Pokemon Scarlet and Violet Scorbunny
Pokemon Scarlet and Violet Scorbunny is a new F Tier Type Rabbit Pokémon, with a growth rate and a 1 Speed EV Yield. Scorbunny has a chance of having as an Ability, and based on 310 Total Base Stats; we recommend a Lonely Nature for Scorbunny in Pokemon SV.
Scorbunny Stats
Scorbunny highest IV stat is Attack (71) and the lowest being Def (40).
Rank | Value | Stat | |
---|---|---|---|
F | 50 | HP | |
D | 71 | Atk | |
F | 40 | Def | |
F | 40 | Sp.Atk | |
F | 40 | Sp.Def | |
E | 69 | Speed | |
F | 310 | Total |
Scorbunny Abilities
Abilities | Description |
---|---|
Blaze Ability 1 | Blaze increases the power of Fire-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Libero Hidden Ability | Libero changes the Pokémon's type to that of its previously used attack. |
Scorbunny Guide
Scorbunny has a 1 Speed EV Yield, which means the best nature to have with Scorbunny is a Lonely nature due to the highest IV stat being Attack.
Breeding Scorbunny
Scorbunny can breed with pokemon who share the Field, Human-Like Egg Group.
Scorbunny | Value |
---|---|
Egg Groups |
Field
Human-Like
|
Gender | 87.5% male / 12.5% female |
How To Evolve Scorbunny in Pokemon Scarlet & Violet
Scorbunny Regular Evolution requires Level 16 to evolve into Raboot and Level 35 to evolve into Cinderace.
Scorbunny Regular Evolution's most significant stat increase will be its Atk stat.
Where To Find Scorbunny Locations in Pokemon SV
Scorbunny Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Scorbunny Weakness
Scorbunny is a Ground, Rock, Water type moves, and Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy type moves.
Type pokemon. This will cause Scorbunny to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% |
Best Moves for Scorbunny in Scarlet and Violet
Scorbunny Best Moves to use when choosing a Moveset, includes leveling moves such as Flame Charge and TM Moves like Fire Blast, and Fire Pledge.
Unlock | Move | Description |
---|---|---|
Overheat
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Flare Blitz
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | |
Fire Blast
|
Tier: B Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Fire Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. | |
Flamethrower
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
List of Scorbunny Moves in
Scorbunny can learn 11 Moves from Leveling Up and 29 TM Moves. Moves like Counter which, Scorbunny will learn by reaching level 28. You can also learn TM tutor moves such as Fire Blast, Fire Pledge and Flamethrower.
Scorbunny Level Up Moves
List of the 11 Moves Scorbunny can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.6 |
Ember
|
Tier: E Tier Power: 40Acc: 100PP: 25 Special
Effect: The target is attacked with small flames. This may also leave the target with a burn. |
Lv.8 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.12 |
Double Kick
|
Tier: E Tier Power: 30Acc: 100PP: 30 Physical
Effect: The user attacks by kicking the target twice in a row using two feet. |
Lv.17 |
Flame Charge
|
Tier: D Tier Power: 50Acc: 100PP: 20 Physical
Effect: Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
Lv.20 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.24 |
Headbutt
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Lv.28 |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Lv.32 |
Bounce
|
Tier: D Tier Power: 85Acc: 85PP: 5 Physical
Effect: The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
Lv.36 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Scorbunny TM Moves
List of the 29 Moves Scorbunny can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40 Status
Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Blast
|
Tier: B Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Fire Fang
|
Tier: D Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Fire Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. | |
Fire Spin
|
Tier: E Tier Power: 35Acc: 85PP: 15 Special
Effect: The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
Flame Charge
|
Tier: D Tier Power: 50Acc: 100PP: 20 Physical
Effect: Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | |
Flamethrower
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Flare Blitz
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | |
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Heat Wave
|
Tier: C Tier Power: 95Acc: 90PP: 10 Special
Effect: The user attacks by exhaling hot breath on opposing Pokemon. This may also leave them with a burn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Overheat
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Scorbunny Egg Moves
List of the 4 Moves Scorbunny can learn from being hatched from an egg.
Move | Description |
---|---|
High Jump Kick
|
Tier: C Tier Power: 130Acc: 90PP: 10 Physical
Effect: The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5 Physical
Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Sand Attack
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: Sand is hurled in the target's face, lowering the target's accuracy. |
Super Fang
|
Tier: F Tier Power: 1Acc: 90PP: 10 Physical
Effect: The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
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