Pokemon Scarlet and Violet Galarian Zapdos
Pokemon Scarlet and Violet Galarian Zapdos is a new S Tier Type Strong Legs Pokémon, with a growth rate and a EV Yield. Galarian Zapdos has a chance of having as an Ability, and based on 580 Total Base Stats; we recommend a Adamant Nature for Galarian Zapdos in Pokemon SV.
Galarian Zapdos Stats
Galarian Zapdos highest IV stat is Attack (125) and the lowest being Special Attack (85).
Rank | Value | Stat | |
---|---|---|---|
E | 90 | HP | |
S | 125 | Atk | |
D | 90 | Def | |
C | 85 | Sp.Atk | |
D | 90 | Sp.Def | |
C | 100 | Speed | |
S | 580 | Total |
Galarian Zapdos Abilities
Abilities | Description |
---|---|
Defiant Ability 1 | When its stats are lowered its Attack increases. (Single Use Only) |
Defiant Hidden Ability | When its stats are lowered its Attack increases. (Single Use Only) |
Galarian Zapdos Guide
Galarian Zapdos has a EV Yield, which means the best nature to have with Galarian Zapdos is a Adamant nature due to the highest IV stat being Attack.
Breeding Galarian Zapdos
Galarian Zapdos can breed with pokemon who share the Egg Group.
Galarian Zapdos | Value |
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How To Evolve Galarian Zapdos in Pokemon Scarlet & Violet
The Pokemon Galarian Zapdos does NOT have an evolution in the Pokemon Scarlet & Violet Series.
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Galarian Zapdos
Where To Find Galarian Zapdos Locations in Pokemon SV
Galarian Zapdos Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Galarian Zapdos Weakness
Galarian Zapdos is a Psychic, Fairy, Electric, Ice type moves, and Less Damage from , Dark, Fighting, Grass, Ground, Bug type moves.
Type pokemon. This will cause Galarian Zapdos to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% |
Best Moves for Galarian Zapdos in Scarlet and Violet
Galarian Zapdos Best Moves to use when choosing a Moveset, includes leveling moves such as Drill Peck and TM Moves like Giga Impact, and Hurricane.
Unlock | Move | Description |
---|---|---|
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Galarian Zapdos Moves in
Galarian Zapdos can learn 15 Moves from Leveling Up and 31 TM Moves. Moves like Reversal which, Galarian Zapdos will learn by reaching level 70. You can also learn TM tutor moves such as Giga Impact, Hurricane and Hyper Beam.
Galarian Zapdos Level Up Moves
List of the 15 Moves Galarian Zapdos can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.1 |
Peck
|
Tier: E Tier Power: 35Acc: 100PP: 35 Physical
Effect: The target is jabbed with a sharply pointed beak or horn to inflict damage. |
Lv.5 |
Rock Smash
|
Tier: E Tier Power: 40Acc: 100PP: 15 Physical
Effect: The user attacks with a punch. This may also lower the target's Defense stat. |
Lv.10 |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. |
Lv.15 |
Pluck
|
Tier: D Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. |
Lv.20 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.25 |
Ancient Power
|
Tier: E Tier Power: 60Acc: 100PP: 5 Special
Effect: The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Lv.30 |
Brick Break
|
Tier: C Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
Lv.35 |
Drill Peck
|
Tier: C Tier Power: 80Acc: 100PP: 20 Physical
Effect: A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
Lv.40 |
Quick Guard
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user protects itself and its allies from priority moves. |
Lv.50 |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
Lv.55 |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Lv.60 |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Lv.65 |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
Lv.70 |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. |
Galarian Zapdos TM Moves
List of the 31 Moves Galarian Zapdos can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: D Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Brick Break
|
Tier: C Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: D Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Galarian Zapdos Egg Moves
List of the 8 Moves Galarian Zapdos can learn from being hatched from an egg.
Move | Description |
---|---|
Double Kick
|
Tier: E Tier Power: 30Acc: 100PP: 30 Physical
Effect: The user attacks by kicking the target twice in a row using two feet. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10 Special
Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Yawn
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
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