Pelipper Stats

Pelipper highest IV stat is Def (100) and the lowest being Attack (50).

Rank Value Stat
F
60
HP
E
50
Atk
C
100
Def
B
95
Sp.Atk
E
70
Sp.Def
E
65
Speed
D
440
Total

Pelipper Guide

Pelipper has a 2 Defense EV Yield, which means the best nature to have with Pelipper is a Bold nature due to the highest IV stat being Defense.

Pelipper Detail
Wild Held ItemNone
Best Nature
Bold
+10% Defense
-10% Attack
Weak To
2x
4x
Resistance To
1/2
1/2
1/2
1/2
1/2
0
Catch Rate45 (5.9% with PokéBall, full HP)
EV Yield2 Defense

How To Evolve Pelipper in Pokemon Scarlet & Violet

Wingull Regular Evolution requires Level 25 to evolve into Pelipper.

    Pelipper Regular Evolution
  1. #132
    Wingull
  2. Evolves at level 25
  3. #133
    Pelipper

The Pelipper Regular Evolution biggest stat increase will be the Def stat.

Evolutions Total HP Atk Def Sp.Atk Sp.Def Speed
Wingull
270
40
30
30
55
30
85
Stat Increase
+170
+20
+20
+70
+40
+40
+20
Pelipper
440
60
50
100
95
70
65
advertisement

Where To Find Pelipper Locations in Pokemon SV

Pelipper has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Wingull appearing at level 32 - 44, within the South Province (Area One), West Province (Area One), West Province (Area Two), Casseroya Lake, South Paldean Sea, West Paldean Sea, North Paldean Sea location.

Pelipper Locations

Location How To Catch Pokemon Spawns
Very Common
60%
Ocean (80%) Biome
Beach (80%) Biome
Wingull
Lv. 2 - 29
Common
40%
Ocean (40%) Biome
Beach (40%) Biome
Pelipper
Lv. 32 - 44

Pokemon SV Pelipper Weakness

Pelipper is a Water Flying Type pokemon. This will cause Pelipper to take More Damage from Rock, Electric type moves, and Less Damage from Steel, Fire, Water, Fighting, Bug, Ground type moves.

Pelipper Type Weakness Chart
Damage Taken Types
+400%
Damage From
Electric
4x
+200%
Damage From
Rock
2x
-50%
Less Damage From
Steel
1/2
Fire
1/2
Water
1/2
Fighting
1/2
Bug
1/2
-75%
Less Damage From
Immune
to Damage From
Ground
0

What pokemon is Pelipper Weak Against?
Increased Damage
Tier Pokemon Damage Taken Based on Move Type
S
+400%
S
+400%
S
+200%
B
+400%
B
+400%
B
+400%
B
+400%
B
+400%

What pokemon is Pelipper Resistant Against?
Reduced Damage
Tier Pokemon Damage Taken Based on Move Type
S
Immune
S
Immune
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
advertisement

Best Moves for Pelipper in Scarlet and Violet

Pelipper Best Moves to use when choosing a Moveset, includes leveling moves such as Air Slash and TM Moves like Hurricane, and Hydro Pump.

Unlock Move Description
Brave Bird
Flying
Tier:
A Tier
Power:
120
Acc:
100
PP:
15
Physical
Effect:
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Giga Impact
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Physical
Effect:
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hurricane
Flying
Tier:
B Tier
Power:
110
Acc:
70
PP:
10
Special
Effect:
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Hydro Pump
Water
Tier:
B Tier
Power:
110
Acc:
80
PP:
5
Special
Effect:
The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Special
Effect:
The target is attacked with a powerful beam. The user can't move on the next turn.

List of Pelipper Moves in

Pelipper can learn 19 Moves from Leveling Up and 34 TM Moves. Moves like Roost which, Pelipper will learn by reaching level 48. You can also learn TM tutor moves such as Hurricane, Hydro Pump and Hyper Beam.

Pelipper Level Up Moves

List of the 19 Moves Pelipper can learn from leveling up.

Lv Move Description
Lv.1
Agility
Psychic
Tier:
F Tier
Power:
0
Acc:
101
PP:
30
Status
Effect:
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Lv.1
Air Slash
Flying
Tier:
C Tier
Power:
75
Acc:
95
PP:
15
Special
Effect:
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Lv.1
Growl
Normal
Tier:
F Tier
Power:
0
Acc:
100
PP:
40
Status
Effect:
The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
Lv.1
Protect
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Lv.1
Quick Attack
Normal
Tier:
E Tier
Power:
40
Acc:
100
PP:
30
Physical
Effect:
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Lv.1
Soak
Water
Tier:
? Tier
Power:
0
Acc:
100
PP:
20
Status
Effect:
The user shoots a torrent of water that changes the target's type to Water.
Lv.1
Supersonic
Normal
Tier:
F Tier
Power:
0
Acc:
55
PP:
20
Status
Effect:
The user generates odd sound waves from its body that confuse the target.
Lv.1
Tailwind
Flying
Tier:
? Tier
Power:
0
Acc:
101
PP:
15
Status
Effect:
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Lv.1
Water Gun
Water
Tier:
E Tier
Power:
40
Acc:
100
PP:
25
Special
Effect:
The target is blasted with a forceful shot of water.
Lv.15
Wing Attack
Flying
Tier:
D Tier
Power:
60
Acc:
100
PP:
35
Physical
Effect:
The target is struck with large, imposing wings spread wide to inflict damage.
Lv.20
Water Pulse
Water
Tier:
D Tier
Power:
60
Acc:
100
PP:
20
Special
Effect:
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Lv.28
Spit Up
Normal
Tier:
F Tier
Power:
1
Acc:
100
PP:
10
Special
Effect:
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Lv.28
Stockpile
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
20
Status
Effect:
The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
Lv.28
Swallow
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
Lv.34
Fling
Dark
Tier:
F Tier
Power:
1
Acc:
100
PP:
10
Physical
Effect:
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Lv.41
Mist
Ice
Tier:
F Tier
Power:
0
Acc:
101
PP:
30
Status
Effect:
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Lv.48
Roost
Flying
Tier:
? Tier
Power:
0
Acc:
101
PP:
5
Status
Effect:
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Lv.55
Hurricane
Flying
Tier:
B Tier
Power:
110
Acc:
70
PP:
10
Special
Effect:
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Lv.62
Hydro Pump
Water
Tier:
B Tier
Power:
110
Acc:
80
PP:
5
Special
Effect:
The target is blasted by a huge volume of water launched under great pressure.