
Pokemon Scarlet and Violet Zorua
Pokemon Scarlet and Violet Zorua is a new F Tier Type Tricky Fox Pokémon, with a growth rate and a 1 Special Attack EV Yield. Zorua has a chance of having as an Ability, and based on 330 Total Base Stats; we recommend a Mild Nature for Zorua in Pokemon SV.
Zorua Stats
Zorua highest IV stat is Special Attack (80) and the lowest being Def (40).
Rank | Value | Stat | |
---|---|---|---|
F | 40 | HP | |
E | 65 | Atk | |
F | 40 | Def | |
C | 80 | Sp.Atk | |
F | 40 | Sp.Def | |
E | 65 | Speed | |
F | 330 | Total |
Zorua Abilities
Abilities | Description |
---|---|
Illusion Ability 1 | When a Pokémon with the Illusion ability switches into battle, it takes the form of the Pokémon in last place (6th) of the player's party. Illusion will not activate if the Pokémon in last place is the same species or is fainted. |
Illusion Hidden Ability | When a Pokémon with the Illusion ability switches into battle, it takes the form of the Pokémon in last place (6th) of the player's party. Illusion will not activate if the Pokémon in last place is the same species or is fainted. |
Zorua Guide
Zorua has a 1 Special Attack EV Yield, which means the best nature to have with Zorua is a Mild nature due to the highest IV stat being Special Attack.
Zorua | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
![]() |
Best Nature |
Mild
↑ +10% Special Attack↓ -10% Defense |
Weak To | |
Resistance To | |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
EV Yield | 1 Special Attack |
Breeding Zorua
Zorua can breed with pokemon who share the Field Egg Group.
Zorua | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Zorua in Pokemon Scarlet & Violet
Zorua Regular Evolution requires Level 30 to evolve into Zoroark.
- Zorua#228
-
30Evolves at level 30
- Zoroark#229
The Zorua Regular Evolution biggest stat increase will be the Atk stat.
Where To Find Zorua Locations in Pokemon SV
Zorua has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Zoroark appearing at level 45 - 56, within the West Province (Area Three), Tagtree Thicket, Casseroya Lake location.

Zorua Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
3 ![]() |
![]() ![]() Zorua
Lv. 35
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Zorua Raid Rewards in Pokemon SV
Pokemon SV Zorua has 1 Tera Raids. The Zorua Tera Raid will be a Lv.35 3-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
3 ![]() Lv. 35
|
![]() 1x
![]() 2x
![]() 3x
![]() 2x
![]() 1x
![]() 1x
![]() 1x
13.86%
![]() 2x
5.75%
![]() 1x
12.2%
![]() 1x
9.72%
![]() 1x
12.31%
![]() 1x
21.05%
![]() 1x
55.56%
|
![]() ![]() ![]() ![]() Other Moves
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Pokemon SV Zorua Weakness
Zorua is a Fighting, Bug, Fairy type moves, and Less Damage from Ghost, Dark, Psychic type moves.
Type pokemon. This will cause Zorua to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
A |
![]() | |
A |
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Best Moves for Zorua in Scarlet and Violet
Zorua Best Moves to use when choosing a Moveset, includes leveling moves such as Knock Off and TM Moves like Dig, and Facade.
Unlock | Move | Description |
---|---|---|
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Lv. 40 |
Night Daze
|
Tier: C Tier Power: 85Acc: 95PP: 10![]() Effect: The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy. |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. |
List of Zorua Moves in
Zorua can learn 14 Moves from Leveling Up and 36 TM Moves. Moves like Nasty Plot which, Zorua will learn by reaching level 44. You can also learn TM tutor moves such as Dig, Facade and Hyper Voice.
Zorua Level Up Moves
List of the 14 Moves Zorua can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.4 |
Torment
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Lv.8 |
Hone Claws
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user sharpens its claws to boost its Attack stat and accuracy. |
Lv.12 |
Fury Swipes
|
Tier: F Tier Power: 18Acc: 80PP: 15![]() Effect: The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
Lv.16 |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
Lv.20 |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. |
Lv.24 |
Knock Off
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Lv.28 |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
Lv.32 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.36 |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. |
Lv.40 |
Night Daze
|
Tier: C Tier Power: 85Acc: 95PP: 10![]() Effect: The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy. |
Lv.44 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.48 |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
Zorua TM Moves
List of the 36 Moves Zorua can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: E Tier Power: 65Acc: 100PP: 10![]() Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Sludge Bomb
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | |
Snarl
|
Tier: D Tier Power: 55Acc: 95PP: 15![]() Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Zorua Egg Moves
List of the 6 Moves Zorua can learn from being hatched from an egg.
Move | Description |
---|---|
Extrasensory
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with an odd, unseeable power. This may also make the target flinch. |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Copycat
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user mimics the move used immediately before it. This move fails if no other move has been used yet. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Memento
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
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