
Pokemon Scarlet and Violet Wattrel
Pokemon Scarlet and Violet Wattrel is a new F Tier Type , with a growth rate and a 1 Speed EV Yield. Wattrel has a chance of having as an Ability, and based on 280 Total Base Stats; we recommend a Hasty Nature for Wattrel in Pokemon SV.
Wattrel Stats
Wattrel highest IV stat is Speed (70) and the lowest being Def (35).
Rank | Value | Stat | |
---|---|---|---|
F | 40 | HP | |
F | 40 | Atk | |
F | 35 | Def | |
E | 55 | Sp.Atk | |
F | 40 | Sp.Def | |
E | 70 | Speed | |
F | 280 | Total |
Wattrel Abilities
Abilities | Description |
---|---|
Wind Power Ability 1 New | The pokemon becomes charged when it is hit by a wind move, boosing the power of the next Electric-type move the pokemon uses. |
Competitive Hidden Ability | Competitive raises the ability-bearer's Special Attack when a stat-lowering move is targeted at it. |
Wattrel Guide
Wattrel has a 1 Speed EV Yield, which means the best nature to have with Wattrel is a Hasty nature due to the highest IV stat being Speed.
Wattrel | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
![]() |
Best Nature |
Hasty
↑ +10% Speed↓ -10% Defense |
Weak To | |
Resistance To | |
Catch Rate | 180 |
EV Yield | 1 Speed |
How To Evolve Wattrel in Pokemon Scarlet & Violet
Wattrel Regular Evolution requires Level 25 to evolve into Kilowattrel.
- NewWattrel#177
-
25Evolves at level 25
- NewKilowattrel#178
The Wattrel Regular Evolution biggest stat increase will be the Speed stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
![]() Wattrel
| 280 | 40 | 40 | 35 | 55 | 40 | 70 |
Stat Increase | +210 | +30 | +30 | +25 | +50 | +20 | +55 |
![]() Kilowattrel
| 490 | 70 | 70 | 60 | 105 | 60 | 125 |
Where To Find Wattrel Locations in Pokemon SV
Wattrel has 1 spawn locations in pokemon scarlet and violet. You can find Wattrel appearing at level 14 - 27, within the East Province (Area Two) location.

Wattrel Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
1 ![]() |
![]() ![]() ![]() Wattrel
Lv. 12
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() ![]() 1
Lv. 1
|
Wattrel Raid Rewards in Pokemon SV
Pokemon SV Wattrel has 1 Tera Raids. The Wattrel Tera Raid will be a Lv.12 1-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
1 ![]() Lv. 12
|
![]() 1x
![]() 1x
![]() 1x
![]() 1x
![]() 1x
8.5%
![]() 1x
9.29%
![]() 1x
9.64%
![]() 2x
10.67%
![]() 1x
11.94%
![]() 1x
50.85%
|
![]() ![]() ![]() ![]() |

Pokemon SV Wattrel Weakness
Wattrel is a Rock, Ice type moves, and Less Damage from Steel, Fighting, Bug, Grass, Ground type moves. ,
Type pokemon. This will cause Wattrel to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() |
Best Moves for Wattrel in Scarlet and Violet
Wattrel Best Moves to use when choosing a Moveset, includes leveling moves such as Spark and TM Moves like Thunder, and Air Slash.
Unlock | Move | Description |
---|---|---|
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15![]() Effect: The user flies up into the sky on the first turn, then attacks on the next turn. |
List of Wattrel Moves in
Wattrel can learn 11 Moves from Leveling Up and 27 TM Moves. Moves like Volt Switch which, Wattrel will learn by reaching level 37. You can also learn TM tutor moves such as Thunder, Air Slash and Fly.
Wattrel Level Up Moves
List of the 11 Moves Wattrel can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Peck
|
Tier: E Tier Power: 35Acc: 100PP: 35![]() Effect: The target is jabbed with a sharply pointed beak or horn to inflict damage. |
Lv.4 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.7 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.11 |
Pluck
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. |
Lv.15 |
Spark
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Lv.19 |
Uproar
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep. |
Lv.23 |
Roost
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
Lv.32 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.37 |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Lv.43 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
Wattrel TM Moves
List of the 27 Moves Wattrel can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: D Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Air Cutter
|
Tier: D Tier Power: 60Acc: 95PP: 25![]() Effect: The user launches razor-like wind to slash opposing Pokemon. This move has a heightened chance of landing a critical hit. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15![]() Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Wattrel Egg Moves
List of the 6 Moves Wattrel can learn from being hatched from an egg.
Move | Description |
---|---|
Weather Ball
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: This move's type and power change depending on the weather at the time the move is used. |
Endeavor
|
Tier: F Tier Power: 1Acc: 100PP: 5![]() Effect: The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
Feather Dance
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
Spit Up
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
Stockpile
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
Swallow
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. |
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