Pokemon Scarlet and Violet Banette
Pokemon Scarlet and Violet Banette is a new C Tier Type Marionette Pokémon, with a growth rate and a 2 Attack EV Yield. Banette has a chance of having as an Ability, and based on 455 Total Base Stats; we recommend a Naughty Nature for Banette in Pokemon SV.
Banette Stats
Banette highest IV stat is Attack (115) and the lowest being Special Defense (63).
Rank | Value | Stat | |
---|---|---|---|
F | 64 | HP | |
S | 115 | Atk | |
E | 65 | Def | |
C | 83 | Sp.Atk | |
E | 63 | Sp.Def | |
E | 65 | Speed | |
C | 455 | Total |
Banette Abilities
Abilities | Description |
---|---|
Insomnia Ability 1 | Insomnia prevents the ability-bearer from falling asleep, both from moves by other Pokémon like Sing, and self-inflicted sleep like Rest. |
Cursed Body Hidden Ability | May disable a move used on the Pokémon. |
Banette Guide
Banette has a 2 Attack EV Yield, which means the best nature to have with Banette is a Naughty nature due to the highest IV stat being Attack.
Breeding Banette
Banette can breed with pokemon who share the Amorphous Egg Group.
Banette | Value |
---|---|
Egg Groups |
Amorphous
|
Gender | 50% male / 50% female |
How To Evolve Banette in Pokemon Scarlet & Violet
Shuppet Regular Evolution requires Level 37 to evolve into Banette.
-
Shuppet#298
-
37Evolves at level 37
-
Banette#299
The Banette Regular Evolution biggest stat increase will be the Atk stat.
Where To Find Banette Locations in Pokemon SV
Banette has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Shuppet appearing at level 37 - 50, within the South Province (Area Six), Glaseado Mountain 2 location.
Banette Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 Banette Raid |
Banette
Lv. 45
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Banette Raid Rewards in Pokemon SV
Pokemon SV Banette has 1 Tera Raids. The Banette Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 Banette RaidLv. 45
|
Exp. Candy M
2x
Exp. Candy L
1x
Shuppet Scrap
4x
Muscle Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
2x
Exp. Candy M
1x
15%
Exp. Candy L
2x
4.71%
Muscle Feather
1x
12.35%
Figy Berry
1x
9.86%
Lum Berry
1x
10.94%
Kelpsy Berry
3x
17.54%
Star Piece
1x
31.91%
Nugget
1x
15.63%
|
Shadow Claw
Sucker Punch
Hex
Taunt
Other Moves
Will-O-Wisp
Nasty Plot
|
Pokemon SV Banette Weakness
Banette is a Ghost, Dark type moves, and Less Damage from Poison, Bug, Normal, Fighting type moves.
Type pokemon. This will cause Banette to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
Immune | |
S |
-50% | |
A |
Immune |
Best Moves for Banette in Scarlet and Violet
Banette Best Moves to use when choosing a Moveset, includes leveling moves such as Hex and TM Moves like Gunk Shot, and Phantom Force.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10 Physical
Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
List of Banette Moves in
Banette can learn 13 Moves from Leveling Up and 42 TM Moves. Moves like Knock Off which, Banette will learn by reaching level Evolution. You can also learn TM tutor moves such as Gunk Shot, Phantom Force and Shadow Ball.
Banette Level Up Moves
List of the 13 Moves Banette can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15 Special
Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
Lv.1 |
Screech
|
Tier: F Tier Power: 0Acc: 85PP: 40 Status
Effect: An earsplitting screech harshly lowers the target's Defense stat. |
Lv.1 |
Spite
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Lv.16 |
Will-O-Wisp
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user shoots a sinister flame at the target to inflict a burn. |
Lv.19 |
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Lv.22 |
Hex
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: This relentless attack does massive damage to a target affected by status conditions. |
Lv.26 |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Lv.30 |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
Lv.34 |
Role Play
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user mimics the target completely, copying the target's Ability. |
Lv.40 |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5 Physical
Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Lv.46 |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. |
Lv.53 |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10 Physical
Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
Lv.Evolution |
Knock Off
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Banette TM Moves
List of the 42 Moves Banette can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. | |
Dark Pulse
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dazzling Gleam
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Foul Play
|
Tier: D Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15 Special
Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Phantom Force
|
Tier: C Tier Power: 90Acc: 100PP: 10 Physical
Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: E Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Will-O-Wisp
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user shoots a sinister flame at the target to inflict a burn. |
Banette Egg Moves
List of the 5 Moves Banette can learn from being hatched from an egg.
Move | Description |
---|---|
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. |
Destiny Bond
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: If the user is knocked out after using this move, the Pokemon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: For four turns, the target will be unable to use whichever move it last used. |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. |
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