
Pokemon Scarlet and Violet Arrokuda
Pokemon Scarlet and Violet Arrokuda is a new F Tier Type Rush Pokémon, with a growth rate and a 1 Speed EV Yield. Arrokuda has a chance of having as an Ability, and based on 280 Total Base Stats; we recommend a Naive Nature for Arrokuda in Pokemon SV.
Arrokuda Stats
Arrokuda highest IV stat is Speed (66) and the lowest being Special Defense (30).
Rank | Value | Stat | |
---|---|---|---|
F | 41 | HP | |
E | 63 | Atk | |
F | 40 | Def | |
F | 40 | Sp.Atk | |
F | 30 | Sp.Def | |
E | 66 | Speed | |
F | 280 | Total |
Arrokuda Abilities
Abilities | Description |
---|---|
Swift Swim Ability 1 | Swift Swim doubles the ability-bearer's Speed during rain. |
Propeller Tail Hidden Ability | Ignores moves and abilities that draw in moves. |
Arrokuda Guide
Arrokuda has a 1 Speed EV Yield, which means the best nature to have with Arrokuda is a Naive nature due to the highest IV stat being Speed.
Arrokuda | Detail |
---|---|
Wild Material Drops |
![]() |
Best Nature |
Naive
↑ +10% Speed↓ -10% Special Defense |
Weak To | |
Resistance To | |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
EV Yield | 1 Speed |
Breeding Arrokuda
Arrokuda can breed with pokemon who share the Water 2 Egg Group.
Arrokuda | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Arrokuda in Pokemon Scarlet & Violet
Arrokuda Regular Evolution requires Level 26 to evolve into Barraskewda.
- Arrokuda#136
-
26Evolves at level 26
- Barraskewda#137
The Arrokuda Regular Evolution biggest stat increase will be the Speed stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
![]() Arrokuda
| 280 | 41 | 63 | 40 | 40 | 30 | 66 |
Stat Increase | +210 | +20 | +60 | +20 | +20 | +20 | +70 |
![]() Barraskewda
| 490 | 61 | 123 | 60 | 60 | 50 | 136 |
Where To Find Arrokuda Locations in Pokemon SV

Arrokuda Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
2 ![]() |
![]() ![]() Arrokuda
Lv. 20
|
Arrokuda Raid Rewards in Pokemon SV
Pokemon SV Arrokuda has 1 Tera Raids. The Arrokuda Tera Raid will be a Lv.20 2-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
2 ![]() Lv. 20
|
![]() 3x
![]() 2x
![]() 1x
![]() 1x
12.37%
![]() 1x
11.76%
![]() 1x
5.33%
![]() 2x
5.63%
![]() 1x
5.97%
![]() 1x
47.62%
|
![]() ![]() ![]() ![]() |

Pokemon SV Arrokuda Weakness
Arrokuda is a Grass, Electric type moves, and Less Damage from Steel, Fire, Water, Ice type moves.
Type pokemon. This will cause Arrokuda to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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A |
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A |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Arrokuda in Scarlet and Violet
Arrokuda Best Moves to use when choosing a Moveset, includes leveling moves such as Crunch and TM Moves like Surf, and Waterfall.
Unlock | Move | Description |
---|---|---|
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. | |
Egg |
Thrash
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
List of Arrokuda Moves in
Arrokuda can learn 9 Moves from Leveling Up and 19 TM Moves. Moves like Crunch which, Arrokuda will learn by reaching level 36. You can also learn TM tutor moves such as Surf, Waterfall and Brick Break.
Arrokuda Level Up Moves
List of the 9 Moves Arrokuda can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.1 |
Peck
|
Tier: E Tier Power: 35Acc: 100PP: 35![]() Effect: The target is jabbed with a sharply pointed beak or horn to inflict damage. |
Lv.6 |
Fury Attack
|
Tier: F Tier Power: 15Acc: 85PP: 20![]() Effect: The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
Lv.12 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.18 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.24 |
Dive
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user dives on the first turn, then floats up and attacks on the next turn. |
Lv.30 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.36 |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.48 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15![]() Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Arrokuda TM Moves
List of the 19 Moves Arrokuda can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Drill Run
|
Tier: D Tier Power: 80Acc: 95PP: 10![]() Effect: The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Ice Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. |
Arrokuda Egg Moves
List of the 4 Moves Arrokuda can learn from being hatched from an egg.
Move | Description |
---|---|
Thrash
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Night Slash
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Slash
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
Acupressure
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
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