Pokemon Scarlet and Violet Arceus
Pokemon Scarlet and Violet Arceus is a new S Tier Type Alpha Pokémon, with a growth rate and a 3 HP EV Yield. Arceus has a chance of having as an Ability, and based on 720 Total Base Stats; we recommend a Nature for Arceus in Pokemon SV.
Arceus Stats
Arceus highest IV stat is () and the lowest being ().
Rank | Value | Stat | |
---|---|---|---|
D | 120 | HP | |
S | 120 | Atk | |
B | 120 | Def | |
S | 120 | Sp.Atk | |
B | 120 | Sp.Def | |
B | 120 | Speed | |
S | 720 | Total |
Arceus Abilities
Abilities | Description |
---|---|
Multitype Ability 1 | Multitype changes the ability-bearer's type if it is holding one of the Type Plate items. Moves of the corresponding type receive STAB. |
Multitype Hidden Ability | Multitype changes the ability-bearer's type if it is holding one of the Type Plate items. Moves of the corresponding type receive STAB. |
Breeding Arceus
Arceus can breed with pokemon who share the Undiscovered Egg Group.
Arceus | Value |
---|---|
Egg Groups |
Undiscovered
|
Gender | Genderless |
How To Evolve Arceus in Pokemon Scarlet & Violet
You will need to participate in the special auctions, you will need to get a bid card. These cards are acquired from the Pokémon Center in Porto Marinada and can be used at any of the three auction houses located around town. Once you have your bid card, special auctions from a fourth vendor may appear if you have this specific Pokémon within your boxes or party.
The Pokemon Arceus does NOT have an evolution in the Pokemon Scarlet & Violet Series.
-
Arceus
Where To Find Arceus Locations in Pokemon SV
Arceus Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Arceus Weakness
Arceus is a Fighting type moves, and Less Damage from Ghost type moves.
Type pokemon. This will cause Arceus to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% | |
B |
+200% | |
B |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
Immune | |
S |
Immune | |
A |
Immune | |
A |
Immune | |
B |
Immune | |
B |
Immune | |
B |
Immune | |
C |
Immune |
Best Moves for Arceus in Scarlet and Violet
Arceus Best Moves to use when choosing a Moveset, includes leveling moves such as Extreme Speed and TM Moves like Blizzard, and Body Slam.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: S Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Egg |
Double-Edge
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Lv. 100 |
Judgment
|
Tier: B Tier Power: 100Acc: 100PP: 10 Special
Effect: The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user. |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. |
List of Arceus Moves in
Arceus can learn 12 Moves from Leveling Up and 99 TM Moves. Moves like Perish Song which, Arceus will learn by reaching level 90. You can also learn TM tutor moves such as Blizzard, Body Slam and Draco Meteor.
Arceus Level Up Moves
List of the 12 Moves Arceus can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Cosmic Power
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
Lv.1 |
Seismic Toss
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Lv.10 |
Gravity
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: Enables Flying types or Pokemon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
Lv.20 |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
Lv.30 |
Hyper Voice
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. |
Lv.40 |
Extreme Speed
|
Tier: C Tier Power: 80Acc: 100PP: 5 Physical
Effect: The user charges the target at blinding speed. This move always goes first. |
Lv.50 |
Healing Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured. |
Lv.60 |
Future Sight
|
Tier: C Tier Power: 120Acc: 100PP: 10 Special
Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Lv.70 |
Recover
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user regenerates its cells, restoring its own HP by up to half its max HP. |
Lv.80 |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
Lv.90 |
Perish Song
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: Any Pokemon that hears this song faints in three turns, unless it switches out of battle. |
Lv.100 |
Judgment
|
Tier: B Tier Power: 100Acc: 100PP: 10 Special
Effect: The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user. |
Arceus TM Moves
List of the 99 Moves Arceus can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acid Spray
|
Tier: E Tier Power: 40Acc: 100PP: 20 Special
Effect: The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Air Slash
|
Tier: D Tier Power: 75Acc: 95PP: 15 Special
Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20 Special
Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Avalanche
|
Tier: E Tier Power: 60Acc: 100PP: 10 Physical
Effect: This move's power is doubled if the target has inflicted damage on the user in the same turn. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: C Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bug Buzz
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Bullet Seed
|
Tier: F Tier Power: 25Acc: 100PP: 30 Physical
Effect: The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. | |
Dark Pulse
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dazzling Gleam
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Draco Meteor
|
Tier: C Tier Power: 130Acc: 90PP: 5 Special
Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Dragon Claw
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slashes the target with huge, sharp claws to inflict damage. | |
Dragon Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
Dragon Pulse
|
Tier: D Tier Power: 85Acc: 100PP: 10 Special
Effect: The target is attacked with a shock wave generated by the user's gaping mouth. | |
Dragon Tail
|
Tier: E Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10 Physical
Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Flare Blitz
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | |
Flash Cannon
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Fly
|
Tier: D Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5 Special
Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Foul Play
|
Tier: D Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Drain
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Giga Impact
|
Tier: S Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Grassy Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves. | |
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Heat Wave
|
Tier: D Tier Power: 95Acc: 90PP: 10 Special
Effect: The user attacks by exhaling hot breath on opposing Pokemon. This may also leave them with a burn. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Hex
|
Tier: E Tier Power: 65Acc: 100PP: 10 Special
Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hurricane
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hydro Pump
|
Tier: C Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: S Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Magical Leaf
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: The user scatters curious leaves that chase the target. This attack never misses. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Outrage
|
Tier: C Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Overheat
|
Tier: C Tier Power: 130Acc: 90PP: 5 Special
Effect: The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Phantom Force
|
Tier: D Tier Power: 90Acc: 100PP: 10 Physical
Effect: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20 Special
Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psychic
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10 Physical
Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Sludge Bomb
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | |
Snarl
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5 Physical
Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
Stored Power
|
Tier: F Tier Power: 20Acc: 100PP: 10 Special
Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Surf
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: D Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: C Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Water Pulse
|
Tier: E Tier Power: 60Acc: 100PP: 20 Special
Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user charges at the target and may make it flinch. | |
Wild Charge
|
Tier: D Tier Power: 90Acc: 100PP: 15 Physical
Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |
Will-O-Wisp
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user shoots a sinister flame at the target to inflict a burn. | |
X-Scissor
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Arceus Egg Moves
List of the 5 Moves Arceus can learn from being hatched from an egg.
Move | Description |
---|---|
Double-Edge
|
Tier: A Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Stomp
|
Tier: D Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
Weather Ball
|
Tier: D Tier Power: 50Acc: 100PP: 10 Special
Effect: This move's type and power change depending on the weather at the time the move is used. |
Growth
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10 Status
Effect: A seed is planted on the target. It steals some HP from the target every turn. |
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