Pokemon Sword and Shield Jynx is a Ice and Psychic Type Human Shape Pokémon, which makes it weak against Rock, Steel, Fire, Bug, Ghost, Dark type moves. You can find and catch Jynx in Slippery Slope with a 10% chance to appear during Normal Weather weather. The Max IV Stats of Jynx are 65 HP, 50 Attack, 115 SP Attack, 35 Defense, 95 SP Defense, and 95 Speed.
List of Jynx Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 455 | |
HP | 65 | |
Attack | 50 | |
Defense | 35 | |
Special Attack | 115 | |
Special Defense | 95 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Jynx to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Jynx Abilities
Ability | Type | Effect |
---|---|---|
Oblivious | Normal | |
Forewarn | Normal | |
Dry Skin | Hidden |
Jynx Locations in Pokemon Sword and Shield
Where do i find and how to get Jynx?
A popular spawn location you can find Jynx is in the Slippery Slope area with a 10% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
? | 62 - 62 | |||
? | 62 - 62 | |||
? | 62 - 62 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
? | 62 - 62 | |||
? | 62 - 62 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Jynx Raids
Where do i find Jynx Raids?
You can find Jynx raids in the following locations: Slippery Slope, Snowslide Slope, Frigid Sea.
Pokemon Sword and Shield Jynx Weakness
Jynx is a Ice and Psychic Type pokemon. This will cause it to take More Damage from Rock, Steel, Fire, Bug, Ghost, Dark Type Moves and will take Less Damage from Ice, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Rock Steel Fire Bug Ghost Dark |
0.5x Damage | Ice Psychic |
0.25x Damage | |
Immune to Damage |
What pokemon is Jynx Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Jynx Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Jynx Moves List
What moves can Jynx learn from TMs, TRs, and Leveling?
Jynx can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ice and Psychic type +50% STAB damage.
Jynx Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Sweet Kiss | ||||||
1 | [] Lick | ||||||
1 | [] Pound | ||||||
1 | [] Powder Snow | ||||||
1 | [] Copycat | ||||||
12 | [] Confusion | ||||||
16 | [] Covet | ||||||
20 | [] Sing | ||||||
24 | [] Fake Tears | ||||||
28 | [] Ice Punch | ||||||
34 | [] Psychic | ||||||
40 | [] Lovely Kiss | ||||||
46 | [] Mean Look | ||||||
52 | [] Perish Song | ||||||
58 | [] Blizzard |
TM Moves Jynx can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM04 | Ice Punch | Physical | 112.5 | 100 | 15 | May freeze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM51 | Icicle Spear | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM63 | Drain Punch | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM64 | Avalanche | Physical | 90 | 100 | 10 | Power doubles if user took damage first. | |
TM69 | Psycho Cut | Physical | 105 | 100 | 20 | High critical hit ratio. | |
TM70 | Trick Room | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. | |
TM71 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. | |
TM72 | Magic Room | Status | — | — | 10 | Suppresses the effects of held items for five turns. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM87 | Draining Kiss | Special | 50 | 100 | 10 | User recovers most the HP inflicted on opponent. | |
TM91 | Psychic Terrain | Status | — | — | 10 | Prevents priority moves from being used for 5 turns. |
Jynx TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR05 | Ice Beam | Special | 135 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 165 | 70 | 5 | May freeze opponent. | |
TR11 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR14 | Metronome | Status | — | — | 10 | User performs almost any move in the game at random. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR25 | Psyshock | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR30 | Encore | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR34 | Future Sight | Special | 180 | 100 | 10 | Damage occurs 2 turns later. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR42 | Hyper Voice | Special | 90 | 100 | 10 | ||
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR65 | Energy Ball | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR69 | Zen Headbutt | Physical | 120 | 90 | 15 | May cause flinching. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR82 | Stored Power | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. |
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