Pokemon Scarlet and Violet Seviper
Pokemon Scarlet and Violet Seviper is a new C Tier Type Fang Snake Pokémon, with a growth rate and a 1 Attack, 1 Special Attack EV Yield. Seviper has a chance of having as an Ability, and based on 458 Total Base Stats; we recommend a Lonely Nature for Seviper in Pokemon SV.
Seviper Stats
Seviper highest IV stat is Attack (100) and the lowest being Def (60).
Rank | Value | Stat | |
---|---|---|---|
F | 73 | HP | |
B | 100 | Atk | |
E | 60 | Def | |
A | 100 | Sp.Atk | |
E | 60 | Sp.Def | |
E | 65 | Speed | |
C | 458 | Total |
Seviper Abilities
Abilities | Description |
---|---|
Shed Skin Ability 1 | The Pokémon may heal its own status problems. |
Infiltrator Hidden Ability | Infiltrator ignores the effects of Reflect, Light Screen and Safeguard. In other words, if the opponent has used Safeguard, Toxic would still badly poison them. |
Seviper Guide
Seviper has a 1 Attack, 1 Special Attack EV Yield, which means the best nature to have with Seviper is a Lonely nature due to the highest IV stat being Attack.
Seviper | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
Seviper Fang
|
Best Nature |
Lonely
↑ +10% Attack↓ -10% Defense |
Weak To | |
Resistance To | |
Catch Rate | 90 (11.8% with PokéBall, full HP) |
EV Yield | 1 Attack, 1 Special Attack |
How To Evolve Seviper in Pokemon Scarlet & Violet
The Pokemon Seviper does NOT have an evolution in the Pokemon Scarlet & Violet Series.
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Seviper#218
Where To Find Seviper Locations in Pokemon SV
Seviper has 1 spawn locations in pokemon scarlet and violet. You can find Seviper appearing at level 20 - 50, within the South Province (Area Five) location.
Seviper Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
3 Seviper Raid |
Seviper
Lv. 35
|
Tera Raid Spawn |
4 Seviper Raid |
Seviper
Lv. 45
|
Very Rare
1 Biome
|
1
Lv. 1
|
Seviper Raid Rewards in Pokemon SV
Pokemon SV Seviper has 2 Tera Raids. There are multiple Seviper Tera Raids, first being a Lv.35 3-Star Raid and the second is a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
3 Seviper RaidLv. 35
|
Exp. Candy S
1x
Exp. Candy M
2x
Seviper Fang
3x
Muscle Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
1x
Exp. Candy M
1x
14%
Exp. Candy M
2x
5.81%
Muscle Feather
1x
12.35%
Figy Berry
1x
9.86%
Lum Berry
1x
10.94%
Star Piece
1x
21.05%
Stardust
1x
55.56%
|
Poison Tail
Screech
Night Slash
Wrap
Other Moves
Leer
|
4 Seviper RaidLv. 45
|
Exp. Candy M
2x
Exp. Candy L
1x
Seviper Fang
4x
Muscle Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
2x
Exp. Candy M
1x
15%
Exp. Candy L
2x
4.71%
Muscle Feather
1x
12.35%
Figy Berry
1x
9.86%
Lum Berry
1x
10.94%
Kelpsy Berry
3x
17.54%
Star Piece
1x
31.91%
Nugget
1x
15.63%
|
Crunch
Sludge Bomb
Swagger
Glare
Other Moves
Coil
|
Pokemon SV Seviper Weakness
Seviper is a Ground, Psychic type moves, and Less Damage from Fighting, Poison, Bug, Grass, Fairy type moves.
Type pokemon. This will cause Seviper to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% |
Best Moves for Seviper in Scarlet and Violet
Seviper Best Moves to use when choosing a Moveset, includes leveling moves such as Sludge Bomb and TM Moves like Hyper Beam, and Poison Jab.
Unlock | Move | Description |
---|---|---|
Gunk Shot
|
Tier: A Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Lv. 41 |
Belch
|
Tier: A Tier Power: 120Acc: 90PP: 10 Special
Effect: The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Poison Jab
|
Tier: C Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
List of Seviper Moves in
Seviper can learn 17 Moves from Leveling Up and 40 TM Moves. Moves like Sludge Bomb which, Seviper will learn by reaching level 46. You can also learn TM tutor moves such as Hyper Beam, Poison Jab and Sludge Bomb.
Seviper Level Up Moves
List of the 17 Moves Seviper can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Swagger
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Lv.1 |
Wrap
|
Tier: F Tier Power: 15Acc: 90PP: 20 Physical
Effect: A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
Lv.4 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.6 |
Lick
|
Tier: E Tier Power: 30Acc: 100PP: 30 Physical
Effect: The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
Lv.9 |
Poison Tail
|
Tier: D Tier Power: 50Acc: 100PP: 25 Physical
Effect: The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
Lv.11 |
Feint
|
Tier: E Tier Power: 30Acc: 100PP: 10 Physical
Effect: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Lv.14 |
Screech
|
Tier: F Tier Power: 0Acc: 85PP: 40 Status
Effect: An earsplitting screech harshly lowers the target's Defense stat. |
Lv.19 |
Glare
|
Tier: F Tier Power: 0Acc: 100PP: 30 Status
Effect: The user intimidates the target with the pattern on its belly to cause paralysis. |
Lv.21 |
Poison Fang
|
Tier: D Tier Power: 50Acc: 100PP: 15 Physical
Effect: The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
Lv.24 |
Venoshock
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
Lv.29 |
Gastro Acid
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
Lv.31 |
Poison Jab
|
Tier: C Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
Lv.34 |
Haze
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle. |
Lv.39 |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.41 |
Belch
|
Tier: A Tier Power: 120Acc: 90PP: 10 Special
Effect: The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Lv.44 |
Coil
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
Lv.46 |
Sludge Bomb
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
Seviper TM Moves
List of the 40 Moves Seviper can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acid Spray
|
Tier: E Tier Power: 40Acc: 100PP: 20 Special
Effect: The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dark Pulse
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10 Physical
Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Giga Drain
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Gunk Shot
|
Tier: A Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Poison Jab
|
Tier: C Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Poison Tail
|
Tier: D Tier Power: 50Acc: 100PP: 25 Physical
Effect: The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Sludge Bomb
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | |
Snarl
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Venoshock
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
X-Scissor
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Seviper Egg Moves
List of the 9 Moves Seviper can learn from being hatched from an egg.
Move | Description |
---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
Night Slash
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Assurance
|
Tier: E Tier Power: 60Acc: 100PP: 10 Physical
Effect: This move's power is doubled if the target has already taken some damage in the same turn. |
Final Gambit
|
Tier: F Tier Power: 1Acc: 100PP: 5 Special
Effect: The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
Spit Up
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
Stockpile
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
Swallow
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. |
Switcheroo
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user trades held items with the target faster than the eye can follow. |
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