Pokemon Scarlet and Violet Origin Palkia
Pokemon Scarlet and Violet Origin Palkia is a new S Tier Type Spatial Pokémon, with a growth rate and a EV Yield. Origin Palkia has a chance of having as an Ability, and based on 680 Total Base Stats; we recommend a Modest Nature for Origin Palkia in Pokemon SV.
Origin Palkia Stats
Origin Palkia highest IV stat is Special Attack (150) and the lowest being Attack (100).
Rank | Value | Stat | |
---|---|---|---|
E | 90 | HP | |
B | 100 | Atk | |
C | 100 | Def | |
S | 150 | Sp.Atk | |
B | 120 | Sp.Def | |
B | 120 | Speed | |
S | 680 | Total |
Origin Palkia Abilities
Abilities | Description |
---|---|
Pressure Ability 1 | Pressure makes any attack targeted at the ability-bearer - regardless of whether it hits - use 2 PP instead of 1. |
Telepathy Hidden Ability | Pokémon with the Telepathy ability will not take damage from teammates in double and triple battles. |
Origin Palkia Guide
Origin Palkia has a EV Yield, which means the best nature to have with Origin Palkia is a Modest nature due to the highest IV stat being Special Attack.
Breeding Origin Palkia
Origin Palkia can breed with pokemon who share the Egg Group.
Origin Palkia | Value |
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How To Evolve Origin Palkia in Pokemon Scarlet & Violet
You will need to participate in the special auctions, you will need to get a bid card. These cards are acquired from the Pokémon Center in Porto Marinada and can be used at any of the three auction houses located around town. Once you have your bid card, special auctions from a fourth vendor may appear if you have this specific Pokémon within your boxes or party.
Origin Palkia Regular Evolution requires Lustrous Globe to evolve into Palkia.
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Origin Palkia
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Lustrous Globe
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Palkia
The Origin Palkia Regular Evolution biggest stat increase will be the Atk stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Origin Palkia
| 680 | 90 | 100 | 100 | 150 | 120 | 120 |
Stat Increase | +0 | +0 | +20 | +0 | +0 | +0 | +20 |
Palkia
| 680 | 90 | 120 | 100 | 150 | 120 | 100 |
Where To Find Origin Palkia Locations in Pokemon SV
Origin Palkia Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Origin Palkia Weakness
Origin Palkia is a Dragon, Fairy type moves, and Less Damage from Steel, Fire, Water type moves.
Type pokemon. This will cause Origin Palkia to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-75% | |
S |
-75% | |
S |
-75% | |
S |
-75% | |
S |
-75% | |
S |
-50% | |
A |
-75% | |
A |
-75% |
Best Moves for Origin Palkia in Scarlet and Violet
Origin Palkia Best Moves to use when choosing a Moveset, includes leveling moves such as Aqua Tail and TM Moves like Giga Impact, and Hydro Pump.
Unlock | Move | Description |
---|---|---|
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Origin Palkia Moves in
Origin Palkia can learn 12 Moves from Leveling Up and 51 TM Moves. Moves like Earth Power which, Origin Palkia will learn by reaching level 72. You can also learn TM tutor moves such as Giga Impact, Hydro Pump and Hyper Beam.
Origin Palkia Level Up Moves
List of the 12 Moves Origin Palkia can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
Lv.1 |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20 Special
Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Lv.8 |
Dragon Breath
|
Tier: D Tier Power: 60Acc: 100PP: 20 Special
Effect: The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
Lv.16 |
Ancient Power
|
Tier: E Tier Power: 60Acc: 100PP: 5 Special
Effect: The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Lv.24 |
Slash
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
Lv.32 |
Aqua Ring
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user envelops itself in a veil made of water. It regains some HP every turn. |
Lv.48 |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20 Special
Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
Lv.56 |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20 Special
Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Lv.64 |
Aqua Tail
|
Tier: C Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Lv.72 |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
Lv.80 |
Spacial Rend
|
Tier: B Tier Power: 100Acc: 95PP: 5 Special
Effect: The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit. |
Lv.88 |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. |
Origin Palkia TM Moves
List of the 51 Moves Origin Palkia can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20 Special
Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Avalanche
|
Tier: E Tier Power: 60Acc: 100PP: 10 Physical
Effect: This move's power is doubled if the target has inflicted damage on the user in the same turn. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Dragon Claw
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slashes the target with huge, sharp claws to inflict damage. | |
Dragon Pulse
|
Tier: C Tier Power: 85Acc: 100PP: 10 Special
Effect: The target is attacked with a shock wave generated by the user's gaping mouth. | |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10 Physical
Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5 Special
Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20 Special
Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10 Physical
Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5 Physical
Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20 Special
Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user charges at the target and may make it flinch. |
Origin Palkia Egg Moves
List of the 5 Moves Origin Palkia can learn from being hatched from an egg.
Move | Description |
---|---|
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Stomp
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
Weather Ball
|
Tier: E Tier Power: 50Acc: 100PP: 10 Special
Effect: This move's type and power change depending on the weather at the time the move is used. |
Growth
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10 Status
Effect: A seed is planted on the target. It steals some HP from the target every turn. |
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