
Pokemon Scarlet and Violet Samurott
Pokemon Scarlet and Violet Samurott is a new A Tier Type Formidable Pokémon, with a growth rate and a 3 Special Attack EV Yield. Samurott has a chance of having as an Ability, and based on 528 Total Base Stats; we recommend a Quiet Nature for Samurott in Pokemon SV.
Samurott Stats
Samurott highest IV stat is Special Attack (108) and the lowest being Speed (70).
Rank | Value | Stat | |
---|---|---|---|
E | 95 | HP | |
B | 100 | Atk | |
D | 85 | Def | |
S | 108 | Sp.Atk | |
E | 70 | Sp.Def | |
E | 70 | Speed | |
A | 528 | Total |
Samurott Abilities
Abilities | Description |
---|---|
Torrent Ability 1 | Torrent increases the power of Water-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Shell Armor Hidden Ability | Shell Armor prevents the Pokémon from receiving a critical hit. |
Samurott Guide
Samurott has a 3 Special Attack EV Yield, which means the best nature to have with Samurott is a Quiet nature due to the highest IV stat being Special Attack.
Breeding Samurott
Samurott can breed with pokemon who share the Field Egg Group.
Samurott | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Samurott in Pokemon Scarlet & Violet
We are currently working on our Samurott Evolutions Guide. Meanwhile, you can view all Pokemon evolutions by visiting our Evolution Chart guide.
Where To Find Samurott Locations in Pokemon SV

Samurott Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Samurott Weakness
Samurott is a Grass, Electric type moves, and Less Damage from Steel, Fire, Water, Ice type moves.
Type pokemon. This will cause Samurott to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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A |
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A |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Samurott in Scarlet and Violet
Samurott Best Moves to use when choosing a Moveset, includes leveling moves such as Megahorn and TM Moves like Hydro Pump, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Hydro Cannon
|
Tier: S Tier Power: 150Acc: 90PP: 5![]() Effect: The target is hit with a watery blast. The user can't move on the next turn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. |
List of Samurott Moves in
Samurott can learn 17 Moves from Leveling Up and 39 TM Moves. Moves like Slash which, Samurott will learn by reaching level Evolution. You can also learn TM tutor moves such as Hydro Pump, Hyper Beam and Blizzard.
Samurott Level Up Moves
List of the 17 Moves Samurott can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Megahorn
|
Tier: C Tier Power: 120Acc: 85PP: 10![]() Effect: Using its tough and impressive horn, the user rams into the target with no letup. |
Lv.1 |
Soak
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user shoots a torrent of water that changes the target's type to Water. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.1 |
Tail Whip
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats. |
Lv.1 |
Water Gun
|
Tier: E Tier Power: 40Acc: 100PP: 25![]() Effect: The target is blasted with a forceful shot of water. |
Lv.13 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.18 |
Razor Shell
|
Tier: C Tier Power: 75Acc: 95PP: 10![]() Effect: The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
Lv.21 |
Fury Cutter
|
Tier: E Tier Power: 40Acc: 95PP: 20![]() Effect: The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
Lv.25 |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Lv.29 |
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. |
Lv.34 |
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.39 |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. |
Lv.46 |
Aqua Tail
|
Tier: C Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Lv.51 |
Retaliate
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
Lv.58 |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
Lv.63 |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. |
Lv.Evolution |
Slash
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
Samurott TM Moves
List of the 39 Moves Samurott can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Air Slash
|
Tier: D Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Avalanche
|
Tier: E Tier Power: 60Acc: 100PP: 10![]() Effect: This move's power is doubled if the target has inflicted damage on the user in the same turn. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drill Run
|
Tier: D Tier Power: 80Acc: 95PP: 10![]() Effect: The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
False Swipe
|
Tier: E Tier Power: 40Acc: 100PP: 40![]() Effect: A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hydro Cannon
|
Tier: S Tier Power: 150Acc: 90PP: 5![]() Effect: The target is hit with a watery blast. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Smart Strike
|
Tier: D Tier Power: 70Acc: 101PP: 10![]() Effect: The user stabs the target with a sharp horn. This attack never misses. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Water Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. | |
X-Scissor
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
Samurott Egg Moves
List of the 7 Moves Samurott can learn from being hatched from an egg.
Move | Description |
---|---|
Air Slash
|
Tier: D Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
Night Slash
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Sacred Sword
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
Knock Off
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Copycat
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user mimics the move used immediately before it. This move fails if no other move has been used yet. |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Screech
|
Tier: F Tier Power: 0Acc: 85PP: 40![]() Effect: An earsplitting screech harshly lowers the target's Defense stat. |
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