
Pokemon Scarlet and Violet Drizzile
Pokemon Scarlet and Violet Drizzile is a new D Tier Type Water lizard Pokémon, with a growth rate and a 2 Special Attack EV Yield. Drizzile has a chance of having as an Ability, and based on 420 Total Base Stats; we recommend a Mild Nature for Drizzile in Pokemon SV.
Drizzile Stats
Drizzile highest IV stat is Special Attack (95) and the lowest being Def (55).
Rank | Value | Stat | |
---|---|---|---|
F | 65 | HP | |
E | 60 | Atk | |
F | 55 | Def | |
B | 95 | Sp.Atk | |
F | 55 | Sp.Def | |
D | 90 | Speed | |
D | 420 | Total |
Drizzile Abilities
Abilities | Description |
---|---|
Torrent Ability 1 | Torrent increases the power of Water-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Sniper Hidden Ability | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
Drizzile Guide
Drizzile has a 2 Special Attack EV Yield, which means the best nature to have with Drizzile is a Mild nature due to the highest IV stat being Special Attack.
How To Evolve Drizzile in Pokemon Scarlet & Violet
Sobble Regular Evolution requires Level 16 to evolve into Drizzile and Level 35 to evolve into Inteleon.
Drizzile Regular Evolution's most significant stat increase will be its SpAtk stat.
Where To Find Drizzile Locations in Pokemon SV

Drizzile Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Drizzile Weakness
Drizzile is a Grass, Electric type moves, and Less Damage from Steel, Fire, Water, Ice type moves.
Type pokemon. This will cause Drizzile to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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A |
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A |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Drizzile in Scarlet and Violet
Drizzile Best Moves to use when choosing a Moveset, includes leveling moves such as Water Pulse and TM Moves like Water Pledge, and Waterfall.
Unlock | Move | Description |
---|---|---|
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Water Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. |
List of Drizzile Moves in
Drizzile can learn 9 Moves from Leveling Up and 20 TM Moves. Moves like Rain Dance which, Drizzile will learn by reaching level 48. You can also learn TM tutor moves such as Water Pledge, Waterfall and Facade.
Drizzile Level Up Moves
List of the 9 Moves Drizzile can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Bind
|
Tier: F Tier Power: 15Acc: 85PP: 20![]() Effect: A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Pound
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: The target is physically pounded with a long tail, a foreleg, or the like. |
Lv.1 |
Water Gun
|
Tier: E Tier Power: 40Acc: 100PP: 25![]() Effect: The target is blasted with a forceful shot of water. |
Lv.12 |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Lv.24 |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Lv.30 |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Lv.42 |
Soak
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user shoots a torrent of water that changes the target's type to Water. |
Lv.48 |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
Drizzile TM Moves
List of the 20 Moves Drizzile can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Water Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. |
Drizzile Egg Moves
List of the 7 Moves Drizzile can learn from being hatched from an egg.
Move | Description |
---|---|
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Fell Stinger
|
Tier: E Tier Power: 50Acc: 100PP: 25![]() Effect: When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
Ice Shard
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
Aqua Ring
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user envelops itself in a veil made of water. It regains some HP every turn. |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Haze
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle. |
Mist
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
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