
Pokemon Scarlet and Violet Palafin
Pokemon Scarlet and Violet Palafin is a new C Tier Type , with a growth rate and a 2 HP EV Yield. Palafin has a chance of having as an Ability, and based on 457 Total Base Stats; we recommend a Jolly Nature for Palafin in Pokemon SV.
Palafin Stats
Palafin highest IV stat is Speed (100) and the lowest being Special Attack (53).
Rank | Value | Stat | |
---|---|---|---|
E | 100 | HP | |
D | 70 | Atk | |
E | 72 | Def | |
E | 53 | Sp.Atk | |
E | 62 | Sp.Def | |
C | 100 | Speed | |
C | 457 | Total |
Palafin Abilities
Abilities | Description |
---|---|
Zero to Hero Ability 1 New | The pokemon transforms into its Hero Form when it switches out. |
Zero to Hero Hidden Ability New | The pokemon transforms into its Hero Form when it switches out. |
How To Evolve Palafin in Pokemon Scarlet & Violet
Finizen Regular Evolution requires Co-op only. Play with someone, then level up to 38+ to evolve into Palafin and Switch During Battle to evolve into Palafin Hero.
- NewFinizen#291
-
Co-op only. Play with someone, then level up to 38+
- NewPalafin#292
-
Switch During Battle
- NewPalafin Hero#292
Palafin Regular Evolution's most significant stat increase will be its Atk stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
![]() Finizen
| 315 | 70 | 45 | 40 | 45 | 40 | 75 |
Stat Increase | +142 | +30 | +25 | +32 | +8 | +22 | +25 |
![]() Palafin
| 457 | 100 | 70 | 72 | 53 | 62 | 100 |
Stat Increase | +193 | +0 | +90 | +25 | +53 | +25 | +0 |
![]() Palafin Hero
| 650 | 100 | 160 | 97 | 106 | 87 | 100 |
Where To Find Palafin Locations in Pokemon SV

Palafin Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 ![]() |
![]() ![]() Palafin
Lv. 75
|
Palafin Raid Rewards in Pokemon SV
Pokemon SV Palafin has 1 Tera Raids. The Palafin Tera Raid will be a Lv.75 5-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
5 ![]() Lv. 75
|
![]() 1x
![]() 1x
![]() 5x
![]() 3x
![]() 2x
![]() 2x
![]() 2x
10.58%
![]() 1x
4.3%
![]() 2x
11.24%
![]() 3x
10.13%
![]() 1x
16.9%
![]() 1x
3.39%
![]() 1x
8.77%
![]() 1x
4.81%
![]() 1x
5.05%
![]() 1x
5.32%
![]() 1x
5.62%
![]() 1x
5.95%
![]() 1x
7.59%
![]() 1x
5.48%
![]() 1x
5.8%
|
![]() ![]() ![]() Other Moves
![]() ![]() |

Pokemon SV Palafin Weakness
Palafin is a Grass, Electric type moves, and Less Damage from Steel, Fire, Water, Ice type moves.
Type pokemon. This will cause Palafin to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
A |
![]() |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() |
Best Moves for Palafin in Scarlet and Violet
Palafin Best Moves to use when choosing a Moveset, includes leveling moves such as Aqua Tail and TM Moves like Hyper Beam, and Blizzard.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Lv. 55 |
Focus Punch
|
Tier: B Tier Power: 150Acc: 100PP: 20![]() Effect: The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. |
List of Palafin Moves in
Palafin can learn 14 Moves from Leveling Up and 40 TM Moves. Moves like Mist which, Palafin will learn by reaching level 44. You can also learn TM tutor moves such as Hyper Beam, Blizzard and Close Combat.
Palafin Level Up Moves
List of the 14 Moves Palafin can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Supersonic
|
Tier: F Tier Power: 0Acc: 55PP: 20![]() Effect: The user generates odd sound waves from its body that confuse the target. |
Lv.1 |
Water Gun
|
Tier: E Tier Power: 40Acc: 100PP: 25![]() Effect: The target is blasted with a forceful shot of water. |
Lv.7 |
Astonish
|
Tier: E Tier Power: 30Acc: 100PP: 15![]() Effect: The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
Lv.10 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.13 |
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.17 |
Double Hit
|
Tier: E Tier Power: 35Acc: 90PP: 10![]() Effect: The user slams the target with a tail or the like. The target is hit twice in a row. |
Lv.21 |
Dive
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user dives on the first turn, then floats up and attacks on the next turn. |
Lv.25 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Lv.29 |
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
Lv.34 |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. |
Lv.39 |
Aqua Tail
|
Tier: C Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Lv.44 |
Mist
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Lv.50 |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. |
Lv.55 |
Focus Punch
|
Tier: B Tier Power: 150Acc: 100PP: 20![]() Effect: The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
Palafin TM Moves
List of the 40 Moves Palafin can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20![]() Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15![]() Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10![]() Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Draining Kiss
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Outrage
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Palafin Egg Moves
List of the 5 Moves Palafin can learn from being hatched from an egg.
Move | Description |
---|---|
Boomburst
|
Tier: C Tier Power: 140Acc: 100PP: 10![]() Effect: The user attacks everything around it with the destructive power of a terrible explosive sound. |
Bounce
|
Tier: D Tier Power: 85Acc: 85PP: 5![]() Effect: The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Haze
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
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