which makes it weak against , Psychic, Fairy type moves. You can find and catch Passimian in Forest of Focus with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Passimian are 100 HP, 120 Attack, 40 SP Attack, 90 Defense, 60 SP Defense, and 80 Speed.


List of Passimian Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 490 | |
HP | 100 | |
Attack | 120 | |
Defense | 90 | |
Special Attack | 40 | |
Special Defense | 60 | |
Speed | 80 |
Based on this pokemon's stats we consider the best nature for Passimian to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Passimian Abilities
Ability | Type | Effect |
---|---|---|
Receiver | Normal | |
Defiant | Hidden |
Sword Pokedex Entry
Displaying amazing teamwork, they follow the orders of their boss as they all help out in the search for their favorite berries.
Shield Pokedex Entry
Passimian live in groups of about 20, with each member performing an assigned role. Through cooperation, the group survives.
Pokemon Sword and Shield Passimian Evolutions
How do i evolve Passimian in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Passimian does not have an evolution form in Generation 8.
Passimian Locations in Pokemon Sword and Shield
Where do i find and how to get Passimian?
A popular spawn location you can find Passimian is in the Forest of Focus area with a 5% chance to spawn during Normal weather.
Passimian is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 | ||
![]() | 5% | 10 - 15 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Passimian Raids
Where do i find Passimian Raids?
You can find Passimian raids in the following locations: Dusty Bowl, North Lake Miloch, Rolling Fields.
Passimian Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
Pokemon Sword and Shield Passimian Weakness
Passimian is a Fighting Type pokemon. This will cause it to take More Damage from , Psychic, Fairy Type Moves and will take Less Damage from Rock, Bug, Dark type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Passimian Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Passimian Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Passimian Moves List
What moves can Passimian learn from TMs, TRs, and Leveling?
Passimian can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fighting type +50% STAB damage.
Passimian Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Tackle | — | |||||
01 | [] Leer | — | |||||
05 | [] Rock Smash | — | |||||
10 | [] Focus Energy | — | |||||
15 | [] Beat Up | — | |||||
20 | [] Scary Face | — | |||||
25 | [] Take Down | — | |||||
30 | [] Fling | — | |||||
35 | [] Bulk Up | — | |||||
40 | [] Thrash | — | |||||
45 | [] Double-Edge | — | |||||
50 | [] Close Combat | — | |||||
55 | [] Reversal | — | |||||
60 | [] Giga Impact | — |
TM Moves Passimian can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM37 | Beat Up | ![]() | Physical | — | 100 | 30 | Each Pokémon in your party attacks. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM42 | Revenge | ![]() | Physical | 90 | 100 | 10 | Power increases if user was hit first. |
TM43 | Brick Break | ![]() | Physical | 112.5 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM63 | Drain Punch | ![]() | Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM75 | Low Sweep | ![]() | Physical | 97.5 | 100 | 20 | Lowers opponent's Speed. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM78 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | Stronger when the user does not have a held item. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM82 | Electroweb | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Passimian TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR13 | Focus Energy | ![]() | Status | — | — | 30 | Increases critical hit ratio. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR39 | Superpower | ![]() | Physical | 180 | 100 | 5 | Lowers user's Attack and Defense. |
TR48 | Bulk Up | ![]() | Status | — | — | 20 | Raises user's Attack and Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR53 | Close Combat | ![]() | Physical | 180 | 100 | 5 | Lowers user's Defense and Special Defense. |
TR59 | Seed Bomb | ![]() | Physical | 80 | 100 | 15 | |
TR64 | Focus Blast | ![]() | Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR73 | Gunk Shot | ![]() | Physical | 120 | 80 | 5 | May poison opponent. |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR85 | Work Up | ![]() | Status | — | — | 30 | Raises user's Attack and Special Attack. |
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